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Old 12-30-12, 05:12 PM   #31
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You do realise that subsim has created a new language that only SH5 simmers know what the hell anyone is talking about . MCCD , RM&A , OH2 etc .
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Old 12-30-12, 05:15 PM   #32
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You can translate dialogues yourself..
file Dialogs.tsr located in the data\UPCDataGE\UPCLocalization
you can open it with NotePad..
to compare files you can use WinMerg..
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Old 12-30-12, 05:17 PM   #33
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Quote:
Originally Posted by sober View Post
You do realise that subsim has created a new language that only SH5 simmers know what the hell anyone is talking about . MCCD , RM&A , OH2 etc .





PS: another forum's language
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Old 12-30-12, 05:21 PM   #34
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Quote:
Originally Posted by sober View Post
You do realise that subsim has created a new language that only SH5 simmers know what the hell anyone is talking about . MCCD , RM&A , OH2 etc .
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Old 12-30-12, 07:47 PM   #35
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Quote:
Originally Posted by volodya61 View Post
You can translate dialogues yourself..
file Dialogs.tsr located in the data\UPCDataGE\UPCLocalization
you can open it with NotePad..
to compare files you can use WinMerg..
Thank you Sir.
Yes language is a real barrier
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Old 12-31-12, 12:29 AM   #36
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Quote:
Originally Posted by sober View Post
You do realise that subsim has created a new language that only SH5 simmers know what the hell anyone is talking about . MCCD , RM&A , OH2 etc .
Sub · Sim · Ease

n. 1. The act or manner of speaking in colloquial terms that are mysterious or obscure except to those in the know.

[Middle English from Old French, see cryptic]
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Old 12-31-12, 03:58 AM   #37
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Quote:
Originally Posted by Fish In The Water View Post
Sub · Sim · Ease

n. 1. The act or manner of speaking in colloquial terms that are mysterious or obscure except to those in the know.

[Middle English from Old French, see cryptic]
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Old 01-02-13, 03:20 AM   #38
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So i started the French translation for Reworked Morale and Abilities...

Just a quick question: do i save the file in UNICODE or ANSI, please?
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Old 01-02-13, 04:37 AM   #39
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UNICODE? ANSI?
Where and why you dig up this?
Save the file as is..

PS: ANSI I think..
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Old 01-02-13, 05:48 AM   #40
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Yes, sorry i asked because when modifying TDW file (in New UIs) he wrote we must use unicode with notepad...
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Old 01-02-13, 07:13 AM   #41
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To be honest I don't know exactly..
I always save the .tsr-files as is and don't touch any settings
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Old 01-02-13, 09:32 PM   #42
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Ok, a new question

Using Reworked Morale and Abilities, does the sub speed stay accurate/close to real life when giving points to the navigator?
Because without this mod, i remember giving points could boost the sub speed up to 20 knots!...and i don't want this.
So the turn around was to not give any points...

Or in a global way, is this nice mod's features all working fine? (without inconsistencies)
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Old 01-03-13, 05:58 AM   #43
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All features of this mod are working fine
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Old 01-03-13, 06:13 AM   #44
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Cool then!

Can't wait to try all that in career
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Old 01-04-13, 01:36 AM   #45
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Ok, started new career since i successfuly patched my SH5 with TDW patcher.
This is my first mod (thanks again TREVALLY for the patch tutorial) and then all the mod list on first post.

Everything is running fine, but strange thing is when i started, i could see all ship flags moving in the wind, and now after a save loading, they are all static!

So i thought it was coming from "accurate german flag" mod, and i installed it first in the list...without results. Still get static flags.
Tried last on the list, but noway.

Any help or ideas to get moving flags again?
Could it comes from "smaller flags for war ships"?
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