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Old 01-19-11, 07:53 AM   #286
Herr-Berbunch
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D'oh!
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Old 01-19-11, 07:53 AM   #287
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Quote:
Originally Posted by Arclight View Post
Indeed. No word on the DRM yet.
Ubi_Marc (German Online Marketing Manager at Ubisoft) wrote:

No permanent internet connection required. Only a one-time online activation like almost all other PC games nowadays. The published pack shot with the online information is incorrect.
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Old 01-19-11, 12:12 PM   #288
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Quote:
Originally Posted by Task Force View Post
Ya know, that would be a great game. A game that had diffrent tipes of warefare. Ships, subs, tanks, ground warefare, air warefare, driveing transport vehicles on the frontlines, dodging enemy mines and troops/ambushes/planes.
Battlefield 1942?
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Old 01-19-11, 12:28 PM   #289
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Quote:
Originally Posted by Kptlt. Hellmut Neuerburg View Post
Battlefield 1942?
WWIIOL
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Old 01-19-11, 12:53 PM   #290
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Hm, no mention of campaign in the announcement? Kind of curious what that means. My assumption though is that a proper dynamic campaign that was originally planned won't be ready with this first release...
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Old 01-19-11, 01:03 PM   #291
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I hope not, one of the things I've been most hoping will be included in Storm of War is a proper dynamic campaign, and it seemed like it was from Oleg's development updates. Guess we'll wait and see...

Though considering how many errors there were in the initial announcement, I wouldn't be surprised if they forgot or simply didn't bother to include the dynamic campaigns.
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Old 01-19-11, 01:05 PM   #292
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Hope the backgrounds of the campaign works like BoBII's. You, as a pilot, wouldn't see the manufacturing rates etc. but they'd be there 'under the hood'. That'd be awesome.
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Old 01-19-11, 01:34 PM   #293
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Quote:
Originally Posted by Dowly View Post
Hope the backgrounds of the campaign works like BoBII's. You, as a pilot, wouldn't see the manufacturing rates etc. but they'd be there 'under the hood'. That'd be awesome.
That's what I'd read previously, yep, and what I want to see. Just noting that it's absent from the Ubi announcement so far...
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Old 01-19-11, 03:23 PM   #294
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Quote:
Originally Posted by Seeadler View Post
Ubi_Marc (German Online Marketing Manager at Ubisoft) wrote:

No permanent internet connection required. Only a one-time online activation like almost all other PC games nowadays. The published pack shot with the online information is incorrect.
Thanks. I'm sure that will put a lot of minds at ease.
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Old 01-21-11, 08:44 AM   #295
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Thank God the permanent online requirement is out! Whew! Now the most important question, does it have COOP LAN play? This is where BOB2 failed.
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Old 01-22-11, 12:49 PM   #296
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They certainly had enough time to get it right! Let's hope!
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Old 01-22-11, 01:00 PM   #297
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IIRC there was surpose to be a ground element in this game? Flak guns or something.
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Old 01-22-11, 01:03 PM   #298
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I think they said the engine could be adapted into ground and naval simulations, or something like that.

Either way, the ground war better be better modelled than in IL-2, I don't want to see Rommel playing bumper tanks any more...

EDIT: Oh, right, they did say something about playable flak guns...
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Old 01-27-11, 03:53 PM   #299
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System Specs. from Ubisoft:

OPERATING SYSTEM: Windows® 7 / Vista SP2 / Windows XP SP3
PROCESSOR: Pentium® Dual-Core 2.0GHz or Athlon™ X2 3800+
(Intel Core i5 2.66GHz or AMD Phenom II X4 2.6GHz recommended)
RAM: 2GB (4GB recommended)
VIDEO CARD: DirectX® 9.0c compliant, 512Mb Video Card (1GB DirectX® 10 recommended) - See supported List*
DIRECT X®: DirectX® 9.0c or DirectX® 10 (included on disc)
DVD-ROM DRIVE: 8X
SOUND CARD: DirectX 9.0c compatible
HARD DISK: 10GB
PERIPHERALS: Mouse, keyboard (joystick with throttle and rudder control recommended)
MULTIPLAY: Broadband connection with 128 kbps upstream or faster

*SUPPORTED VIDEO CARDS AT TIME OF RELEASE:
ATI® 4850/4870/5830/5850/5770/5870/6870/6950/6970
NVidia®: 8800/9800/250/260/275/285/460/465/470/480
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Old 01-28-11, 03:19 AM   #300
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I might even be able to run it half decently
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