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01-19-11, 07:53 AM | #286 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
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D'oh!
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01-19-11, 07:53 AM | #287 |
Pacific Aces Dev Team
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Ubi_Marc (German Online Marketing Manager at Ubisoft) wrote:
No permanent internet connection required. Only a one-time online activation like almost all other PC games nowadays. The published pack shot with the online information is incorrect. |
01-19-11, 12:12 PM | #288 |
Admiral
Join Date: Apr 2007
Location: Florida
Posts: 2,250
Downloads: 54
Uploads: 0
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Battlefield 1942?
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"When you're born into this world, you're given a ticket to the freak show. If you're born in America you get a front row seat." - George Carlin |
01-19-11, 12:28 PM | #289 |
Lucky Jack
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01-19-11, 12:53 PM | #290 |
Navy Seal
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Hm, no mention of campaign in the announcement? Kind of curious what that means. My assumption though is that a proper dynamic campaign that was originally planned won't be ready with this first release...
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01-19-11, 01:03 PM | #291 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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I hope not, one of the things I've been most hoping will be included in Storm of War is a proper dynamic campaign, and it seemed like it was from Oleg's development updates. Guess we'll wait and see...
Though considering how many errors there were in the initial announcement, I wouldn't be surprised if they forgot or simply didn't bother to include the dynamic campaigns.
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Current Eastern Front status: Probable Victory |
01-19-11, 01:05 PM | #292 |
Lucky Jack
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Hope the backgrounds of the campaign works like BoBII's. You, as a pilot, wouldn't see the manufacturing rates etc. but they'd be there 'under the hood'. That'd be awesome.
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01-19-11, 01:34 PM | #293 |
Navy Seal
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That's what I'd read previously, yep, and what I want to see. Just noting that it's absent from the Ubi announcement so far...
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01-19-11, 03:23 PM | #294 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
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Thanks. I'm sure that will put a lot of minds at ease.
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Contritium praecedit superbia. |
01-21-11, 08:44 AM | #295 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 32,776
Downloads: 171
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Thank God the permanent online requirement is out! Whew! Now the most important question, does it have COOP LAN play? This is where BOB2 failed.
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Sub captains go down with their ship! |
01-22-11, 12:49 PM | #296 |
The Old Man
Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 146
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They certainly had enough time to get it right! Let's hope!
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01-22-11, 01:00 PM | #297 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
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IIRC there was surpose to be a ground element in this game? Flak guns or something.
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Task Force industries "Taking control of the world, one mind at a time" |
01-22-11, 01:03 PM | #298 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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I think they said the engine could be adapted into ground and naval simulations, or something like that.
Either way, the ground war better be better modelled than in IL-2, I don't want to see Rommel playing bumper tanks any more... EDIT: Oh, right, they did say something about playable flak guns...
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Current Eastern Front status: Probable Victory Last edited by Raptor1; 01-22-11 at 01:26 PM. |
01-27-11, 03:53 PM | #299 |
Pacific Aces Dev Team
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System Specs. from Ubisoft:
OPERATING SYSTEM: Windows® 7 / Vista SP2 / Windows XP SP3 PROCESSOR: Pentium® Dual-Core 2.0GHz or Athlon™ X2 3800+ (Intel Core i5 2.66GHz or AMD Phenom II X4 2.6GHz recommended) RAM: 2GB (4GB recommended) VIDEO CARD: DirectX® 9.0c compliant, 512Mb Video Card (1GB DirectX® 10 recommended) - See supported List* DIRECT X®: DirectX® 9.0c or DirectX® 10 (included on disc) DVD-ROM DRIVE: 8X SOUND CARD: DirectX 9.0c compatible HARD DISK: 10GB PERIPHERALS: Mouse, keyboard (joystick with throttle and rudder control recommended) MULTIPLAY: Broadband connection with 128 kbps upstream or faster *SUPPORTED VIDEO CARDS AT TIME OF RELEASE: ATI® 4850/4870/5830/5850/5770/5870/6870/6950/6970 NVidia®: 8800/9800/250/260/275/285/460/465/470/480 |
01-28-11, 03:19 AM | #300 |
The Old Man
Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 174
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I might even be able to run it half decently
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