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Old 03-27-11, 02:49 PM   #151
TheDarkWraith
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I looked through my code to see what was going on (and to remember how they worked) and now I know why you can't set a supermark. In order to place a supermark your sub or a previous supermark has to be visible in the nav map. I need a reference to work off of to 'place' the supermark and that is why there is this limitation (and this was the only way I could get them to work).
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Old 03-27-11, 03:32 PM   #152
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Originally Posted by TheDarkWraith View Post
I looked through my code to see what was going on (and to remember how they worked) and now I know why you can't set a supermark. In order to place a supermark your sub or a previous supermark has to be visible in the nav map. I need a reference to work off of to 'place' the supermark and that is why there is this limitation (and this was the only way I could get them to work).
Thxs for the explanation. That illustrates why at extreme zoom-in without any sub-icon and no other shown supermarks it is not possible to add a supermark on the map.
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Old 03-27-11, 04:58 PM   #153
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Quote:
Originally Posted by sober View Post
I have no real navigation marks now .
I reinstalled real nav and forget to comment out the sub . sorry .
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Old 03-27-11, 07:29 PM   #154
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Does it matter when this is installed?
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Old 03-27-11, 08:55 PM   #155
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Does it matter when this is installed?
No. Each patch can be enabled/disabled at any time
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Old 03-27-11, 09:05 PM   #156
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No. Each patch can be enabled/disabled at any time
Great, thanks
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Old 03-28-11, 08:08 AM   #157
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I reinstalled real nav and forget to comment out the sub . sorry .
DOH--me too. Sorry DW. For some reason I thought one of the other patches/mods took care of this.
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Old 03-28-11, 12:29 PM   #158
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I reinstalled real nav and forget to comment out the sub . sorry .
Hmm. I verified my menu.txt has the right entries--but still can't place a SM unless there is another SM within view. For now, just using solution above, creating one zoomed out, then moving it, zoomed in.
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Old 03-28-11, 12:45 PM   #159
TheDarkWraith
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Hmm. I verified my menu.txt has the right entries--but still can't place a SM unless there is another SM within view. For now, just using solution above, creating one zoomed out, then moving it, zoomed in.
see post #151
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Old 03-28-11, 06:39 PM   #160
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Originally Posted by TheDarkWraith View Post
see post #151
got it
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Old 03-31-11, 06:59 AM   #161
MiTon
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Default preview for mapcolors?

Hi TDW,

thanks again for your great work.

To make the pathcher even more enjoyable for noobs like me, there would be one thing that'll be realy helpfull.

Sometimes when chosing new colors, I had problems with the readability.
And starting up SH5 to check the new colors always take a lot of time, so
a navmap preview would be awesome.

regards

MiTon

Last edited by MiTon; 03-31-11 at 07:11 AM.
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Old 03-31-11, 07:09 AM   #162
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Quote:
Originally Posted by MiTon View Post
Hi TDW,

thanks again for your great work.

To make the pathcher even more enjoyable in for noobs like me, there would be one thing, that'll be realy helpfull.

Sometimes when chosing new colors, I had problems with the readability.
And starting up SH5 to check the new colors always take a lot of time, so
a navmap preview would be awesome.

regards

MiTon
You have some colors chart exprimed in RGB value here:

RGB-COLORS-CHART-1

RGB-COLORS-CHART-2


And here is a useful tool to make your combination in the RGB code to see how the colors will be displayied in your game:

RGB-colors-CALCULATOR


regards
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Old 03-31-11, 07:25 AM   #163
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Quote:
Originally Posted by TheDarkWraith View Post

- go to address 0x1055FF and change the 4 bytes to the color wanted when placing new compass
- go to address 0x105945 and change the 4 bytes to the color wanted for the compass

Hi Folks!

I´ve a question: Can we change the color for the plotting line with the SH5-Patcher Tool?

I mean, when i click with left mouse key on my sub-icon on NavMap to plot the course, this color of line I would change in another color (because the line is too thin, hard to see) ?

Mean "compass" from the above quote these plotting line ? And when yes, I doesn´t find the right setting in the SH5-Patcher-Tool ? Which "change Number" is for the compass ?

Best regards,
Magic
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Old 03-31-11, 09:51 AM   #164
MiTon
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Quote:
Originally Posted by stoianm View Post
You have some colors chart exprimed in RGB value here:

RGB-COLORS-CHART-1

RGB-COLORS-CHART-2


And here is a useful tool to make your combination in the RGB code to see how the colors will be displayied in your game:

RGB-colors-CALCULATOR


regards
Thx Stoianm, very helpfull!

But personaly, with these charts only, I find it hard to figure out if these colors are matching. Maybe I'm some kind of colorblind??
So I thought that this could be a nice feature if TDW is bored for a minute or two.
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Old 03-31-11, 10:13 AM   #165
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Men here everything is clear and simple. Choosing a protractor choose the color you want, make it true. You also have to have all chewed only remaining swallow, and all. it is not clear?
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