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Old 10-03-15, 08:29 AM   #181
THEBERBSTER
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Hi Guys
Is the heavy flak gun and the twin light flak gun the best combination for air defense on a type IX9B?
My current AA
3.7cm Flak C/30
2cm Flak C/30 Swilling

Peter

Last edited by THEBERBSTER; 10-03-15 at 05:49 PM.
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Old 10-05-15, 07:31 AM   #182
Magic1111
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Quote:
Originally Posted by Marshall Ney View Post
Also, can a player not delete older saved game parts, without, deleting all saves for a particular career.
No, that´s not possible. That´s not a LSH feature, but this is even in Stock game!

Quote:
Originally Posted by THEBERBSTER View Post
Hi Guys
Is the heavy flak gun and the twin light flak gun the best combination for air defense on a type IX9B?
My current AA
3.7cm Flak C/30
2cm Flak C/30 Swilling

Peter
In my opinion yes, but the 3,7 Flak is a little bit slow!
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Old 10-05-15, 06:03 PM   #183
Marshall Ney
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Default Manual Targeting

Does a player have to check manual targeting, in order to have tools(like protractor) on the attack targeting screen?? I don't have these tools right now with manual unchecked. The tools are only on big navigation campaign map screen. I can get the weapons officer to help fire torps on attack screen, but I can't replicate in attack screen I have seen in YouTube videos, where the player handles everything. In other words you can't have it both ways?? That is, manual and automatic firing??

Thanks,

MN
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Old 10-05-15, 06:30 PM   #184
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Hi MN
AFAIK
F5 the navigation map you have your tools.
F6 the attack map there are no tools available.
If you have manual targeting active.
Go to the WO icon.
Lock any target.
Icon 1. He will identify the target for you in the TDC.
Icon 2. He will put a torpedo solution in the TDC.
When the digital gyro reaches 000 you have the perfect firing solution.
Targets previously identified in the periscope view can be identified (useful in convoys) on the navigation map by pressing the map contact.
In the convoy rows you can see what has been identified and what has not.
In periscope view every target previously identified will continue to show in the TDC when panning the periscope.

Peter
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Old 10-06-15, 05:55 AM   #185
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Interesting point is that my start and finish base is Wilhelmshaven since my transfer there with a VIIB.
I upgraded to a IXB.
Did my training from and back to Kaseburg and then transferred back to Wilhemshaven.
Left Wilhemshaven in the IX9B.
I ended my Patrol in Lorient and not Wilhelmshaven as I was receiving various French port bases available by radio messages in my patrol.
I ended the Patrol in Lorient.
When the game loads I get a screen message "The base was changed to Wilhelmshaven."
You have to acknowledge Ok."
The game then loads in the Lorient bunker.
Strange!!!
I wonder if this is because I never went back to Wilhelmshaven and there was no telephone transfer to the French base?
Could it be that Wilhelmshaven is still acknowledged as my German home base although I can use other captured enemy ports that are available?

Peter
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Old 10-08-15, 06:11 PM   #186
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Is there a way to shut the Watch Officer from keep repeating "ship sighted"

Peter
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Old 10-09-15, 03:43 AM   #187
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Quote:
Originally Posted by THEBERBSTER View Post
Is there a way to shut the Watch Officer from keep repeating "ship sighted"
Hi Peter!

Maybe this MOD can help: http://www.subsim.com/radioroom/showthread.php?t=154745

Download:

http://www.mediafire.com/download/wm...2+for+GWX3.rar
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Old 10-09-15, 04:53 AM   #188
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Thank you Magic I will see how it goes when I am next in port.
The download contains 2 versions.

Peter
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Old 10-09-15, 06:38 PM   #189
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Quote:
Originally Posted by THEBERBSTER View Post
Interesting point is that my start and finish base is Wilhelmshaven since my transfer there with a VIIB.
I upgraded to a IXB.
Did my training from and back to Kaseburg and then transferred back to Wilhemshaven.
Left Wilhemshaven in the IX9B.
I ended my Patrol in Lorient and not Wilhelmshaven as I was receiving various French port bases available by radio messages in my patrol.
I ended the Patrol in Lorient.
When the game loads I get a screen message "The base was changed to Wilhelmshaven."
You have to acknowledge Ok."
The game then loads in the Lorient bunker.
Strange!!!
I wonder if this is because I never went back to Wilhelmshaven and there was no telephone transfer to the French base?
Could it be that Wilhelmshaven is still acknowledged as my German home base although I can use other captured enemy ports that are available?

Peter
Hello mate,

the mistake was to follow the radio messages and go to Lorient.
Although the bases might have been available you will have to wait until you get that popup-message "New base: xxx".
If this happens during your patrol, the best way is to save the game and reload it (for some reason SH3 is not clever enough to keep this change in mind).
If this happens when starting a new patrol all is fine and you can end the patrol at the new base.

Regards
Blueduck
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Old 10-11-15, 07:58 AM   #190
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Hello all. First I want to say I was a LSH 5.1 player and I loved it. This one is excellent as well, because I enjoy the OLC interface. Great job!

I am having problems getting started with a new career and I think I messed it up.

I did a clean install of the game and LSH, leaving all defaults except a few tweaks to the hsie thing.
It seems that LSHCommander is causing some issues. I started at Eprobungstell... did a short mission to AO83, returned, and exited the game.
I then went back in an tried to transfer to 2nd flotilla. It said transfer successful but launched me at Penang.
Now after exiting again, and looking at SH3Commander, it shows me at 1st flotilla, I click the information and it shows Penang, Error!, Bordeaux, Error.
It seems I a have corrupted something?

I am going to do a clean re-install. Would someone kindly remind me of the exact sequence to start the game with a new career, visit the Eprobungstell, then get transferred to the flotilla of my choice? Do I need to wait a certain time? (I set my time in base to 18 days in SH3Commander, is this ok?)

Can I mess things up by changing things in SH3 Commander?

Is it possible to play the game without SH3 Commander? What will happen?

Thanks and sorry for all the questions. I really love this mod!!

Jeff
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Old 10-11-15, 09:36 AM   #191
jscharpf
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I don't understand what happened but it appears that I've really messed up.
I did a complete uninstall of LSH3, SH3, and re-installed from scratch.
Now, when running SHCommander, I see the original main screen (gone is the Eprobungstulle option!!).. only 1st flotilla.

There is ONE extra mod that I added, Thomson sound package, which I really like. Could this affect LSH3? It says it only changes sound files.

I am getting desperate and feeling stupid.

Any advice is greatly appreciated!

Jeff
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Old 10-11-15, 03:14 PM   #192
jscharpf
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After my 3rd complete re-install, all is working well!!

I decided not to add Thomson sound mod, not sure if it was a coincidence or not, but my game is running great now.

I'm NW of England, early September, 1939, and hearing a convoy..

Now my weekend is over, tomorrow is Monday, back to work.. I'll have to wait until next week to really start.
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Old 10-11-15, 05:55 PM   #193
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Hi js
I also added the Thomson mod and had the same problem of being in
Penang.
I was told that the sound mod could not do that.
We both have proved that it can as when you remove the mod everything works ok.

Do not exit the game before transferring.
When you dock give out your medals and promotions etc, and then use the telephone to transfer.
Having done that exit the game.
When you load the game you have 2 automatic saves.
After mission
Before mission
Your game loads to before mission in the office where you can make crew changes and make upgrades.
Peter

Last edited by THEBERBSTER; 10-11-15 at 06:21 PM.
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Old 10-11-15, 05:59 PM   #194
jscharpf
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Thanks Berbster! That worked!
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Old 10-16-15, 04:40 AM   #195
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Being escorted out of Vigo harbour in Spain.
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