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#1 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
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Hi All,
I've been experiencing an intersting phenomenon as of late: The sunrise and sunset are shifting, at times to a point, wheras it is dark during the day and light during the night. Before, it happened when being far north/south and I explained it for that reason. Now, it's happening just west of Lorient. I'm using CoM10.0. You guys have any clues?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#2 |
Soundman
![]() Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
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I know this phenomenon from Silent Hunter 4 (Dark Waters). There, these shifts are caused by using high levels of time compression over a long time period. Haven't seen this in SH3 yet, though.
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#3 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
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![]() Quote:
Thanks! The highest time compression I go to is 64x and never longer than several hours or so ...
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#4 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
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Further details:
23 Sept.1940 - Sunrise 10:00 - Sunset 22:49 24 Sept.1940 - Sunrise 11:56 - Sunset 00:40, 25 Sept. 25 Sept.1940 - Sunrise 21:41 - Sunset 10:01, 26 Sept. 26 Sept. 1940 - Sunrise 23:30 - Sunset 11:22, 27 Sept. I wonder, if this could have something to do with the Randomised Events File of CCoM10 ...
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) Last edited by Kapitän; 06-11-20 at 02:44 PM. |
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#5 | |
Navy Seal
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Your weather clock seems running offset...maybe reset the weather? (Don’t remember the hot keys)
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#6 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,514
Downloads: 29
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![]() Quote:
Where do I find that, please?
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#7 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
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Had a question about Frame rates. My frame rates run about 40-160 at sea depending on weather I’m near land or not. They’re not as high near land. In port with traffic I get the 40+ and at sea I’m in the 140-160 range. On the Map, interior crew management screens up to 340+fps. I think it might be a tad more. But before my question, on this post, about high frame rates and the effects it has on the night times and day times shifting. I do understand that traveling, east-west, north–south and seasons effect the day light and night time dark periods by a few hours. No problems there.
I do spend quite a few hours in the, high frame rate “Map” screen and when I did over the course of several weeks on patrol the day/night hours shifted almost opposite. Sun rise was like 2330 and sun set was, 0930. I really don’t understand the technicals on why frame rates effect the clock and light and dark periods. So I gave it a shot and using my AMD software (ADRENALINE ) I set a max limit of 60fps. Problem solved. Everything maxes out at 60fps, including the nav map. My monitors are 60hz, so I notice no ill effects visually and there was not this time shift. Is this OK or should I bump it up a bit. Not clear what the optimum frame rate setting should be for best results. Opinions welcome. Now to my question. I have a gaming laptop with a monitor that’s a 144hz monitor. Should I set my frame rate limit to 144fps ? I’m thinking 60fps would cause negative visual issues. Or should I just leave it be and not set any frame rate limits. My video card is a NVidia on this laptop and not AMD, if this makes a difference. Does anyone experience the “time shifting over time and make these frame rate limit adjustments ? Maybe I not understanding this “Time Shift / Frame Rate” connection and am way off base here. All Mega Mods have time shifts for me. Thanx
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ONEALEX 1.53 / Toyotagt86 v2.2 / CCoM12 DGUI / GWX3 DGUI / NYGM Enhanced "Steel Coffin" v4.1 / WAC 5.2 DGUI |
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