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03-09-10, 10:18 AM | #646 |
Silent Hunter
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You´re welcome !
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07-12-10, 04:24 PM | #647 |
Mate
Join Date: Jul 2010
Location: Freezing in my Type VII off of Norway
Posts: 52
Downloads: 73
Uploads: 0
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Broken Link
I was reading through the comments and I decided to download this fantastic looking mod. But when I clicked the Filefront link it said this: 'The File you are attempting to download is not currently available on our servers or is being processed. Please try your download in a few minutes.' It has been doing this with EVERY Filefront link I have come across. Is Filefront down or what, because it is really ruining my day.
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07-12-10, 10:27 PM | #648 |
Eternal Patrol
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It's been here at Subsim Downloads all along.
http://www.subsim.com/radioroom/down...o=file&id=1420
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07-13-10, 05:06 PM | #649 |
Ace of the Deep
Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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Where has this mod been? I only saw it yesterday and applied it. Guess I missed it while playing SHIV.
It is a whole new ballgame now. A very exciting addition. Looking at the Sea Folder( and the ships therein) of my sim and the one that this mod includes....I was concerned that the effects might be limited to stock ships. However I sank one stock merchant and one from the New Merchant Fleet Mod and the effects on both were equally spectacular. Amazing isn't it? After half a decade SHIII can get me as excitied as the day it came out.
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07-13-10, 08:07 PM | #650 | ||
Eternal Patrol
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Quote:
This one works just fine though. I use it in conjunction with Torpedo Damage Final, and I'm very happy with it. Quote:
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07-13-10, 08:59 PM | #651 |
Ace of the Deep
Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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I'm in the same situation. I've even have mods I didn't know I had. I resupplied down in Spain and saw harbor porpoises hanging about the boat. They must have come in via some mod, but darned if I know which one.
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07-14-10, 01:14 AM | #652 |
Eternal Patrol
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Porpoises and whales come with GWX. You can also hear them on the hydrophones.
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“Never do anything you can't take back.” —Rocky Russo |
07-14-10, 05:56 AM | #653 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,313
Downloads: 421
Uploads: 0
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Great idea
Thanks for this.
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07-14-10, 08:05 AM | #654 | ||
Chief of the Boat
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Quote:
Quote:
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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07-14-10, 08:32 PM | #655 | |
Ace of the Deep
Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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Quote:
I think I pretty much got that with the SH4 Effects for SH3 Mod. Only thing though, as I said I suspected would be the case, the effects on the ships from the Merchant Mod don't have the massively spectacular explosion effects as do the stock ships. However,after watching both types going down I think I am delighted with the difference. Spectacular explosions would soon become stale but now I have two different types of sinkings. Don't get me wrong though...the merchant ships are spectacular enough in their own right with the SH4 for SH3 mod. See below. This is one of the M class merchants from the Merchant mod. Sheds debris and lifeboats. Fires off flares. Has Bright fires with great smoke that goes high and lasts a long time..perhaps not a full half hour as you said you would like...but long enough. I wouldn't hang about for half an hour anyway..
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07-14-10, 08:48 PM | #656 | |
Ace of the Deep
Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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Quote:
Everything I wanted (and it looks like more than that) came along and works wonderfully well. Except the preset Kiel Canal courses from the Patterns Folder, which I also swapped out. Kiel Out goes almost directly to the NW and Kiel IN to the SW. I opened up the Patterns Folder's .mis files with MS Word and it looks like it would be easy to create new and workable .mis files but man..there are over 60 waypoints I would have to set , record the Latt. and Long. for and write into the new .mis files.... Much too tedious a project for now. Maybe latter like in the winter......
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07-14-10, 08:59 PM | #657 |
Eternal Patrol
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My oil smoke burns for about one minute after the ship sinks and then it's gone. Here is a shot of mine that't similar to yours
And here's a recent shot by Jimbuna, using the GWX version
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07-14-10, 09:01 PM | #658 |
Eternal Patrol
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I also made an interesting discovery about this mod, one that I really like:
http://www.subsim.com/radioroom/show...postcount=8033
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“Never do anything you can't take back.” —Rocky Russo |
07-14-10, 09:18 PM | #659 |
Ace of the Deep
Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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That is neato. I be on the lookout for it. Tomorrow or the next time I run across another stock ship, I will capture images of the sinking and post them. I think these will be very simular to yours from Jimbuna, using the GWX version.
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09-03-10, 03:06 AM | #660 |
Swabbie
Join Date: Sep 2010
Posts: 5
Downloads: 32
Uploads: 0
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Download doesn't work
The download doesn't work could someone tell me another link or re-upload. thanks
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