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Old 01-13-2021, 07:59 AM   #1
Fifi
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radar FIFI enhancements for Ccom12



Hi all,

First i want to dedicate this mod to ROWI58 memory, very talented modder who passed away some time ago.
He created Ccom from LSH3, beeing part of the LSH3 dev team in the first times (of what i understood), but making it reflecting his own naval warfare vision...

To me it’s the only super mod that reflect the planes threat nightmare for U-Boats.
Escorts were still a little too easy (harder than LSH3 though) and i tried to make them more deadly (but still playable).

I’ve enhanced plenty things, but always trying to not break Rowi’s work.
So here it is, any comments are welcome!

LIST OF CHANGES:

- Key 'T' for activate/deactivate TDC (instead of 'Ctrl+T')
- NumPad '*' to jump directly max TC
- better DF antenna
- better periscopes
- Rubini volumetric clouds
- new environment with darker nights and sea colors adjusted
- water streams & splashes added to all U-Boats
- better foam, sea foam, and sub siaj
- few new emblems
- few new sounds
- camera.dat adjusted and UZO view now unstable when selected
- compass rose added to sub on nav map
- commands Cfg file adapted for Ahnenerbe_WS-GUI_1920x1080_for_CCoM_by Wurmonkel (should work with ARB gui - not tested)
- type II interior adjusted
- sub sensors adjusted (hydrophone wheel rotation speed increased)
- Hsie.ini adjusted
- crew on deck feature added, with 'shift+D' and 'Ctrl+D'
- camera.dat adjusted
- default radio room sonar view (type VII & IX) now heading right direction
- fixed type II watch officer on deck not rotating for visual search
- smaller moon
- better ruler compass
- torpedo tubes can now be all opened without closing each other
- full radio messages in English for Ccom12
- AI sensors increased so U-Boat can now be detected periscope depth with ASDIC
- Escort detection increased (more obvious late war)
- type VIIB has grey skin as VIIC (must be dropped in COMMANDER MOD folder & activated in COMMANDER Jsgme!)
- smoke from different fires has been enhanced
- negative buoyancy added so sub is slowly sinking when all stopped (like NYGM) ----> IMPORTANT: REMOVE THE DATA/ZONES.CFG OF MY MOD FOR PLAYING type XXI (to avoid the main pump destroyed at start with this type, because of negative buoyancy included)

FOR USE WITH: Ahnenerbe_WS-GUI_1920x1080_for_CCoM_by Wurmonkel (and optional Ahnenerbe_WS-GUI_1920x1080_fuer_CCoM_11.1 - 12 - FULL MAP UPDATE). Might work with ARB gui also (not tested)

----> In folder "TO BE PUT INTO CCOM12 COMMANDER MODS", you will find inside 2 folders named 19431201_IXC and SkinVIIB_Grey. Those 2 folders have to be put into your Ccom12 Commander MODS folder, and to be activated via Commander JSGME!

MY MOD HAS TO BE ACTIVATED LAST IN THE CCOM12 JSGME!




DOWNLOAD NEW VERSION FINAL:
https://www.mediafire.com/file/c8y1q..._Final.7z/file

For this version of Ccom12, in Hsie options, it is recommanded to NOT activate Night Vision Fix & Crash Dive Blues Bugfix!

Enjoy!

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Last edited by Fifi; 01-20-2021 at 11:27 AM.
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Old 01-13-2021, 08:24 AM   #2
John Pancoast
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Well done Fifi, congratulations !
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Old 01-13-2021, 08:27 AM   #3
FUBAR295
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Fifi,

Down loaded.

Thank you for your hard work, bringing this enhancement to life.

Good hunting,
FUBAR295
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Old 01-13-2021, 08:56 AM   #4
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Thank you guys!

Also i didn’t changed any waves height in my mod.
I now prefer using commander seasonal waves option...

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Old 01-13-2021, 09:11 AM   #5
Templar
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Very nice Fifi, thank you for all your work.

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Old 01-13-2021, 10:00 AM   #6
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Hello!
First a big merci for all the work! Looking very well!

I have a question:
Will your mod be compatible with the mod"Tiefenabhängige Meldungen 2.01 (TAM) + UCS 3.01 (UserCommandSounds) für CCoM (12.0 Ready) from Kermit?


When I enable your mod,Jsgme detects some conflicts.
I could try,but asking is perhaps better...


Greetings!
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Old 01-13-2021, 12:59 PM   #7
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That would interest me too.
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Old 01-13-2021, 01:37 PM   #8
CapZap1970
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Great work, Fifi!!!
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Old 01-13-2021, 01:37 PM   #9
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Quote:
Originally Posted by Stahlsarg-Tobi View Post
Hello!
First a big merci for all the work! Looking very well!

I have a question:
Will your mod be compatible with the mod"Tiefenabhängige Meldungen 2.01 (TAM) + UCS 3.01 (UserCommandSounds) für CCoM (12.0 Ready) from Kermit?


When I enable your mod,Jsgme detects some conflicts.
I could try,but asking is perhaps better...


Greetings!
If the mod you are talking about is only sounds, so yes it’s compatible.
Otherwise no.
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Old 01-13-2021, 01:48 PM   #10
Doolar
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Thank you Fifi !!!!!
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Old 01-13-2021, 02:02 PM   #11
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Moin, moin ...
No, it is no longer, because this mod (UCS and TAM) is linked to the respective Ubootxx.dat and a tower file is used.
But I'm working on a final version of the combined sound mod, name not determined yet, with many new things in it.
So there will be a new adapted/extended version. (when I am fit again ... after Covid)
Greetings Kermit
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Old 01-13-2021, 02:45 PM   #12
Stahlsarg-Tobi
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Thanks for the replies,
I decide to try the 2 mods for 5 minutes(in campaign),Shift-D and Ctrl-D don't work,I noticed,with Fifi's mod activated last.The Uzo on Bridge-sound missed,too.



@Kermit and Fifi: That would be great to make both mods compatible!


Sadly I'm a Idiot in modding,so I can't do it myself!
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Old 01-13-2021, 03:01 PM   #13
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... you actually need, will not work.
As already said, in the respective Ubootxxx.dat are the "trigger nodes" which then access the UCS/TAM data.
Since the Uboot.dat's were exchanged by FIFI I have to adapt/insert this again.
So patience .... is in work.
Greeting Kermit
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Old 01-13-2021, 03:27 PM   #14
Stahlsarg-Tobi
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Ich hab's nich eilig....
I fell in love with CCom,it's very nice with this dangerous planes!
And this lovely ships.And now more dangerous escorts Fifi transfers to CCom.
And the stable running so far(only my trials and errors with mods cause a CTD).

Thanks for keeping this great mod up to date!
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Old 01-13-2021, 03:59 PM   #15
Kal_Maximus_U669
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Default Super taff...

Merci Fifi pour ton travaille ici cela fait plaisir de voir le mod de ROWI58 comme cela....a l epoque qu il est sortie n a pas été trop discuter...pourtant vraiment il fait partie des incontournables

Thank you Fifi for your work here it's nice to see the ROWI58 mod like this .... at the time it was released was not too much discussion ... yet really it is one of the essentials
I am delighted a-kermit for the update....
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