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Old 02-18-20, 08:36 AM   #1
Eastwa
Torpedoman
 
Join Date: Jan 2012
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Default Identifying Targets

Evening All

question how does the game recognize the identity of targets


For example here are some sinking off one of my patrols you notice how some ships have the name and full inventory and some just give the basic info is it to do with getting close to the ship before sinking it or something like that ?

Anybody know how the game determines it ?

11.12.41. 1158 Grid CH 75 Ship sunk! SS Cap Tarifa (Small Freighter), 2220 tons (3000). Cargo: Wine/Spirits. Crew: 35. Crew lost: 32 1225 Grid CH 75 Ship sunk! SS City of Lancaster (Small Merchant), 2569 tons (2569). Cargo: Phosphates. Crew: 48. Crew lost: 24 12.12.41. 1718 Grid CH 75 Ship sunk! Medium Merchant 18, 5176 tons (6000) 1945 Grid CH 75 Ship sunk! Medium Merchant 04, 5940 tons (6500) 2232 Grid CH 75 Ship sunk! SS Rothesay Castle (Empire-type Freighter), 8004 tons (8004). Cargo: Grain. Crew: 41. Crew lost: 27
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Old 02-18-20, 01:32 PM   #2
John Pancoast
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Default

Far as I know, what you listed only occurs when using Sh3 Commander with the ship names option enabled. The program just assigns names/cargo randomly and you can see the files and info. they use in your Sh3 Commander/cfg folder.

Distance from target, id, etc. has nothing to do with it.
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