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Old 08-18-20, 07:15 PM   #7321
Col7777
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I just installed this, plus I installed the warships mod and loving it, I have a question. when in external view using the shift and arrow keys to zoom back out doesn't work, is there another combination?

Col.
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Old 08-19-20, 05:42 AM   #7322
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Quote:
Originally Posted by Orion AS-18 View Post
My question is, what is the chance that installing GWX 3.0 will change my systems files and settings so much that the other games won't run anymore? or ruin the great performance the PC has right now?
I would say 0% chance.
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Old 08-20-20, 09:44 AM   #7323
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A few things, I was just off the coast of Scotland playing as a ship, there was a fair few warships on the horizon, I decided to go west and avoid them as I had been sinking lone merchants.

On the external camera I noticed 2 DD's circling with search lights on the water as though looking for a sub, this made me wonder if ai submarines were in this sim?

While on the camera I saw for the first time a small sailing boat, not a sampan.

My other question is as I asked in another post above, the external camera doesn't zoom out very far is there a fix for this?

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Old 10-02-20, 03:13 AM   #7324
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I would like to install GWX on a second SH3 install. I was wondering if anyone
could point me in the way of modifying the save folder. That way I can run
different major mods of SH3.



Thank You


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Old 10-02-20, 03:35 AM   #7325
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Quote:
Originally Posted by Comder View Post
I would like to install GWX on a second SH3 install. I was wondering if anyone
could point me in the way of modifying the save folder. That way I can run
different major mods of SH3.



Thank You


Comder
https://www.subsim.com/radioroom/dow...o=file&id=5656
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Old 10-02-20, 05:17 AM   #7326
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The link above should sort it out.

Welcome to SubSim
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Old 10-02-20, 09:48 AM   #7327
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Thank you all. I do enjoy Silent Hunter .



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Old 10-05-20, 09:46 PM   #7328
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Default Welcome aboard!

Comder! & Orion AS-18!
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Old 12-12-20, 05:29 AM   #7329
odinds
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Default Unaligned map issue.. :(

Hello all. Its been a very long time since I was last here. But I recently decided to dust off GWX and seem to have run into an issue with my plotting maps being unaligned and doubled up.... hard to explain, but basically, the main map is split in 2, vertically, with an identical map each side BUT it seems that the actual place names, are well off to the east from where they should be.... and on a different layer from the maps. so the names appear as if on 1 map, but laid over the 2 maps...... if you get what im trying to describe?


I tried to attach an image..... see if its viewable.


Any help would be grand.


mods in use. Please dont judge, but I want to play a full career in the electroboot XXI Watched a lets play by a guy called wolfpack on youtube recently and it made me itch.... So I scratched it.


GWX - Enhanced Damage Effects
GWX - Integrated Orders
M.E.P v6
AI_Sensors for Stiebler4C_V16B1 patch and MEP v6
M.E.P v6- VisualSensors for GWX3
O2-Gauges v2
MFM-Improved
Rbs1_SH4_Effects_GWX_30_71
Ricks_GWX_Rec_Man_Final
Rubini´s Underwater dust&plancton v1
Sh3_volumetric_clouds&fog_V2.2
SH-5 Water For SH-3 Ultimate V10 20 Km
WB and evan82's XXI 1939 v1.3
evan82's XXI Autocannon mod
ARB WideGui 1920x1080
ARB WideGui 1920x1080 v0.3.1
TychoSh3Patch_v3
Supplement to V16B1 (JSGME)


Im 100% sure my load order is off, just no idea where. Its been years since I last played, so Im rusty with mods and such.


Cheers
Odin.
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File Type: jpg unaligned maps.jpg (19.7 KB, 19 views)
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Old 12-12-20, 06:28 AM   #7330
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Make sure you run the patch file for Tycho’s patch and put the patched SH3 exe into the Tycho mod prior to enabling it.
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Old 12-12-20, 06:43 AM   #7331
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yea, thats been done correctly. I'll remove the ui mod and test. see if it singles it out.


Thanks for a swift reply. Still makes me smile to see people still supporting others and using this forum after all these years. o7


EDIT: Yes, indeed a problem with the 1080 widescreen mod. No issues in standard tunnel vision


EDIT 2: Problem sorted. The problem was the way I activated the mods in JSGME. The order. AND the fact it was all done at 4am......



thanks again for the reply.

Last edited by odinds; 12-12-20 at 07:17 AM.
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Old 12-15-20, 01:03 PM   #7332
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Hi,

This thread is too long t skim throu to find the solution but maybe you can help med.

Thing is that I can´t get Greywolves to work with SH3 commander yet it works if I start from "Silenthunter with GWX"

But if I start a career from SH3 commander then efter i Check realism and so on and start loading the patrol it crashes just before patrol start.


What to do and is this a known problem?
I run on new modern computer (doesn´t remember the spec) and windovs10 home.

Any help would be appreciated
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Old 12-15-20, 01:07 PM   #7333
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Do you have the proper Commander files?
https://www.subsim.com/radioroom/sho...d.php?t=147567
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Old 12-17-20, 12:47 PM   #7334
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Just a quick post to add to the hundreds thanking this awesome team for this awesome MOD that makes SH3 "the king"
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Old 01-18-21, 11:41 AM   #7335
Urmel
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Hello SH3 friends

I don't want to be intrusive here in GWX land.
But please note the following new SH3 topic:

SH3.EXE Patch - Resolution 1920x1080px FOR ALL - Request
https://www.subsim.com/radioroom/sho...d.php?t=248094

Let's work together!

Thanks and greetings, Urmel

Last edited by Urmel; 01-18-21 at 11:58 AM.
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