SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > COLD WATERS
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-15-20, 10:14 PM   #1
Kr1alpha
Swabbie
 
Join Date: Oct 2019
Location: USA
Posts: 6
Downloads: 9
Uploads: 0
Default Red Storm Rising: decreasing Non-player mission frequency

Noticed the frequency of non-player missions drops off after engaging 1-2 convoys after the campaign starts. I can drive the sub around the map for 10-15 minutes before the next non-player mission occurs. I thought Non-Player missions were supposed to occur every 24 games hours.
Kr1alpha is offline   Reply With Quote
Old 09-16-20, 11:43 PM   #2
Kr1alpha
Swabbie
 
Join Date: Oct 2019
Location: USA
Posts: 6
Downloads: 9
Uploads: 0
Default

I believe the NP mission frequency issue is related to tonnage sunk. Got lucky and hit upon an ASUW Strike force. Sank the fleet and got a tonnage medal. NP missions went to nil.

Edited awards.txt as follows (yeah, its ridiculous):
[Medals and Awards]

PatrolAwards=event_award_bronze_star,event_award_s ilver_star,event_award_navy_cross,event_award_meda l_of_honor
PatrolTonnage=200000,500000,750000,1000000

CumulativeAwards=event_award_navy_com,event_award_ navy_dsm,event_award_legion_of_merit
CumulativeTonnage=5000000,10000000,25000000
MissionsPassed=25,60,100

Will see how this pans out tomorrow.
Kr1alpha is offline   Reply With Quote
Old 09-17-20, 09:28 PM   #3
ETR3(SS)
Ocean Warrior
 
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
Default

Are we talking Red Storm Rising or Cold Waters here? Also, define "non-player" missions.
__________________


USS Kentucky SSBN 737 (G)
Comms Div 2003-2006
Qualified 19 November 03

Yes I was really on a submarine.
ETR3(SS) is offline   Reply With Quote
Old 09-17-20, 10:19 PM   #4
Kr1alpha
Swabbie
 
Join Date: Oct 2019
Location: USA
Posts: 6
Downloads: 9
Uploads: 0
Default

Cold Waters has a mod campaign called Red Storm Rising. Non-player missions are what the player encounters from the enemy. The campaign_data.txt file lists the Non-Player Missions as:

[NON-PLAYER MISSIONS]
Non-PlayerMissionTypes=SS_PATROL,SSN_PATROL,ASW_PATROL ,RESUPPLY_CONVOY,SSBN_PATROL,SS_WOLFPACK,LANDING_F ORCE,SSN_WOLFPACK,ASUW_STRIKE,SUB_RESUPPLY,SHIP_RE SUPPLY
Non-PlayerMissionFrequency=0.09,0.09,0.09,0.09,0.10,0. 09,0.09,0.09,0.09,0.09,0.09
Non-PlayerMission=SS_PATROL_0
Non-PlayerMission=SSN_PATROL_0
Non-PlayerMission=ASW_PATROL_0
Non-PlayerMission=RESUPPLY_CONVOY_0
Non-PlayerMission=SSBN_PATROL_0
Non-PlayerMission=SS_WOLFPACK_0
Non-PlayerMission=LANDING_FORCE_0
Non-PlayerMission=SSN_WOLFPACK_0
Non-PlayerMission=ASUW_STRIKE_0
Non-PlayerMission=SUB_RESUPPLY_0
Non-PlayerMission=SHIP_RESUPPLY_0
Kr1alpha is offline   Reply With Quote
Old 09-19-20, 12:10 AM   #5
Kr1alpha
Swabbie
 
Join Date: Oct 2019
Location: USA
Posts: 6
Downloads: 9
Uploads: 0
Default Non-player missions fixed

Using an extremely high medal (award) threshold is only one puzzle piece. RSR had the eleven non-player missions listed above. Paired the non-player mission types down to the following nine (again, this is from the campaign_data file within the main campaign folder):

[NON-PLAYER MISSIONS]
Non-PlayerMissionTypes=ASW_PATROL,RESUPPLY_CONVOY,SSBN _PATROL,SS_WOLFPACK,LANDING_FORCE,SSN_WOLFPACK,ASU W_STRIKE,SHIP_RESUPPLY
Non-PlayerMissionFrequency=0.10,0.10,0.11,0.13,0.13,0. 11,0.12,0.11,0.09
Non-PlayerMission=ASW_PATROL_0
Non-PlayerMission=RESUPPLY_CONVOY_0
Non-PlayerMission=SSBN_PATROL_0
Non-PlayerMission=SS_WOLFPACK_0
Non-PlayerMission=LANDING_FORCE_0
Non-PlayerMission=SSN_WOLFPACK_0
Non-PlayerMission=ASUW_STRIKE_0
Non-PlayerMission=SHIP_RESUPPLY_0

*I THINK* what was happening the percentage of each non-player mission was so low, the game never generated a non-player mission.
Kr1alpha is offline   Reply With Quote
Reply

Tags
red storm rising

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:53 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.