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Old 06-01-14, 07:20 PM   #16
Arclight
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Seems better now. Did a clean-up of the save and lowered the limit on floating objects. Raptor had been having a hard time but no complaints after that.

Not sure what the deal is here. Game is fine for Lion and Task, doesn't cooperate at all for others. CPU use peaks at some 5% and network peaks at about half available bandwith. At a guess it's down to connection stability, with the game having no tolerance at all for fluctuations.
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Old 06-02-14, 05:22 AM   #17
darius359au
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Great little tool for that deep space mining op http://forums.keenswh.com/post/?id=6694717
you can change your skybox,fog and shadows



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Old 06-02-14, 06:56 AM   #18
Oberon
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*looks at new router*

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Old 06-02-14, 08:35 AM   #19
Oberon
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Suddenly, a fully functioning connection!

Just played about an hour and a half with Raptor with no disconnects, hang ups or lag. Mined some gold, and dropped it in the collector. All good.


Digging for Gold with Raptor


Dropping it off



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Old 06-02-14, 09:34 AM   #20
jimbob
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Found the game on InGame browser.
PM sent.

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Old 06-02-14, 11:04 AM   #21
Arclight
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You should be good to go Jim.
Quote:
Originally Posted by Betonov View Post
Mind if I join
Can do, but I need a Steam ID. Stick your profile URL in there and then get me the SteamID64. Tried going through my friends list and the SubSim Steam group but I can't seem to find it.


Med bays are filled already... Should prolly ask anyone that spawns in a ship to just grab what they need to build their own med bay.
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Old 06-02-14, 11:35 AM   #22
Betonov
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Just found out that the steamID is different than a steam account
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Old 06-02-14, 02:04 PM   #23
Arclight
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Should be on whitelist now.
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Old 06-02-14, 02:15 PM   #24
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Back to normal disconnecting service. Which is odd considering how well it was working earlier today...
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Old 06-02-14, 02:26 PM   #25
Arclight
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Only saw 1 attempt. Did you try more than that?
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Old 06-02-14, 02:33 PM   #26
Oberon
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Quote:
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Only saw 1 attempt. Did you try more than that?
Made two, I'll give another couple of bashes at it, but earlier it was done on the first go.
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Old 06-02-14, 02:49 PM   #27
Betonov
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I'll play some more tomorrow.

At least I got in
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Old 06-02-14, 05:40 PM   #28
Arclight
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It's just hit and miss... Can't make sense of it tbh.

Not much grey area either. It either works or it doesn't.
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Old 06-02-14, 08:22 PM   #29
Oberon
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My current theory is to due with internet peak usage, at a guess I'd say that Space Engineers is not particularly fond of lag spikes and latency issues, so if you hit one you're out the door. Given that the most successful times for me to connect seem to be either late at night or earlier in the day I'd wager that it's to do with the traffic on the internet.

Why this should be the case is absolutely beyond me, it's not as if we've never hosted stuff on your server before and it's nearly always run fine.
But then again...



"Alpha"
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Old 06-02-14, 08:58 PM   #30
Arclight
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Reminds me of the trouble we had with Civ5 for example. Fine one night, unstable another. Maybe more to do with the Steam network.


Anyway, that mining support platform is finally, miraculously, complete. As with everything, feel free to put it to good use.

The refineries have been bumped to 3x speed. Waiting several days to get the resources for a few large ship thrusters together... Bit ridiculous.
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