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Old 04-26-11, 09:52 PM   #61
nozaurio
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Brumete greetings.

I think this week, depending on the corrections that should be done with the help of some friends.

Saludos Brumete.

Creo que esta semana, dependiendo de las correcciones que se deba hacer con la ayuda de unos amigos.

Please translate your comments in English. In this forum there are people from all over the world and use the English language to understand.

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Old 04-26-11, 10:16 PM   #62
nozaurio
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Greetings ...

With the help of Josef von Posorschitz, I made some corrections to the emblem RED DEVIL.

Show the changes I made:

Before


Correction


Before


Correction


I finished the rivets on the bottom of the submarine:



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Old 04-27-11, 01:32 AM   #63
Zedi
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This is pro, I love the attention to the fine details.
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Old 04-27-11, 05:25 AM   #64
stoianm
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A short test... the skin look awsome in game... also there are some problems with radar fumo... cover the emblem.... and few other things.... sorry but the video is bloked in some country... i did not used the music... i used only my gramophone... so it is not my fault:


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Old 04-27-11, 05:30 AM   #65
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Quote:
Originally Posted by stoianm View Post
sorry but the video is bloked in some country...
time to say good by you tube...
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Old 04-27-11, 05:36 AM   #66
Zedi
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For the type C you should place the emblems on the tower sides, so the radar will now cover it. Its just wrong to move the whole radar just to place an emblem.
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Old 04-27-11, 05:41 AM   #67
stoianm
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Quote:
Originally Posted by Zedi View Post
For the type C you should place the emblems on the tower sides, so the radar will now cover it. Its just wrong to move the whole radar just to place an emblem.
where are dysplayed for example the other emblems?... on the side?... for this type VIIC
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Old 04-27-11, 05:49 AM   #68
Sepp von Ch.
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Quote:
Originally Posted by stoianm View Post
A short test... the skin look awsome in game... also there are some problems with radar fumo... cover the emblem.... and
You mean FuMo 29 Gema? This is definitely not a "bug" or "problem".
Toppīs U-552 had not a FuMo 29.

This U-552 skin will be very realistic. If you want a visible U-552 or another emblem, then wait for Nozaurioīs blanc skin and enable Fistful of Emblems mod. The emblem displayed on the side of conning tower, Stoianm.

Now itīs just beta version, so it is premature to talk about official problems, because is not yet completed. Yesterday I sent additional comments at Nozaurio (not incorporated on the screenshots).
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Old 04-27-11, 05:53 AM   #69
stoianm
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Quote:
Originally Posted by Josef von Posorschitz View Post
This is definitelly not a problem. You mean FuMo 29 Gema?
Toppīs U-552 not a FuMo 29.

This U-552 skin is very realistic. If you want a visible U-552 or another emblem, then wait for Nozaurioīs blanc skin and enable Fistful of Emblems mod.

Now itīs just beta version, so it is premature to talk about official problems, because is not yet completed. Yesterday I sent additional comments at Nozaurio.
i was not talked about ofiicial problems... just noticed something... the skin is awsome... how are the other emblems... i remember that are some problems with the emblems add by game also... so will be a good ideea to move the fumo... that was the general ideea... you got me in rong way - i am not a child from long time ago... i am a mature person... belive me
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Old 04-27-11, 06:04 AM   #70
Sepp von Ch.
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Quote:
Originally Posted by stoianm View Post

.. so will be a good ideea to move the fumo... that was the general ideea...
Move the FuMo 29? Why? Because of the emblem? FuMo 29 is on the right place (maybe a few inches higher, but they would cover up the U-552 emblem anyway). U-552 emblem is on the rigth place. Itīs logical, that cover the realistic U-552 emblem. After upgrade to FuMo 30 never have the same problem
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Old 04-27-11, 06:09 AM   #71
stoianm
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Quote:
Originally Posted by Josef von Posorschitz View Post
Move the FuMo 29? Why? Because of the emblem? FuMo 29 is on the right place. U-552 emblem is on the rigth place. Itīs logical, that cover the realistic U-552 emblem. After upgrade to FuMo 30 never have the same problem
I remeber that some time ago pascal sendet me a picture with a uboat that has the emblem covered by fumo.... i think that in some uboat type where the game put the emblems from the upgrade area in the front of conning tower... i dunno for sure wht type because i did not played more than 2 patrols in total germany... so i know only the uboat VIIA... but when pascal will be online i will asck him wich one was that uboat type... because is a problem with the fumo and emblems that are dysplayed by game in the front of conning tower
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Old 04-27-11, 06:15 AM   #72
Sepp von Ch.
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Btw when I use FuMo 29, i use very cool (although unrealistic-should be done in light grey color and not in red) and famous U-404 skin from Danevang's Paint Shop 1.0-skin pack:

http://www.subsim.com/radioroom/show...164424&page=12

FuMo 29 not overlap this greatest emblem by the U-Bootwaffe.
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Old 04-27-11, 06:57 AM   #73
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Quote:
Originally Posted by stoianm View Post
I remeber that some time ago pascal sendet me a picture with a uboat that has the emblem covered by fumo.... i think that in some uboat type where the game put the emblems from the upgrade area in the front of conning tower... i dunno for sure wht type because i did not played more than 2 patrols in total germany... so i know only the uboat VIIA... but when pascal will be online i will asck him wich one was that uboat type... because is a problem with the fumo and emblems that are dysplayed by game in the front of conning tower
Yes indeed, it is enabled by default with MO...Ideally, emblems can be moved slightly backwards a few inches ...
The image was this:
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Old 04-27-11, 02:42 PM   #74
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Originally Posted by nozaurio View Post

You was born in Venezuela?
Si, Si
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Old 04-27-11, 07:40 PM   #75
nozaurio
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I'm doing a small test on the U-boat VIIC tipe-41 and I found several shortcomings of the projections on the 3D object.

Unfortunately I can not do anything to remedy this defect of the original game, because you must modify the. gr2 to repair these strange things, made by the developers of Ubisoft.

I show some photos, simply place the textures I made for the VIIC:






This is what I am explaining:

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