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Old 06-25-2017, 05:08 AM   #1
cbj9012
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Icon9 operation monsun hydrophone is not working.

Hello
First forgive my stupid english.

I have installed and played om mode, but I have a problem.
The hydrophone that worked when in the vanilla, does not hear anything when install Om mode.

I have a little test.
Set the ahead flank, I put the hydrophone at 180 degrees, but I can't hear anything.(
(vanilla same situation is heard My submarine motor sound)

Is this normal? Or is it a bug?

Help me pls
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Old 06-25-2017, 11:00 AM   #2
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cbj9012!
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Old 06-25-2017, 11:42 AM   #3
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Welcome to SubSim cbj9012!

Which version number of Silent Hunter do you have? Did you get a Steam version, Amazon, a DVD, etc? Also, what Operating System (OS) do you have? Lastly, in what directory (or folder) do you have the game installed? I'm just checking to see if the mod is installed correctly... Your English seems to me to be exemplary.
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Old 06-26-2017, 01:08 AM   #4
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Oh thank you

I have Steam 1.5 version
My Os is windows 10 64bit pro
Install by C drive (SSD)
(C:\Program Files (x86)\Steam\steamapps\common\Silent Hunters Wolves of the Pacific)

Mod install used JSGME
I have check the MOD installation directory and it was confirmed that it was installed normally.
(C:\Program Files (x86)\Steam\steamapps\common\Silent Hunters Wolves of the Pacific\MODS\OpsMonsun_V705\Data)
Other modes is same.

used mod list
OpsMonsun_V705
OMv705_to_V720
OMv720_patch5
OMEGU_v300
OMEGU_v300_patch7
KiUB_English

And i have a little one more question.

OM mod periscope lock range is very short for underwater.
surface lock range is 10000m but, underwater lock range maybe Less than 3000 meters
(It becomes a lock target, and it is released immediately.)

so, i modified 'Sensors.dat' file(Data\Library) with Silent 3ditor.
periscope line, attack periscope line, ops periscope line changed.(5000m -> 11000m)

and changed Sensors.cfg(Data\Cfg) for Visual line.

Visual range factor=0.5 ;[>=0]
Visual fog factor=0.5 ;[>=0]
Visual light factor=0.5 ;[>=0]
Visual waves factor=0.5 ;[>=0]
Visual speed factor=0 ;[>=0]
Visual aspect=0.7 ;[>=0]
Visual enemy speed=0 ;[>=0]
Visual noise factor=0 ;[>=0]
Visual sensor height factor=0.5 ;[>=0]
Visual already tracking modifier=600 ;[detection probability modifier], most accurate, once a contact is detected it will lose it very hard
Visual decay time=250 ;[>0] 250 already tracking bonus decay, in seconds
Visual uses crew efficiency=true ;[true or false]

but, it doesn't working..

Could you help me?
Have a nice day~

Last edited by cbj9012; 06-26-2017 at 02:54 AM.
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Old 06-26-2017, 05:44 AM   #5
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The install directory is the one that the Steam installer app has you use, but it does have to be changed. Windows 10 "protects" the Program Files directories, and doesn't like changes in them, like what a mod does. You'll have to de-activate all of your mods and un-install Silent Hunter: Wolves of the Pacific. Save your MODS folder for re-use later. Copy and Paste it into a temporary folder for safekeeping. If you use the advice from dodougla in THEBERBSTER's SH4 <> TUTORIALS <> HOW TO DO IT <> INFO <> DOWNLOAD LINKS -STICKY INDEX, you log into your Steam account and do it there. When you re-install the program, create your own directory. A lot of folks will take the folder path and just delete the "\ Program Files (x86)" portion so that they then have "C:\ Ubisoft \ Silent Hunter..." Other folks will make a directory that they use for all of their games, such as "Games", such that they have "C:\ Games \ Silent Hunter..." That is your prerogative. Once you have the game installed in a different directory, Windows (for the most part) won't interfere with your modding efforts. However, let me point you at CapnScurvy's thread Windows10; Large Address Aware; SH4 Install for installing the LAA app, and what else he does with his Windows 10 set-up to help. Don't forget to allow the DirectX9c install with SH4...
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Old 06-28-2017, 10:38 AM   #6
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I did as instructed, but it still does not work.

I just have to play TMO + RSRD.
Thank you for your help
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Old 06-28-2017, 05:47 PM   #7
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I've got the mod on my other computer, and I'm headed to it to look into an FotRSU issue. I'll see what I see in OM on that when I get finished with FotRSU. What folder are you in now with your Steam install of the game?
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Old 06-28-2017, 09:25 PM   #8
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Game install folder is C
(C:\Steam\steamapps\common\Silent Hunters Wolves of the Pacific)

And Set the LAA, install for DirectX9c in the SH4 folder.

I did what you told me to do.

so I have another problem.
Torpedo tubes only open one at a time.(open tube 1 and open tube 2, tube 1 closes for automatically.)
I think i OM mod is somethings wrong..

TMO + RSRD is working for normally.

Last edited by cbj9012; 06-29-2017 at 05:59 AM.
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Old 06-29-2017, 07:40 AM   #9
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That's the way the tubes are in the OM mod. As for the sonar, are you submerged and doing about Ahead 1/3 and not able see sonar lines on the Navigation Chart? If you are surfaced, you generally won't see the Sonar lines. I do not remember how OM modeled them, but the listening heads are on the top surface of a lot of boats, so they have to be submerged to "hear". A lower speed is best so that the water rushing by while moving doesn't interfere.
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Old 06-30-2017, 11:09 AM   #10
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oh.. i can hear that..

When diving into the periscope depth (Om Uboat type 2 periscop setting is 13m depth), nothing was seen because it was too deep. so than I always dive to 10 meters deep.
Consequently I could not hear anything on the hydrophone.(hydrophone working for more than 12m depth.)
So now i can heard for hydrophone. thank you very much for your help.
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Old 06-30-2017, 01:54 PM   #11
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1. Early hydrophones were not directional. they couldn't hear anything directly forward or directly aft.

2. Even later hydrophones can't hear directly aft, or within about 20 degrees of either side. Well, they could hear, but the noise of their own propellers would drown out everything else.
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