![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#5236 |
Growing Old Disgracefully
|
![]()
Hi guys I’m struggling in Scapa been playing for 10 days and still cannot find a capital ship.
I have done 3 searches x 6,000 meter lines at 500 – 1,000 – 1,500 meters from the shore line at a speed of 1 knot at periscope depth. There is a destroyer close to the channel exit. A tanker is moored 2,400 meters from the shore line and a destroyer stationary a further 800 meters behind it. Daylight visibility is very limited due to fog. Night is pitch black so due to destroyer searchlights I have to keep the periscope down low just above the water line. There are two bays that show on the map down from the channel exit. I thought the tanker might be some sort of defensive block ship but there does not seem to be anything behind it to the shore. Can anyone point me in the right direction as I am at the point now where I have had it with this and am ready to abort this mission and continue with E.B.C.W.
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5237 | |
Count Dracula
|
![]() Quote:
![]()
__________________
|
|
![]() |
![]() |
![]() |
#5238 |
Growing Old Disgracefully
|
![]()
Thanks Sjizzle I was concentrating more on the other bay.
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5239 |
Medic
![]() Join Date: Dec 2011
Location: Oklahoma
Posts: 165
Downloads: 523
Uploads: 0
|
![]()
In the final years campaign where aware you suppost to patrol for the North Sea mission? There is no info available my game year is September 10,1944.
![]() Never mind I figured it out. Last edited by bandit484; 05-07-14 at 10:55 PM. |
![]() |
![]() |
![]() |
#5240 |
Growing Old Disgracefully
|
![]()
Hi Sjizzle
Well I had to give up on this in the end. When the sun burnt of the fog I had clear daylight. I used the external camera and found destroyers, a tanker, two freighters but no capital ships. I had my periscope just above the water line at 0 degrees travelling at 1 knot. This is the important point, should the external camera have found these capital ships in the area that you said, visibility was very good? I have restarted again from Kiel and will give it another go, I hope this time I might be luckier and importantly quicker, a lot of time wasted for nothing. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5241 | |
Count Dracula
|
![]() Quote:
http://www.subsim.com/radioroom/show...69&postcount=1
__________________
|
|
![]() |
![]() |
![]() |
#5242 |
Navy Seal
![]() |
![]()
Be sure to go when that objective is on (dates!) - if you go outside the mission dates - they may have sailed out of the flow
![]() |
![]() |
![]() |
![]() |
#5243 |
Growing Old Disgracefully
|
![]()
Thanks Sjizzle that is really helpful.
That's a good point Trevally, unfortunately, I cannot remember the date, and I deleted all the saves when I started again. It would certainly explain why I could not find them! Your replies are much appreciated Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5244 |
Navy Seal
![]() |
![]() Code:
Accurate German Flags Das Boot Departure Theme SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch gap - Real Diveplane Gauges v. 1 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 2. Main Mod Low Resolution Patch DynEnv v2.9 - 4.a Camera Filters - Realistic Colors DynEnv v2.9 - 12. Sounds DynEnv v2.9 - No U-Mark DynEnv v2.9 - Sobers Best Ever Tweaks - Wakes Fix Water reflections intensity varied by available sunlight by TheDarkWraith SH5_7A_Conning_Fix Fix clock rear torpedo room VIIA Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast FX_Update_0_0_22_ByTheDarkWraith - removed TDW_FXU_Debris_Materials.DAT FXU 0.0.22 TDW_FXU_Debris_Materials.DAT FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) FXU_0_0_22_No Starshells (.eqp Files) FXU_0_0_22_Ship zon Files FXU_0_0_22_Shells Explosions_No Debris NewUIs_TDC_7_5_0_v17_ByTheDarkWraith NewUIs_TDC_7_5_0_v17_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_7_5_0_v17_New_radio_messages_German NewUIs_TDC_7_5_0_v17_AltAdvSpeedGraphics_by_naights NewUIs_TDC_7_5_0_v17_gap_Sextant_Mask_No_Eye_Reflection NewUIs_TDC_7_5_0_v17_Real_Navigation Disabled Unrealistic Commands_(ini files)_v1.0 HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7_1_0_To_7_5_0 Large Optics for TDW UI for NewUIs_TDC_7_5_0 Large Optics for TDW UI 8 by 5 Large Optics for TDW UI Darkened Scopes Alt Attack Scope RAOBF + Nomograph Fix TDC Graphics by Naights v1.0 Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 2_07.06.2013 Sjizzle's - Charts for NewUIs part 3_24.06.2013 Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 IRAI_0_0_41_ByTheDarkWraith NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 R.E.M_by_Xrundel_TheBeast_1.2 R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible Cerberus62 Corrected Depth Charge Projector 1.0 OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 MQK LocationMaps_IO MQK ShapeTextures_NO MQK Gradient_IO IO_StrategicMap_7_5_0_for_TDWv750 SH5 External Cargo 1.0 Church's Compass Dials Mod v2.2 - Option Two EQuaTool 01.01 by AvM - Large Style Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Patrolsearch autoscriptsV04 MightyFine Crew Mod 1.2.1 Stock faces MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z Real U-Boat Performance - Type VII v1.4 Reworked U-boat Guns (incomplete version) gap - armaments & equipments patch v 0.2 Shells_zon R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) R.S.D. v5.7 - German Patch DBSM_Music_1_0_4 Speech fixes and additions (german version) Shadow Improvement ModLR Small_trees_SH5_V1 sobers green crew training V4 SH5 sobers CrewAI mod SH5 sobers no footstep sound mod SH5 V2 SM_Flag_Wind_Patch KDB+GHG Upgrade Vecko - Compatibility Patches and Tweaks 7_5_0 TDW_User Options _7_5_0_v17 New_ Start_VIIB My Fog & Underwater My Waves
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
![]() |
![]() |
![]() |
#5245 |
Frogman
![]() Join Date: Sep 2005
Location: Canada
Posts: 295
Downloads: 258
Uploads: 0
|
![]()
Greetings Trevally .. a belated happy anniversary for this year and for last year, since I haven't been here in quite a while.
![]() I recently upgraded to OHII 2.5 and TDW UIs 742. I still can't get No hydrophones on surface to run without CTD ![]() ![]() ... after starting a new campaign, skipping the tutorial, getting my mission orders, saving and reloading to ensure that all the options were available with the equipment guy, setting sail, getting to the Danzig patrol zone, sending in my contact report, and then getting the first objective complete message, the game crashes shortly afterwards. My location is usually 10-15 kms from that lower objective icon. In the initial attempt, I hadn't seen the German destroyers, most likely due to the time of day. In the latter attempts, one or more had been destroyed. In the final attempt, the Polish destroyers were converging on the three Germen destroyers. All these ships and the Polish submarine were 8-15 kms away from me. I did a fresh game reinstall updated to 1.2. I have tested with full mod soup and finally with the core ones listed below to no avail. The problem happened the first time in the late afternoon game time, and then the next attempts were early morning game time. The initial approach was from the north east. The last approaches were from the east south east. Soup of the day: My Configuration files My Map Icons and Gradient DynEnv v2.9 - 1. Main Mod Speech Recognition TDW_FX Update 0022 TDW_NewUI and TDC 742 TDW_IRAI 0039 TDW_IRAI No Starshells TDW_SubFlags 008 Open Horizens II 2.5 Open Horizens II - Grid Request fix (Also had the harbour mod in there at an earlier point). (no files TDW patched with this last attempt) Suggestions? ![]() p.s. FYI: I can't run silentotto anymore when starting a new campaign without CTD. It's not important at the moment, but I'm mentioning it anyways. |
![]() |
![]() |
![]() |
#5246 |
Growing Old Disgracefully
|
![]()
Hi 7Infanterie19
This might help? My Configuration files???????????? My Map Icons and Gradient??????????????? DynEnv v2.9 - 1. Main Mod Speech Recognition You also need these to fix bugs and glitches SH5_7A_Conning_Fix http://www.subsim.com/radioroom/downloads.php?do=file&id=3663 Equipment_Upgrades_Fix_v1_4_byTheBeast http://www.subsim.com/radioroom/downloads.php?do=file&id=3126 Equipment_Upgrades_Fix_v1_4_Patch_1 http://www.subsim.com/radioroom/showthread.php?t=182194 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix http://www.subsim.com/radioroom/showthread.php?t=182194 Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober http://www.subsim.com/radioroom/downloads.php?do=file&id=3683 TDW_FX Update 0022 You need this FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) Folder 3 is inside a Folder called Mods. Select the Base Folder and only 1 Patch Folder TDW_NewUI and TDC 742 TDW_IRAI 0039 >>>>> replace this with this IRAI_0_0_41_ByTheDarkWraith http://www.subsim.com/radioroom/showthread.php?t=171973&highlight=irai_0_0_41 TDW_IRAI No Starshells >>>>>you do not need this TDW_SubFlags 008 >>>> Possible ctd problem Open Horizens II 2.5 Open Horizens II - Grid Request fix You also need this MQK Gradient_IO In Folder 1 MQK LocationMaps_IO In Folder 2 MQK ShapeTextures_NO In Folder 3 (Also had the harbour mod in there at an earlier point). >>>> Possible ctd cause (no files TDW patched with this last attempt)
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5247 |
Frogman
![]() Join Date: Sep 2005
Location: Canada
Posts: 295
Downloads: 258
Uploads: 0
|
![]()
Thanks TheBerbster,
My configs are my adjustments to the Commands, Gameplay Settings, and Main files that I have made over time, and incorporating my key settings. Not many changes, but enough that I didn't want to have to keep editing things every time I reinstalled the game or mods, and I don't think they would be anything that would cause CTD. That mod also includes my adjusted graphics files for the keyboard. My Map and Gradient is my edited graphics that I have culled from mods over time, and edited to my liking, including map icons for ports, etc. Nothing that I can imagine would CTD. This negates the need for those MQK mods, since I already have that stuff. FX_Update_0022 Torpedos: This is optional, isn't it, and is only required if you add the associated patch in TDW's patcher, no? TDW IRAI 0041 causes CTD with TDW Subflags. You can see my post regarding that here: http://www.subsim.com/radioroom/show...&postcount=329. Because I use v0039, I use the starshell fix as well. I can't run 0041 because of it. I want to keep my flags. ![]() Regarding Beast's fixes, are they also necessary for OHII 2.5 to run? I haven't used his Equipment mod, because I could never get it working over the last couple of years and gave up on it. If it isn't, then I'd prefer not to mess with it, since I'd have to modify my own conning tower emblem info again as well. Now, if it can fix the no hydrophone on surface thing AND not CTD like it has in the past, then I'll definitely have to take a look at it. I was going to add the 7A conning fix the other day in fact, but forgot. It's only a graphic texture issue, so I'm guessing that wouldn't create CTD, since it never caused me grief not having it up until now with any previous versions of OHII that I had running. Trevally doesn't specify anything in the OP that any of those things like Beast's mod and the torpedo mod are musts, or that particular versions of IRAI or FX are required, so I'm curious to know from him where that stands. ![]() Cheers! Last edited by 7Infanterie19; 05-13-14 at 11:15 AM. |
![]() |
![]() |
![]() |
#5248 |
Growing Old Disgracefully
|
![]()
Hi 7Infanterie19
If you read the document for FX_Update_0_0_22 you must select one of the patch files. If you were to use FX_Update_0_0_21 then there are no patch files. The fixes and glitch mods should be used whether or not you are using OH II Check out the readme’s that come with these and you will see what they are both fixing. Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 It’s a natural progression to update mods as they become available as they are either making enhancements or are fixing problems that have cropped up in the previous version. Sub Flags is a contentious issue as Raven did some tweaking with this mod as it was causing ctd’s. I notice that on his last mod list although he has IRAI 0_0_39 Sub Flags is missing. I also had to remove mine because of ctd's. So if you do get any ctd’s you know where to look first. Peter
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
![]() |
![]() |
![]() |
#5249 |
Growing Old Disgracefully
|
![]()
NDB,NDH OM#1 - No Dialog Indicator
Included in this mod SteelViking's Interior Mod V1.2 I do not think you need this? Fuel Gauge WoGaDi_SteelViking's Interior WoGaDi Mod Version 7 included in SteelViking's Interior Mod V1.2 DynEnv v2.9 - 9. Sobers Best Ever Tweaks only 2 of the mods in this are current the others have all been updated since this release. 7-5-0 is on version 17 You must be a large amount of mods overwriting each other as there seems to be mods that are doing the same sort of things in a different way if you know what I mean. I am really surprised that you are not having ctd problems as Stormy’s mods do not get on with OH II and TDW NewUI.
__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM Last edited by THEBERBSTER; 05-13-14 at 08:40 AM. |
![]() |
![]() |
![]() |
#5250 |
Count Dracula
|
![]()
instal in this order this one ......
IO_StrategicMap_7_5_0_for_TDWv750 MQK LocationMaps_IO MQK ShapeTextures_NO if u use DynEnv v2.9 - Wave Mechanics - Gale (Improved) remove sober wave mods if u use sobers Lights Cfg V10 SH5 remove sobers DOF V6 SH5 remove this mods AilDeckwave 1.0 AilMoon 1.5 AilRain 1.0 AilWhiteInterior 1.0 WTF is SJizzles Charts - Perfect Combined Mod ?????? i didn't made something like that !!!!!!!!!!! from where u downloaded that one ? and your mod list not in the right order....there other mods witch one overwrite other mods
__________________
|
![]() |
![]() |
![]() |
Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
Thread Tools | |
Display Modes | |
|
|