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Old 04-18-14, 11:24 AM   #5191
vdr1981
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Quote:
Originally Posted by Gammel View Post

I have a install on other machine, next i try "the museum test" there with
OH as only installed mod.
And you wont get any CTD, that's the whole point...This particular CTD is very elusive and it can't be directly connected to any mod or unit...TDW is probably the only one person here who can actually do something regarding this issue.

We can move our discussion to this thread...http://www.subsim.com/radioroom/showthread.php?t=210153
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Old 04-18-14, 11:24 AM   #5192
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Have you tried Volodya's sound file?
http://www.subsim.com/radioroom/down...o=file&id=3667
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Old 04-18-14, 11:30 AM   #5193
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Quote:
Originally Posted by Gammel View Post
thanks for the given hint it's the Type II boat.

thats not good - came will crash for sure in that state in campaign for sure.
That is i have learned from SHIII - if problems in museum also probs in game with high probability.
The Type II boat was giving some mod list ctds not all but some
So I removed it from the campaign until we know why
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Old 04-18-14, 12:05 PM   #5194
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Thx guys

like you presumed Trevally
Open Horizon 2.5 on the other machine without other mods or patches is
Musem-stable as rock.

Will not spend this thread further with that, some users night connect the crash problem with this mod but that was never my intention.
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Old 04-18-14, 06:57 PM   #5195
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I took out the Patrol.tsr zip file.

Should I see something different now in the Captains Log?

Should I be seeing a grid map reference now?

I still see Patrol area assigned.

Search the area and start operations.

Attack any enemy contact.

TDW UI 7_4_2
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Old 04-18-14, 11:49 PM   #5196
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OH II v2.5 Grid Request fix Patch SH5
Apply while in the bunker .
You should now get asked to patrol a Grid .
http://www.subsim.com/radioroom//dow...o=file&id=4438
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Old 04-19-14, 12:01 AM   #5197
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Quote:
Originally Posted by THEBERBSTER View Post
I took out the Patrol.tsr zip file.

Should I see something different now in the Captains Log?

Should I be seeing a grid map reference now?

I still see Patrol area assigned.

Search the area and start operations.

Attack any enemy contact.

TDW UI 7_4_2
That's because the game is reading the vanilla Patrol.tsr file which is still there . Apply the patch I made in the post above .
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Old 04-19-14, 03:23 AM   #5198
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Quote:
Originally Posted by Trevally. View Post
Hi Torpedo

If all your mods are installed correctly - you will need to try and delete a file from your game.
I posted about this a few posts back - sorry I cant check as I am not at my game PC

The file to delete is the "patrol.tsr" file within the common folder in the campaign folders
Thanks Trevally!!!!
It works perfectly !!!
Obviously only in the bunker!!!

Torpedo
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Old 04-19-14, 03:29 AM   #5199
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Quote:
Originally Posted by sober View Post
OH II v2.5 Grid Request fix Patch SH5
Apply while in the bunker .
You should now get asked to patrol a Grid .
http://www.subsim.com/radioroom//dow...o=file&id=4438
Quote:
Originally Posted by sober View Post
That's because the game is reading the vanilla Patrol.tsr file which is still there . Apply the patch I made in the post above .
Thanks Sober

Quote:
Originally Posted by Torpedo View Post
Thanks Trevally!!!!
It works perfectly !!!
Obviously only in the bunker!!!

Torpedo
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Old 04-19-14, 05:03 AM   #5200
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Thanks Sober
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Old 04-19-14, 09:28 AM   #5201
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It is kind of useless because when I click on map icon, the map will automatically center it self to designated area...



Can we do something about that?
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Old 04-19-14, 11:27 AM   #5202
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Quote:
Originally Posted by sober View Post
Theres something this game hates about dat files . If someone could make the bouys GR2 files then this would be a great start .
That's easy to do
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Old 04-19-14, 07:51 PM   #5203
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Quote:
Originally Posted by vdr1981 View Post
It is kind of useless because when I click on map icon, the map will automatically center it self to designated area...



Can we do something about that?
What is the exact problem ? I can get rid of the map icon . I have already got rid of the contact and convoy buttons on the bottom of the captains log in sobers dead is dead mod V3 . It is a dead giveaway , oh the contact button is lit up . Must be an enemy convoy .

Last edited by THE_MASK; 04-19-14 at 10:13 PM.
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Old 04-20-14, 07:50 AM   #5204
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I have enabled OH II v2.5 Grid Request fix Patch SH5.

Does patrolling a grid not work in the 'Baltic Campaign.

My 'Captains Log' still looks the same.

Do I have to wait for the next Patrol E.B.C. before it works?
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Old 04-20-14, 08:09 AM   #5205
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Quote:
Originally Posted by THEBERBSTER View Post
I have enabled OH II v2.5 Grid Request fix Patch SH5.

Does patrolling a grid not work in the 'Baltic Campaign.

My 'Captains Log' still looks the same.

Do I have to wait for the next Patrol E.B.C. before it works?
Yes - some missions are scripted (Baltic ) and are marked with map marker.
Most are patrol and all of these are by grid.
Some missions are outside the grid for MQK and so use Lat/Long or map markers

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