SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-11-20, 08:18 AM   #46
DanielCoffey
Planesman
 
Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
Uploads: 0
Default

I had to put in additional lights in the Blender scene to showcase the CVs clearly and move the cameras back. Reckon this is a useful silhouette for such a large ship? Final one will be DDS of course...


__________________
Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO
DanielCoffey is offline   Reply With Quote
Old 06-11-20, 08:57 AM   #47
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,719
Downloads: 439
Uploads: 2


Default

If it looks better than what's in there, then "yes" it is useful... lol

As for the W-19, I'll try to find someone who knows what the "scheme" is there...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 06-11-20, 09:22 AM   #48
Moonlight
Admiral
 
Join Date: Dec 2010
Location: Fookhall Copse
Posts: 2,108
Downloads: 184
Uploads: 0


Default

Just 1 mistake in the SilhouettesMisc05 zip, you've inadvertently named the T07B_sil to T07B_sil - Copy, apart from that there's nothing else amiss.
__________________
Moonlight is offline   Reply With Quote
Old 06-11-20, 09:24 AM   #49
DanielCoffey
Planesman
 
Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
Uploads: 0
Default

Fixed, thanks.
__________________
Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO
DanielCoffey is offline   Reply With Quote
Old 06-11-20, 10:44 AM   #50
DanielCoffey
Planesman
 
Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
Uploads: 0
Default

Lights adjusted on the CV Akagi above.


I increased the brightness of all lights, made the "light window" larger to soften the shadows and spread the bow and stern lights apart more so that the shadows at the far ends were reduced.
__________________
Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO
DanielCoffey is offline   Reply With Quote
Old 06-12-20, 06:04 AM   #51
Havan_IronOak
Navy Dude
 
Join Date: Dec 2014
Location: St. Petersburg, FL
Posts: 175
Downloads: 233
Uploads: 0
Default Downloads seem to work fine for me

I am a bit curious about the names that I'm seeing though... Is there a ready reference for translating between these names and what one sees in The in-game Museum?
__________________
If I can't be a good example, I'll be a glaring warning!
AMD Ryzen 7 2700X Eight-Core Processor, 3700 Mhz, 8 Core(s), 16 Logical Processor(s)
Windows 10 Home
Installed Physical Memory (RAM) 16.0 GB
NVidia RTX2070 16 Gig
Havan_IronOak is offline   Reply With Quote
Old 06-12-20, 07:07 AM   #52
DanielCoffey
Planesman
 
Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
Uploads: 0
Default

Yes. It is in Data \ Roster \ CountryName \ Sea
__________________
Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO
DanielCoffey is offline   Reply With Quote
Old 06-12-20, 08:04 AM   #53
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,300
Downloads: 130
Uploads: 0


Default

Quote:
Originally Posted by DanielCoffey View Post
No - when looking at the hull OBJ in Blender there seems to be a black skin on it over the real texture. There is some visible z-fighting at the bow where the real paint "shows through".


In addition, the skin also covers where the funnel would be despite there being a separate funnel object. I can move the real funnel out of the way and the black layer still shows where it was.


For now I have just made a 100% black silhouette.


Id' like to fix it of course but I didn't want it to hold up releasing the big bunch of misc ships.


Next... CVs.
Sounds to me like you have the Full Hull object and the fore and aft Hulls in there.
The Full Hull you see in Game until you torpedo it.
Then the fore and aft hulls come into play.
__________________
I don't do Stupid. So don't ask.
Jeff-Groves is offline   Reply With Quote
Old 06-12-20, 08:25 AM   #54
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,719
Downloads: 439
Uploads: 2


Default

Quote:
Originally Posted by Havan_IronOak View Post
I am a bit curious about the names that I'm seeing though... Is there a ready reference for translating between these names and what one sees in The in-game Museum?
There is some cross-referencing involved. The sil files DanielCoffey has made, go into like-named "Data / Sea / ShipName" folders, just drop the "_sil" from the main name. In that same Sea / ShipName folder is the cfg file that you then edit to what DanielCoffey has measured in the S3D app and put into tables in the Open Document format. The Sea / ShipName cfg file has a similarly named cfg file in the "Roster / Country / Sea" folder, both should have matching ClassName entries. The "Data / Roster / Names.cfg" file holds the names of what you see in the RecMan. Below the listing of the asset types, you will see a series of "ShipName = RecManName" entries. It is not complex, but due to the size of things in FotRSU, it can make an old man go cross-eyed rather quickly...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 06-12-20, 08:44 AM   #55
DanielCoffey
Planesman
 
Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Jeff-Groves View Post
Sounds to me like you have the Full Hull object and the fore and aft Hulls in there.
The Full Hull you see in Game until you torpedo it.
Then the fore and aft hulls come into play.

I don't believe I have made that mistake on the W-19 as it doesn't seem to have a 3D model for fore and aft sections like some others. The only hull OBJ I exported was Node 2 : 3D Model for the full vessel.


It is a mystery as I have redone it from scratch and it is only that one vessel that has given me trouble so far.
__________________
Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO
DanielCoffey is offline   Reply With Quote
Old 06-12-20, 09:36 AM   #56
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,300
Downloads: 130
Uploads: 0


Default

You don't have the reflection models loaded do you?
I notice the The fore is correct but the Aft one is actually a FULL HULL!
(Bad way to build a Unit!)
I tried to convert your linked blend file but all the online converters failed.
Can you link me to all the obj files you imported to blender?
__________________
I don't do Stupid. So don't ask.
Jeff-Groves is offline   Reply With Quote
Old 06-12-20, 09:47 AM   #57
DanielCoffey
Planesman
 
Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Jeff-Groves View Post
You don't have the reflection models loaded do you?
I notice the The fore is correct but the Aft one is actually a FULL HULL!
(Bad way to build a Unit!)
I tried to convert your linked blend file but all the online converters failed.
Can you link me to all the obj files you imported to blender?

I didn't load the reflection models, no.


Here is the folder with the imported OBJ files... http://www.dcoffey.co.uk/images/silenthunter4/W-19.7z
__________________
Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO
DanielCoffey is offline   Reply With Quote
Old 06-12-20, 09:57 AM   #58
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,300
Downloads: 130
Uploads: 0


Default

Thanks Mate!
Will look at them today and see if I find something funny.
(Aside from the whacked way this Unit was created!)
__________________
I don't do Stupid. So don't ask.
Jeff-Groves is offline   Reply With Quote
Old 06-13-20, 06:44 AM   #59
DanielCoffey
Planesman
 
Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
Uploads: 0
Default

Please could one of the S3D modellers check the NCV_Shinano.dat file in FotRSU because I think there are some serious issues with the model.

When I open NCV_Shinano .dat in S3D I see this. The sides of the hull and some of the deck seem to be missing. I think the culprit is Node 334 : NCV_Shinano_Deck




EDIT : The model does display in the Ship Museum although the sides of the upper deck section do appear to be untextured. Is this another model that has parts in a different library somewhere (such as VonDos ships)?
__________________
Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO

Last edited by DanielCoffey; 06-13-20 at 06:54 AM.
DanielCoffey is offline   Reply With Quote
Old 06-13-20, 09:21 AM   #60
DanielCoffey
Planesman
 
Join Date: May 2020
Location: South Ayrshire, UK
Posts: 199
Downloads: 5
Uploads: 0
Default

An update to this... in Blender the hull and deck do display properly but there are many objects in the .DAT that are missing their UV mapping.

The following objects do not seem to have any UV mapping...

NCV_Shinano_boat01 to 06, _dir01 to 08, _dirBig01 to 02, _funnel, _struct01 to 02, _cablu01 to 02, _catarg


NCV_Shinano_rad01 to 06 are all at 0, 0, 0 in the middle of the model and therefore invisible.


Without these the model is useless and no silhouette can be created.
__________________
Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO
DanielCoffey is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:49 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.