SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-22-18, 03:41 PM   #376
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,719
Downloads: 439
Uploads: 2


Default

Quote:
Originally Posted by Bleiente View Post
"Na Männer - alles klar!?!"

Es wird eine neue Beta geben, falls es überhaupt noch jemanden interessiert...
Jawohl, mein herr! Sehr gut! (US high skrul German... forgive me )

but the answer is "Yes, please - that'd be good!"
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 03-26-18, 04:41 PM   #377
Geoff then
Gunner
 
Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
Default

Very intersted indeed. But right now I don't have much time to play cause of exams, so I can't give a good amount of feedback in the next few weeks.
__________________
"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?"
Geoff then is offline   Reply With Quote
Old 03-28-18, 02:11 PM   #378
Bleiente
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Ich versuche eben Teile von CapnScurvy`s großartigen OTC in diese Mod zu integrieren.
Hat das denn noch niemand bemerkt - abgesehen von der Auflösung korrespondieren die Kartenansichten -im Original- keinesfalls mit den Brückensichtungen?!?

Mich selber würde eben interessieren, was diesen extremen Negativ-Auftrieb ab ca. 170m verursacht; ein Typ 9D2 konnte ungestraft auf 230m tief tauchen ohne Verlust der Kontrolle.
--------------------------------------------------------------------------------------------------------------------------------------

I'm trying to integrate parts of CapnScurvy's great OTC into this mod.
Has nobody noticed that - apart from the resolution, the map views - in the original case - do not correspond to the bridge views?!?

I would be interested in just what causes this extreme negative lift from about 170m; a Type 9D2 was able to dive with impunity to 230m without loss of control.

Quote:
Originally Posted by propbeanie View Post
Jawohl, mein herr! Sehr gut! (US high skrul German... forgive me )

but the answer is "Yes, please - that'd be good!"
Totally ok - I do not know what I write here sometimes.


Last edited by Bleiente; 03-28-18 at 11:39 PM.
  Reply With Quote
Old 04-05-18, 10:35 AM   #379
Geoff then
Gunner
 
Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
Default

Quote:
Originally Posted by Bleiente View Post
Hat das denn noch niemand bemerkt - abgesehen von der Auflösung korrespondieren die Kartenansichten -im Original- keinesfalls mit den Brückensichtungen?!?
Was genau meinst du damit?
__________________
"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?"
Geoff then is offline   Reply With Quote
Old 04-05-18, 12:12 PM   #380
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,719
Downloads: 439
Uploads: 2


Default

I'm sorry I missed your post Bleiente, but like Geoff then, what are you referring to with "Has nobody noticed that - apart from the resolution, the map views - in the original case - do not correspond to the bridge views?!?"? Are you referring to what you see of landmarks from the bridge view, are different from what is visible on the Navigation Map view?

I have run aground in the Climb Mount Niitaka mod I'm working on with keltos01, when leaving Maizuru before. I zoomed-in most of the way and set a course on the Navigation Map, since I didn't want to be bothered with staying on the bridge and turning "by hand", but I wanted to see all of the happenings for the port and channel... well, the Nav Map display is different in that area to what you have when on the bridge. Not much, but enough - when the chief said "Sir, we're in shallow waters", I thought nothing of it. After all, we're in an enclosed area, but just a few moments later there were screeches and squalls, like running aground, the view on the Nav Map bouncing all around, and then cries of "Medic!" and "Sir, we're taking damage!" - and then the shouting started, like it was ~my~ fault we ran aground, and not some bad chart. The bridge view was nothing but trees, but the chart showed us about 500 meters from shore... The difference there is reminiscent of being in the Mission Editor, and clicking on the "Draw Accurate Shoreline" menu item, and seeing the "shift" in where "land" actually is. It doesn't apply everywhere, just in a few spots near land. Or are you seeing a certain degree of difference in the whole bridge view, which would suggest a 1024_768_menu.ini issue, or a camera problem??...

As for diving the boat, I have no idea...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 04-05-18, 01:24 PM   #381
Bleiente
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

This problem has existed since SH3 and CapnScurvy was -to my knowledge- the only one who has effectively addressed and eliminated this problem.
That's why I appreciate the work of CapnScurvy so much.

To understand it better - just read here:
http://www.subsim.com/radioroom/showthread.php?t=181172

... ui - hoffentlich wecke ich nicht wieder "Jack".

Last edited by Bleiente; 04-05-18 at 02:51 PM.
  Reply With Quote
Old 04-28-18, 09:17 AM   #382
moha14881
Loader
 
Join Date: May 2014
Posts: 85
Downloads: 264
Uploads: 0
Icon8

Quote:
Originally Posted by Ducimus View Post
updated first post with D/L link, credits, and the usual mumbo jumbo.
Any idea of alternative download site filefront\gamefront are non functioning to me.
moha14881 is offline   Reply With Quote
Old 04-28-18, 12:36 PM   #383
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,719
Downloads: 439
Uploads: 2


Default

Ducimus'
http://www.subsim.com/radioroom/down...o=file&id=4992

KaleunZippel's CTD fix (read the instructions)
http://www.subsim.com/radioroom/down...o=file&id=4827

Hopefully, Bleiente is about finished with his recent edits of the mod. His version is even nicer...
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote
Old 04-29-18, 12:00 AM   #384
moha14881
Loader
 
Join Date: May 2014
Posts: 85
Downloads: 264
Uploads: 0
Icon10

Quote:
Originally Posted by propbeanie View Post
Ducimus'
http://www.subsim.com/radioroom/down...o=file&id=4992

KaleunZippel's CTD fix (read the instructions)
http://www.subsim.com/radioroom/down...o=file&id=4827

Hopefully, Bleiente is about finished with his recent edits of the mod. His version is even nicer...
Thanks for the reply!
moha14881 is offline   Reply With Quote
Old 04-30-18, 12:56 AM   #385
moha14881
Loader
 
Join Date: May 2014
Posts: 85
Downloads: 264
Uploads: 0
Default

Are there any physics mods going with thisa one like isp but for 9d2.
moha14881 is offline   Reply With Quote
Old 05-07-18, 10:41 AM   #386
moha14881
Loader
 
Join Date: May 2014
Posts: 85
Downloads: 264
Uploads: 0
Default Ship length!!!!

Hey! The ships'lengths are wrong reflecting the top speeds in meters. Wrong 😢.
And how about the physics mod.????😕
Thanks in advance.
moha14881 is offline   Reply With Quote
Old 09-25-18, 10:13 AM   #387
Geoff then
Gunner
 
Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
Default Hey Bleiente

Bist du hier noch zugange, oder hast du es zu den Akten gelegt?
__________________
"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?"
Geoff then is offline   Reply With Quote
Old 09-25-18, 12:00 PM   #388
Bleiente
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Hey @Geoff!

Nun... ich hatte ein bissel die Schnauze voll, da ich einfach das nervige Problem (hatte allein darin ganze Arbeitstage investiert) mit dem extremen Negativauftrieb ab ca. 180m Tauchtiefe nicht lösen konnte.
Also wollte ich erstmal zur eigenen Beruhigung zu meinem ModPack zurück und endlich das Update V1.4b abschließen.
Da ich aber dermaßen genervt war, ging das natürlich auch schief... ergo mache ich seitdem "Urlaub".


Naja - und dann taucht plötzlich diese russische Modder-Combo auf, welche offensichtlich mein nerviges Problem bei "9D2" gelöst haben, mit einem riesigen GigaMod und ebensolchen Ambitionen...
http://brat01.mybb.by/


Nachtrag:
Ein Mitglied der KSD-Combo ist auch hier bei subsim aktiv.
http://www.subsim.com/radioroom/forumdisplay.php?f=288




Last edited by Bleiente; 09-27-18 at 03:43 AM.
  Reply With Quote
Old 09-27-18, 04:38 AM   #389
Geoff then
Gunner
 
Join Date: Jun 2017
Location: Kiel, Germany
Posts: 96
Downloads: 63
Uploads: 0
Default

Ja, die habe ich auch schon gesehen, konnte bisher nur nicht herauskristallisieren, was für ein Umfang die mod mit sich bringt. Es klingt ja alles sehr kribbelnd, zumindest das, was ich verstanden habe.
Hast du die mod schon getestet?
__________________
"Natürlich ist das 'n Weihnachtsbaum, oder meinste, damit wird die Brücke getarnt, oder was?"
Geoff then is offline   Reply With Quote
Old 09-27-18, 01:56 PM   #390
Bleiente
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Nein - habe die Mod noch nicht getestet, lediglich mich ein wenig im Originalforum vom KSD-Team belesen.
Allerdings fand ich die Lektüre als auch deren Videos durchaus interessant und spannend.

Ich werde es testen, wenn hier bei subsim die deutsche bzw. zumindest englische Übersetzung erarbeitet wird/wurde.

  Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:35 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.