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10-04-12, 02:00 PM | #31 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
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Who'll add II submarine to SH5?
Hi!
I think, there are comming gold times for Silent Hunter 5. And now, it's possible to add IIA u-boat... Who will do it? So, i can . I'll create new topic, to change VIIA into IIA . PS. BIGREG, you're THE BEST!!! Lot of thanks . |
10-05-12, 02:11 PM | #32 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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Sorry ,for the time i take,But i try other free 3D softwares (to the all peoples can make the change) to the next chapter...
Wings3D make UVs errors after editing (But this is the only one free,i find ,that can "redraw" the .OBJ to import in .GR2 editor...) Ps:MeshLab is actualy,seem to be a good "pretending"
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok Last edited by BIGREG; 10-07-12 at 01:26 PM. |
10-05-12, 03:05 PM | #33 |
Navy Seal
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Have you tried misfits model 3d
http://www.misfitcode.com/misfitmodel3d/ |
10-05-12, 03:17 PM | #34 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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Thank Trevally
I go take a look
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
10-05-12, 03:27 PM | #35 |
Ace of the Deep
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10-05-12, 04:47 PM | #36 |
Grey Wolf
Join Date: Oct 2005
Location: Bretagne-FRANCE
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I have try misfits model 3d ,whitout success after "redraw" exported files with wings3D and import in .GR2 editor ,i have altered UVs
The only one for the moment ,that make not that ,is MeshLab But,i need find ,how to have the texture as "ground" in the UV windows modifier (that stay white,even if , i reload the texture) otherwise it's work great
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok Last edited by BIGREG; 10-06-12 at 04:47 AM. |
10-06-12, 12:53 AM | #37 | |
Ensign
Join Date: Mar 2010
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Quote:
have some pictures? thanks |
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10-06-12, 04:15 AM | #38 |
Grey Wolf
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Location: Bretagne-FRANCE
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Hello
Post updated,I have add the Bones tutorial (Targor Avenaly need it..) I go PM CCIP ,if is possible to use one post by page ... Due to the pictures size ... Edit :I go too "optimize" the pictures size/numbers ...
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok Last edited by BIGREG; 10-06-12 at 04:33 AM. |
10-06-12, 05:42 AM | #39 |
Grey Wolf
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Location: Bretagne-FRANCE
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Ouf , i found a good free sofware to change the UVs This name: LithUnwrap
and in addition, it exports in the correct .OBJ format, so no need to go through Wings3D Here the link to download : http://www.geeks3d.com/20090303/lith...r-for-windows/
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
10-06-12, 06:40 AM | #40 |
Frogman
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10-06-12, 11:32 AM | #41 | |
Admiral
Join Date: Mar 2007
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Good news , Thank you BIGREG
Quote:
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10-06-12, 01:58 PM | #42 |
Grey Wolf
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Yes,tomorrow,i go explain, how to use it to finish the Capitain bed
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok Last edited by BIGREG; 10-07-12 at 01:25 PM. |
10-07-12, 08:58 AM | #43 |
Grey Wolf
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Post updated
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
10-07-12, 01:09 PM | #44 |
Ace of the Deep
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Awesome!
Thanks for the bones tutorial, I'll need it soon |
10-08-12, 02:52 AM | #45 |
Admiral
Join Date: Mar 2007
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Hello BIGREG, below are the 100% features that the TheDarkWraith GR2 Editor will have when is 100% completed, can you tell me please if you know which is the currently status/situation of this GR2 Editor ?, thank you very Much
Originally Posted by TheDarkWraith When the app is complete you'll be able to: - create new GR2 files from scratch - replace geometry with new geometry (objects) - add new geometry (objects) - replace materials - add new materials - replace textures - add new textures - add new bones (can do this already) - edit existing items (change position, rotation, scale, properties) - export meshes (you can do this already) - import meshes (you can do this already) Basically it will open up the GR2 file so that you can do anything you want with it. Right now the GR2 file is the biggest hinderance to modding SH5. .
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