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Old 05-28-11, 01:54 AM   #361
Targor Avelany
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Quote:
Originally Posted by jwilliams View Post
Yes, its working as intended...

When you ask for a celestial fix, first the navigator will take a weather reading and report his finding. Then the navigator will decide if a celestial fix is possible, with the current weather. Then if he is able to make a celestial fix he will (this may take over an hour). He will then mark your position on the map.

thank you, sir. Was not sure exactly if it was correct or not. Perfect
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Old 05-28-11, 02:27 AM   #362
THE_MASK
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Theres so many new mods , wips , tests , patches i am not sure anymore
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Old 05-28-11, 08:44 PM   #363
Targor Avelany
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Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

Magnum_Opus_v0_0_1
Shadow Improvement ModLR
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
U-boat Historical Specifications 1.7 for TDW Mods
FX_Update_0_0_16_2_ByTheDarkWraith
Open_Horizons
Lite Campaign LC 1.2
Imported Ship Pack V1.0
Nauticalwolf's_Poster_Mod_v1.0
SH5Lifeboats_2.0
Equipment_Upgrades_Fix_1_2_byTheBeast
Equip_Upgrades_AFFOE
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast
NewUIs_TDC_6_5_1_ByTheDarkWraith
NewUIs_TDC_6_5_1_No_Hydrophone_On_Surface_No_Aircr aft_Spotting
EQuaTool 01.01 by AvM - Medium Clean Style
Church's Compass Dials Mod v2.2 - Option One
TheDarkWraith_DC_Water_Disturbance_v4_0_SH3
tiny! - torpedo mod
AOB slide ruller for TDW UIs and MO by stoianm
Depth_Dependent_Hydrophone_1.0.0
Chart Colour Scheme 4
NewUIs_TDC_6_5_1_jimimadrids_map_tools
Trevally Automated Scripts v0.5
Trevally Tutorials - All v0.2 (for TDW UI)
Trevally Harbour & Kiel Canal Pilot v2.5
Nauticalwolf's_Torpedo_Textures_v1.2
NewUIs_TDC_6_5_1_Real_Navigation
stoianm pitch&roll for SH5 V1 (normal)

Last edited by Targor Avelany; 05-29-11 at 03:39 PM.
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Old 05-29-11, 03:34 PM   #364
Targor Avelany
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hm... having some problems with graphics and not sure why.

Everything was working perfectly, but overtime started getting choppiness and just really bad graphics; in some situations at night I cannot see anything past 200-300 meters whether it is external camera or periscope.

apparently I can't figure out where the screenshots are, so will take some with fraps today...
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Old 05-29-11, 04:04 PM   #365
Rongel
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Quote:
Originally Posted by Targor Avelany View Post
hm... having some problems with graphics and not sure why.

Everything was working perfectly, but overtime started getting choppiness and just really bad graphics; in some situations at night I cannot see anything past 200-300 meters whether it is external camera or periscope.

apparently I can't figure out where the screenshots are, so will take some with fraps today...
Sounds like a fog situation to me. Or your graphics card is starting to melt
Screenshots are taken with CTRL + F11 and stored in your silent hunter root folder.
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Old 05-30-11, 09:49 AM   #366
Yoram777
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Hello gentlemen

I haven't played SH for nearly 8 months.
Now that I started playing again first thing to do obviously is to update and delete or replace the old mods since much has improved since then.

I've spend the entire afternoon yesterday trying to get up to date.

here's what I have so far.. your opinions or tips will be appreciated



Any must have or highly recommended mods I missed?
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Old 05-30-11, 03:18 PM   #367
TheDarkWraith
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Ensure you have installed patch 2 for Magnum Opus
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Old 05-30-11, 04:06 PM   #368
Yoram777
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Quote:
Originally Posted by TheDarkWraith View Post
Ensure you have installed patch 2 for Magnum Opus
yes I just extracted the patch data folder in the magnum Opus data folder.
was that wrong?
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Old 05-31-11, 03:37 AM   #369
LIONPRIDE
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Default CHRIST !

WOW ... started to try ... may I stress TRY .. to get to the point where I thought I had a comprehensive list ... didn't happen.

There has GOT TO be a better way to get up to speed with the rest of you guys when installing this game aside from hunting each MOD down individually and installing them in the order recommended ... ?

Maybe someone has figured that out ... or has a server set-up with ONE DL?
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Old 06-02-11, 02:02 AM   #370
tracker
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Default my mod list

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Anti-Lag
Magnum_Opus_v0_0_1, patch to patch 2
Manos Scopes-patch for 16x9
nVidia missing lights
Shadow Improvement ModLR
Original map colors
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix
IRAI_0_0_30_ByTheDarkWraith
U-boat Historical Specifications 1.7 for TDW Mods
Open_Horizons
sobers chimney smoke V2
stoianm crew abilities available mod compatible MO
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_0_byTheBeast
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_2_byTheBeast
stoianm upgrade available mod compatible a fistfull of emblems
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_0_byTheBeast
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
SteelViking's Bunker Fixes V1.0
Church's SHV 1.01 Keyboard Commands v1.1
Enhanced FunelSmoke1.2_by HanSolo78
German U-Boat Crew Language Pack
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english ( not working )
sobers talking conning crew mod
stoianm upgrade available mod stock file
NewUIs_TDC_6_5_1_ByTheDarkWraith
TDW_No_contact_shapes_or_colors_dashed_contact_lin e
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting
NewUIs_TDC_6_5_1_Real_Navigation
Church's Compass Dials Mod v2.0 - Option Two
Kriegsmarine Grid Map for MO and TDW UIs by stoianm ( not working )

The game is playing ok most of the time only a few ctd.
but cannot get Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english and Kriegsmarine Grid Map for MO and TDW UIs by stoianm to work.
Speech Recognition works on stock version,sh3/sh4 ok

So any changes recomended will be a help .
Thank for to everyone for help over the years
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Old 06-02-11, 04:16 AM   #371
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Quote:
Originally Posted by tracker View Post
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Anti-Lag
Magnum_Opus_v0_0_1, patch to patch 2
Manos Scopes-patch for 16x9 Needs to be after NewUI's
nVidia missing lights
Shadow Improvement ModLR
Original map colors
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix Not needed if using UHS 1.7 (U-boat Historical Specifications 1.7 for TDW Mods)
IRAI_0_0_30_ByTheDarkWraith
U-boat Historical Specifications 1.7 for TDW Mods
Open_Horizons
sobers chimney smoke V2
stoianm crew abilities available mod compatible MO
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_0_byTheBeast
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_2_byTheBeast
stoianm upgrade available mod compatible a fistfull of emblems
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_0_byTheBeast
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast

TheDarkWraith_DC_Water_Disturbances_v2_0_
SH5
SteelViking's Bunker Fixes V1.0
Church's SHV 1.01 Keyboard Commands v1.1
Enhanced FunelSmoke1.2_by HanSolo78
German U-Boat Crew Language Pack
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english ( not working )
sobers talking conning crew mod
stoianm upgrade available mod stock file
NewUIs_TDC_6_5_1_ByTheDarkWraith
TDW_No_contact_shapes_or_colors_dashed_contact_lin e
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting
NewUIs_TDC_6_5_1_Real_Navigation
Church's Compass Dials Mod v2.0 - Option Two
Kriegsmarine Grid Map for MO and TDW UIs by stoianm ( not working )

The game is playing ok most of the time only a few ctd.
but cannot get Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english and Kriegsmarine Grid Map for MO and TDW UIs by stoianm to work.
Speech Recognition works on stock version,sh3/sh4 ok

So any changes recomended will be a help .
Thank for to everyone for help over the years
See Red and yellow above.

Hope this helps.
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Old 06-03-11, 12:01 AM   #372
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::faints::

I dont want to even bother opening pandoras box... Ill crash my comp. lol. I guess ill keep waiting.
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Old 06-03-11, 01:08 PM   #373
ametlib
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Hello!

My last hope is ask about what is gone wrong. During a few days I got CTD after CTD. I re-installed my mods and start a new campaing but no help. Here is my mod list if somebody could check it and tell to me if problem is the mod order.

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Old 06-03-11, 01:18 PM   #374
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New_ Start_VIIB
SubFlags_0_0_6_byTheDarkWraith
Magnum_Opus_0_0_1
Magnum_Opus_v0_0_1
DBSM_Music_1_0_4
NewUIs_TDC_6_5_1_New_radio_messages_German
NewUIs_TDC_6_5_1_Sub_Warship_Merchant_Same_Shape
sobers 3D deck spray mod V7
sobers smaller water drops
sobers chimney smoke V2
Icebergs v2.4
Magnum_Opus_Patch_2
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Old 06-03-11, 01:48 PM   #375
jwilliams
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Quote:
Originally Posted by BossMark View Post
New_ Start_VIIB
SubFlags_0_0_6_byTheDarkWraith Already in Magnum_Opus_0_0_1
Magnum_Opus_0_0_1
Magnum_Opus_v0_0_1 What is this??? (have you installed mo twice??)
Magnum_Opus_Patch_2 Should be here
DBSM_Music_1_0_4
NewUIs_TDC_6_5_1_ByTheDarkWraith should be installed here.
NewUIs_TDC_6_5_1_New_radio_messages_German
NewUIs_TDC_6_5_1_Sub_Warship_Merchant_Same_Shape
sobers 3D deck spray mod V7
sobers smaller water drops
sobers chimney smoke V2
Icebergs v2.4
Magnum_Opus_Patch_2 Should be installed after MO, but before any other mods
See red and yellow above.
Also why you not have NewUI's_TDC_6_5_1_bythedarkwraith installed, but have the optional addon for it??
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