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Old 02-20-15, 01:04 PM   #61
Alfred Keitzer
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Yes, very cool indeed, Fubar!

Anyone have an active download link to "WAC4.1 SubPen_animated_18.02.2010"
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Old 02-20-15, 01:06 PM   #62
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Nice! Glad to see you got it working. Did it also fix the problem with the Kiel port you posted about?
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Old 02-20-15, 01:08 PM   #63
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Quote:
Originally Posted by HW3 View Post
Nice! Glad to see you got it working. Did it also fix the problem with the Kiel port you posted about?
Yes, Kiel looks fine. According to Fubar2Niner, other ports looked good too.
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Old 02-20-15, 01:12 PM   #64
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ftp://Maik:Woelfe@hartmuthaas.no-ip...._18.02.2010.7z

User name: maik
Password: woelfe
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Old 02-20-15, 01:28 PM   #65
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Thanks for the link HW3.

This evening, I will get all this updated in the first post. For those in a rush to get this version of "New Lorient v1 - GWX3 Combined Campaign+Wilhelmshafen_et_al_V7" (as a separate download), you can pick it up here ...

http://prussianempire.com/New_Lorient_v1_GWX3_Merged_Wilhelmshafen_V7.7z

The documentation has not been updated yet. The order of installation is ...

Prerequisite: GWX3 installed
Add MOD "GWX3 Merged Campaign" using JSGME
Add MOD "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7” using JSGME
Add MOD "WAC4.1 SubPen_animated_18.02.2010" using JSGME {necessary to fix missing bunkers in V7}
Add MOD "New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7" using JSGME


Note: Do not install "Aces' Super Pens v4 GWX Version" or you will lose the Lorient bunkers again.

Cheers!
/AK



Last edited by Alfred Keitzer; 02-20-15 at 07:09 PM.
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Old 02-22-15, 06:51 PM   #66
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Got it installed. Seems to be working fine.





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Old 02-22-15, 11:47 PM   #67
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Uh-oh. Spoke too soon. I seem to be getting a lot of this:





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Old 02-23-15, 01:49 AM   #68
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Quote:
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Uh-oh. Spoke too soon. I seem to be getting a lot of this ...
Overlapping ships I see -- actually duplicates of the same ship(s). Good catch Sailor Steve! Okay, I have a fix for that ...

IMPORTANT NOTE: If you have already started a patrol from Lorient using "New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7", do NOT implement this fix until AFTER you complete your patrol and return to Lorient. Otherwise, your current patrol SAVE files will not properly load.

Here is a quick fix to the overlapping ship problem. Download ...

http://prussianempire.com/Merged_V7_Campaign_SCR.7z

... and drop the enclosed "Campaign_SCR.mis" file into your MODS directory at ...

"..\MODS\New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7\data\Campaigns\Cam paign" -- overwrite the old file.


When your U-Boats are safely in port, use JSGME to remove and reinstall "New Lorient v1 - GWX3 Merged Campaign+Wilhelmshafen_et_al_V7".


NOTE: I have also applied the fix to the complete "New_Lorient_v1_GWX3_Merged_Wilhelmshafen_V7" download.



Last edited by Alfred Keitzer; 02-23-15 at 04:03 AM.
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Old 02-23-15, 06:32 AM   #69
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Well spotted Steve. Thanks for the fix Alfred
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Old 02-23-15, 01:12 PM   #70
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Some great work going on here
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Old 02-23-15, 01:24 PM   #71
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Just tried the new fix. It seems to have done the job. No double boats at all.

Thanks, AK, for a great mod and for taking the time to investigate and fix problems. You're a pro.
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Old 02-23-15, 02:47 PM   #72
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Quote:
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Some great work going on here
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Old 02-23-15, 08:23 PM   #73
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This may have already been discovered, but something a little odd about "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7".

NOTE THIS IS NOT USING SH3 Commander ...

If you start a new campaign at 1st U-Flotilla in Kiel in 1939 or 1940, start a patrol and immediately exit the patrol, it will ask "Dock at: Kiel" and everything is fine.

If you start a new campaign at 1st U-Flotilla in Kiel in 1941, start a patrol and immediately exit the patrol, it will ask "Dock at: Moltenort". If you exit and go to the Briefing Room, you can do noting -- like you are at a foreign port. Start a second patrol, the assigned patrol area is NULL, and if you start anyway, you will find your U-Boat beached on land across the harbor at Kiel.

This is GWX with just "GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7" installed -- nothing else.

Last edited by Alfred Keitzer; 02-23-15 at 09:06 PM.
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Old 02-24-15, 03:12 AM   #74
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Yep. I just tested it WITH Commander and got exactly the same result.

I'm now debating tearing out my entire game again and starting over with Wilhelmshaven v6.
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Old 02-24-15, 11:21 AM   #75
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Just a guess but, a problem in the flottilla.cfg file maybe?
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