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09-13-07, 01:40 PM | #46 |
Lucky Jack
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I just wish Maddox decides to make a new AI for the BoB. BoB II still holds the first position when it comes to AI. Like GE said, it's light years ahead.
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09-14-07, 10:21 AM | #47 |
Eternal Patrol
Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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Hi Guys. Thanks for the editing tips.
I am having a slight problem. to get to know the game weve been using quick mission building in the beginning I had to take off engine start the whole smash. now it puts me inflight when I spawn, I did set it that way on purpose originally but it wont undo now. changed planes maps and players to no effect. Uninstalled it searched for stuff left behind to delete out but found nothing. reinstalled and my pilot name and the problem were still there I cant do manual take offs in quick missions what am I missing????? and yes I flipped the takeoffs and landings switch in every combination in difficulty. [edit] I have been told that quick missions always start in flight. apparently I changed up early on and forgot. M Last edited by Mush Martin; 09-14-07 at 10:34 AM. |
09-15-07, 03:38 AM | #48 |
Rear Admiral
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:hmm: Quik mission always puts you in the Air when you start
try Single missions they will certainly will make you take off. or if you want to practice with the plane and fly all on your own. open the quik mission editor, open up a landscape. make one base yours (Objects : Home base) click it on a airfield (see the icons) save the map with the name practice for example save it under Maps, Net - Dogfight and then one of the subfolders doesnt really matter which one. go to multiplayer host server - type: dogfights load the practice map click start when the map is loaded click the base with your mouse, click arming to pick a plane. and fly solo to learn the plane HunterICX
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