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Old 05-19-07, 02:34 AM   #16
netab
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Could anyone explain to me in simple and untechnical language, how I can download this game onto a Windows platform. I've tried that many times and error messages occur as soon as I attempt to open the program. Any assistance greatly appreeciated.
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Old 05-19-07, 02:39 AM   #17
Dust
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right click, save as
http://www.gcblue.com/files/install_...v_20070326.exe
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Old 05-19-07, 06:45 AM   #18
netab
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Most excited as the game is running although very slowly and without sound. Big move from where I was! There was some box going on about change and slow rendering etc. I forgot to say that I'm running XP. Thanks
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Old 05-19-07, 06:53 AM   #19
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did you install the openal package which you were asked at the install process?

please have also a look here and a post
http://www.gcblue.com/phpBB/viewforum.php?f=4
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Old 05-19-07, 11:24 PM   #20
netab
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Dust,
Yes, I opened that file ok. When I start the game I get an error message that 'unable to find compatible 3D hardware acceleration etc' Told to post on forum re slow_ software_rendering.
Should I open in Windows 95 compatability mode?
Thanks
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Old 05-20-07, 02:07 AM   #21
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if you have xp it should run without any troubles. are you using actual drivers and updates?
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Old 05-20-07, 04:01 AM   #22
netab
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Default XP and drivers

Yes, all up to date.
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Old 05-20-07, 05:16 PM   #23
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Quote:
Can you get him to post in the bug tracker? Also would be helpful for him to post a dxdiag dump of his system. Start->Run then type dxdiag. Click the Save All Information button, save off the text file, and post or upload the text file to the bug tracker.

http://www.harpoonhq.com/GCBMantis/login_page.php
would be great if you can do this.
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Old 05-20-07, 06:08 PM   #24
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Thanks dust - I'll do that.
regards
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Old 06-03-07, 05:07 PM   #25
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http://www.gcblue.com/files/install_...v_20070603.exe

- Added a check for 32 bit color. Game reverts to software rendering with 16 bit color

hope that resolves the speed problem at some systems, let me know what happens.
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Old 06-03-07, 05:33 PM   #26
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netab has the exact same problem as i did.

btw I posted my output from those programs but you never replied. what gives?
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Old 06-03-07, 07:06 PM   #27
Dust
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Quote:
Originally Posted by XabbaRus
netab has the exact same problem as i did.

btw I posted my output from those programs but you never replied. what gives?
dewitt read it, at the moment we dont know why you both have this problem.
Quote:
Dust, on the slow game performance issue. The only thing I found that might explain it is the color settings of the display. If I choose less than 32 bit color, I get the same problem here where no valid accelerated opengl mode is found. I'm going to add something to test the color settings and display a warning for the future.
Hmmm though when i look a the dxdiag file from netab, his display was set to 32 bits
i'm not sure. it's hard to debug anything without having access to the system. I just uploaded a version that has a check for 32 bit color. This might catch a few cases where people were using 16 bit color--though I didn't think anyone used 16 bit color much anymore
please let us know if the new release has still the same problems.
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Old 06-03-07, 10:58 PM   #28
netab
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Hi Dust,
Firstly, thanks for your time in helping me and others get this game running - I'll enjoy it when it runs properly. In the meantime, I'll keep watching and I'm sure that the problem will be sorted in time. If I can provide any further information. please let me know. Anyway, it looks like a fantastic game and a credit to everyone who put it together.
regards
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Old 06-03-07, 11:34 PM   #29
Dust
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netab, i just looked at your drivers, the graphiccard drivers are from 2004. maybe an update needed? http://www.nvidia.com/object/winxp_2k_94.24.html

hope that helps...
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Old 06-03-07, 11:45 PM   #30
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xabbarus, can you please update your drivers too.
http://ati.amd.com/support/drivers/xp/radeonx-xp.html

please let me know if that help.
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