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Old 04-04-20, 06:24 PM   #16
Chief
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10-4 Gent's, thanks for the Input.

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Old 04-05-20, 01:54 AM   #17
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Cannot wait for this to be released. Looks excellent, I'm already a player of Atlantic Fleet and Cold Waters. Bring it on Killerfish!!
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Old 04-06-20, 04:57 PM   #18
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This is most excellent news! Looking forward immensely to more information and release.
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Old 04-07-20, 09:27 PM   #19
Killerfish Games
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War on the Sea Steam page is now live

https://store.steampowered.com/app/1...ar_on_the_Sea/



We've also rolled a lot of questions being asked about War on the Sea into the following FAQ:

War on the Sea FAQ

What is War on the Sea?
War on the Sea is a tactical and strategic naval combat game where you command fleets of warships, submarines and supply convoys as well as tactical use of aircraft. The game is primarily set in the South Pacific during the early stages of World War II.

War on the Sea contains a series of single missions based on historical engagements as well as a dynamic campaign where you are tasked with securing control of the Solomon Islands during the early stages of World War II.


Release date?
To be determined. As with our previous titles, once War on the Sea is at a point in development where we are happy with it, we will prepare it for release.


Price?
Pricing has not yet been finalised.


Is War on the Sea turn-based like Atlantic Fleet and Pacific Fleet were?
No. War on the Sea is real time naval combat. Campaigns are also played in real time.


Are both sides playable?
Yes. You can play as Allied Forces or Imperial Japan.


What ships are in the game?
Most destroyer and cruiser classes from the early war period of both navies are included along with a select few of the most relevant transport, oiler, battleship, aircraft carrier and submarine classes. Over 50 classes in total are currently represented.


What aircraft are in the game?
Early war carrier borne fighters, dive bombers, torpedo bombers from both sides are available as well as a select few land-based medium and heavy bombers. Over 10 aircraft types are currently represented.


Will there be a Single Mission/Skirmish editor?
This is a very high priority and something we want to take further than we were able to with Cold Waters.


How is War on the Sea similar to previous games by Killerfish Games or others?
Many aspects of our previous game are reflected in War on the Sea. Ultimately it is the game we always wanted to make since working on Pacific Fleet back in 2009. Like our previous games Cold Waters and the Fleet series (Atlantic Fleet, Pacific Fleet), it contains a lot of small details in order to provide many tactical decisions for players.

Some of our favourite games from back in the day, "Great Naval Battles" and "Task Force 1942" have also been a major source of inspiration.

The following summarises major aspects of War on the Sea and what they resemble from other games:
  • Cold Waters and Fleet series - external-view based theatrical game play
  • Cold Waters - submarine warfare, level of simulation and dynamic campaign
  • Atlantic Fleet - surface action, navy wide control of ships and historical missions
  • Great Naval Battles - combat, damage control and dynamic campaign
  • Task Force 1942 - setting and scope as well as some campaign elements



Will Online Multiplayer be available, PvP or Co-Op?
Multiplayer is a large and time consuming feature to add to the game. So we can say with 100% certainty that it will not be available in the initial release.


What can be modded in the game?
Data describing vessels, aircraft, weapons, sensors, sonar model, campaigns, single missions and environment setup/lighting can be edited. In addition all language and messages are exposed for translations or adding your own flavour to the content in game. The user interface is fully modifiable.

Users should be able to tailor vessel and weapon characteristics to their liking and author single missions as well as entire campaigns themselves.
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Old 04-08-20, 04:28 AM   #20
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Will the game be moddable to the same extent like Cold Waters? For example, will it be possible to add mods that reflect operations other than in the Salomon Islands? Or do you plan to add yourself maps for theaters of operations, like Midway, Philipines, Java Sea, chineese sea, Japan sea etc..all important places during the Pacific War ?


To give you a suggestion for these theatres of operations, please refer to the game Silent Hunter I (editor).
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Old 04-08-20, 06:02 AM   #21
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Quote:
Originally Posted by Killerfish Games View Post
focused on making games we want to play ourselves.

I think that is an important part of game design.
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Old 04-10-20, 10:42 AM   #22
Dammit_Carl!
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A "Day 1," purchase for sure. Thanks, Killerfish!
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Old 04-10-20, 08:13 PM   #23
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like it already. Will there be a non-steam version down the line. I really want to have a physical copy in my library.
What i mean will it be available for download off killerfish website?
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Old 04-11-20, 11:13 AM   #24
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Please bring it on GOG also !


Thanks.


XS
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Old 04-13-20, 07:44 AM   #25
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Are there any plans to include PT boats?
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Old 04-14-20, 07:00 AM   #26
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really looking forward to this game.

WW2 naval surface combat, especially the night actions in the Solomons in 1942-43, has aways been a dream sim for me, ever since I got my first war-game, the Avalon Hill board game "Bismarck" in the early 70s.
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Old 04-16-20, 09:57 AM   #27
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Quote:
Originally Posted by moose1am View Post
I wish that someone would make a game like PAW 1942 where you could play the strategy game and also jump into an airplane and fly the plane in combat.

Ad some submarines and surface ships to a game like PAW 1942 and man what a game that would be. With modern graphics and joysticks added to the game.

i'm developing such game
https://www.subsim.com/radioroom/sho...d.php?t=243983
But i'm far from having the graphics quality as the titles mentioned in the post
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Old 04-21-20, 07:28 PM   #28
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I hope to see this game in any DRM free way or in GOG please
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Old 04-22-20, 06:55 PM   #29
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Quote:
Originally Posted by gunner200013 View Post
Totally understand this, to this day wish someone would remake/finish Pacific Storm: Allies, always loved the game, just to many bugs!
I totally agree!

Not sure if you have seen this but you can find a 10GB fanmade patch here along with a teaser for a new similar game.

https://www.pacificfury.net/pacific-storm-fury
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Old 05-13-20, 08:12 PM   #30
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Look'n forward to this one for a long time!
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