SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters plus New Developments > Sub Command, Fleet Command, & Jane's 688(I)
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-07-2013, 04:52 PM   #1
nervousfred89
Bilge Rat
 
Join Date: Aug 2013
Posts: 1
Downloads: 1
Uploads: 0
688i SLMM/Last Mission Issue

Hey everyone,

I searched the forums and couldn't find anything about this so hope I am not repeating a common question.

I am trying to finish the last mission of 688i where you have to place SLMM's to destroy the Kuznetsov. I have placed mines at the given coordinates and also around those coords as well. When the ship passes by, the mines don't engage at all. I read on a guide that the mines need to be set to a depth of 20ft or higher. I set all the mines to this and am still getting nothing. Also note that in the map view the ship is well within the 1000ft range of the mines.

Pictures are attached.

Thanks for you help!
Attached Images
File Type: jpg 3D view.jpg (49.7 KB, 11 views)
File Type: jpg Map View.jpg (51.0 KB, 12 views)
nervousfred89 is offline   Reply With Quote
Old 09-09-2019, 02:10 PM   #2
KaleunMarco
Grey Wolf
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Chicago area
Posts: 904
Downloads: 277
Uploads: 7
Default

Quote:
Originally Posted by nervousfred89 View Post
Hey everyone,

I searched the forums and couldn't find anything about this so hope I am not repeating a common question.

I am trying to finish the last mission of 688i where you have to place SLMM's to destroy the Kuznetsov. I have placed mines at the given coordinates and also around those coords as well. When the ship passes by, the mines don't engage at all. I read on a guide that the mines need to be set to a depth of 20ft or higher. I set all the mines to this and am still getting nothing. Also note that in the map view the ship is well within the 1000ft range of the mines.

Pictures are attached.

Thanks for you help!
i realize this is an old post......
sometimes the Kuznetsov does not follow the course over the mines. it is one of the vagaries of the game.
your target actually needs to sail over the mine, or in this case, sail into the same lat/long coordinates.
i am afraid that i always keep a couple of Mk48's just in case i run into this.
another suggestion is to use the mission editor and make sure that the damn ship sails where you need it to sail.
good luck.
__________________
there are only two things in the world: submarines and targets.

------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 8 GB Ram (soon to be 32 GB) running Win10
KaleunMarco is offline   Reply With Quote
Reply

Tags
688i , hunter , killer , last mission , slmm

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:32 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright © 1995- 2019 Subsim