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Old 09-14-2019, 11:20 AM   #1
VonDos
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Support Modern Hospital Ship (Wilhelm Gustloff)

Hi everyone!
I'm glad to release a new unit: a ww2 modern design hospital ship based on german cruise ships "Wilhelm Gustloff" \ "Robert Ley":



This is a reworked version of original "Wilhelm Gustloff" by AOTD_MadMax (2007), reproportioned, with light effects, 3d details, 3d stairs and railings, reworked textures, correct number of lifeboats, new cranes, working searchlights, reworked .zon and .sil files...





This is not a 100% correct Wilhelm Gustloff model. This is intended to act as a generic modern ocean liner \ cruise ship (single funnel, 2 masts) converted to hospital ship during ww2. That's why i've added also 3d red crosses on ship's side and other details.

d\l link: http://s000.tinyupload.com/?file_id=...57409134244404

Best regards,
Vd
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Old 09-14-2019, 01:40 PM   #2
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Old 09-14-2019, 06:13 PM   #3
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So nice! Thank you VonDos
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Old 09-14-2019, 06:28 PM   #4
propbeanie
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Oooohhhh, pretty... lit up at night even. Very good
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Old 09-15-2019, 12:29 AM   #5
Hebe Vollmaus
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Thank you!
Greetings.
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Old 09-15-2019, 08:36 AM   #6
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@ VonDos

Out of curiosity: why do you call your unit "generic"? As far as I can judge from a quick visual comparison with pictures of the real Wilhelm Gustloff, if not 100% accurate, your and AOTD_MadMax's model resembles the German hospital ship quite closely.

...and since you reward this unit as a 'generic modern ocean liner', why didn't you provide it with a generic war-grey texture together with the hospital ship texture?
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Old 09-15-2019, 10:45 AM   #7
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Quote:
Originally Posted by gap View Post
...and since you reward this unit as a 'generic modern ocean liner', why didn't you provide it with a generic war-grey texture together with the hospital ship texture?
Let me answer.
How do you imagine this ship in the neutral part and the opposite side of the AXIS?
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Old 09-16-2019, 04:53 AM   #8
VonDos
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Quote:
Originally Posted by gap View Post
@ VonDos
Out of curiosity: why do you call your unit "generic"? As far as I can judge from a quick visual comparison with pictures of the real Wilhelm Gustloff, if not 100% accurate, your and AOTD_MadMax's model resembles the German hospital ship quite closely.
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Originally Posted by Anvar1061 View Post
Let me answer.
How do you imagine this ship in the neutral part and the opposite side of the AXIS?

Well, if you assign a unit to "Red Cross" roster, this ship will be spawned in all hospital ship's route. Red Cross units will not serve as a Allied or Axis unit, so this can create a paradox like a soviet Wilhelm Gustloff, or a british one.


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...and since you reward this unit as a 'generic modern ocean liner', why didn't you provide it with a generic war-grey texture together with the hospital ship texture?
Are you serious?
Do you know how much time will this require to me, for create a realistic troop transport\floating barrack unit with a semi historically accurate A\A with supports, a gray skin, to add rafts and extra lifeboats...




(Image taken from web, just a reference)

Just kidding. Not more than one hour using modular parts taken from previous units

Best regards,
Vd
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Old 09-16-2019, 08:32 AM   #9
Anvar1061
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We will wait " Wilhelm Gustloff"
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Old 09-16-2019, 04:14 PM   #10
VonDos
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Quote:
Originally Posted by Anvar1061 View Post
We will wait " Wilhelm Gustloff"
Thank you!
While waiting, just a question for you.
Do you think this ship should be considered a "civil" unit (Type103=Troop Transport) or a military unit (Type13=Auxiliary Cruiser, or something different?)?

Best regards,
Vd

ps
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Oooohhhh, pretty... lit up at night even. Very good
Quote:
Originally Posted by Hebe Vollmaus View Post
Thank you!
Greetings.
Thank you so much!
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Last edited by VonDos; 09-16-2019 at 05:01 PM.
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Old 09-17-2019, 12:57 AM   #11
Anvar1061
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Quote:
Originally Posted by VonDos View Post
Thank you!
While waiting, just a question for you.
Do you think this ship should be considered a "civil" unit (Type103=Troop Transport) or a military unit (Type13=Auxiliary Cruiser, or something different?)?
It already is
NPKDF
 
"[UnitClass] ClassName=PKDF UnitType=103 AppearanceDate=19380101 DisappearanceDate=19470101 DisplayName=GE Wilhelm Gustloff [Unit 1] Name=Wilhelm Gustloff DOC=19330101 DOD=19450601 [Unit 2] Name=Robert Ley DOC=19330101 DOD=19450601"
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Old 09-17-2019, 04:16 AM   #12
VonDos
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NPKDF Type103 as original, ok

Pre release poster:



Best regards,
Vd
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Old 09-30-2019, 09:54 AM   #13
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Quote:
Originally Posted by Anvar1061 View Post
Let me answer.
How do you imagine this ship in the neutral part and the opposite side of the AXIS?
Quote:
Originally Posted by VonDos View Post
Well, if you assign a unit to "Red Cross" roster, this ship will be spawned in all hospital ship's route. Red Cross units will not serve as a Allied or Axis unit, so this can create a paradox like a soviet Wilhelm Gustloff, or a british one.
As a modern liner in the roster of some neutral or allied nation, MadMax's/VonDos work is nothing but a generic unit but, placed in the German roster, the hospital ship - and her barrack ship reincarnation - look to me a pretty convincing reproduction of the actual Wilhelm Gustloff.

Only a perfectionist like VonDos could remind us that his model is not 100% accurate. How many SH units are btw?


Quote:
Originally Posted by Anvar1061 View Post
Are you serious?
Do you know how much time will this require to me, for create a realistic troop transport\floating barrack unit with a semi historically accurate A\A with supports, a gray skin, to add rafts and extra lifeboats...

Not more than one hour using modular parts taken from previous units


I was half-kidding but the last pictures you have posted here show me that, depite your irony, you took my speculations pretty seriously lol
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Old 09-30-2019, 03:35 PM   #14
VonDos
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Quote:
Originally Posted by gap View Post
...
I was half-kidding but the last pictures you have posted here show me that, depite your irony, you took my speculations pretty seriously lol
Oh, yes!
https://www.subsim.com/radioroom/sho...d.php?t=242524
Thanks for the idea!
Best regards,
Vd
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Old 09-30-2019, 08:09 PM   #15
gap
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Quote:
Originally Posted by VonDos View Post
Oh, yes!
https://www.subsim.com/radioroom/sho...d.php?t=242524
Thanks for the idea!
Best regards,
Vd
I saw it, and I just post quite a long reply on that thread
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