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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Torpedoman
![]() Join Date: Jul 2003
Posts: 114
Downloads: 0
Uploads: 0
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best you look into the forum for more infos about the scenario editing and download the scenario editing guide.
http://www.gcblue2.com/files/gcblue2...guide_v110.pdf http://www.gcblue2.com/phpBB3/index.php there are the latest infos about work in progress. |
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#32 |
Forum Captain
![]() Join Date: Apr 2007
Location: Buenos Aires
Posts: 273
Downloads: 22
Uploads: 0
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Thanks for this,really a good job.
![]() I haven't had enough time to run the game,but first impression is superb, mainly a clean, intuitive and stylish interface ( hope some day Matrix guys can learn )
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(Yo no fui ) My DW pics :https://goo.gl/photos/5gBN7WFntLBSAsc17 My SSM2007 pics :https://goo.gl/photos/1Fa6GaEom28AZuc57 |
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#33 |
Machinist's Mate
![]() Join Date: Jun 2008
Posts: 130
Downloads: 0
Uploads: 0
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Wow, how could i have missed this extremely impressive GCB2 naval sim for so much time.
I have tried quickly the latest version ( 1.1.0 i believe) and i was amazed, . The potential of this is so incredible that i am wordless, there are so few sims in the genre of Fleet Command/Harpoon, that i can't believe all the Subsim radio room enthousiasts are not jumping happily all over it. Oh in fact i know why, because the noise would trigger a bit too much the sonar counter-detection ![]() More seriously, if you have ever enjoyed Harpoon or Fleet Command, try GCB2 as soon as you have some time, it is purely amazing. Superb work ![]() |
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#34 |
Ace of the Deep
![]() ![]() Join Date: Jan 2006
Posts: 1,139
Downloads: 5
Uploads: 0
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My sentiments exactly. Except for air operations. I don't get it. I know that they might not have had time to research everything, but the air ops. OUCH! Isn't it a bit much that every air operation takes about 30 seconds to complete. Even if you hadn't researched it, surely you can put in better answers than 30 seconds!
Another problem is the plummet in map quality once you get outside of the East Asian area. I know it is under development, but come on, don't just go all Blue on me when I zoom in in Iran (or at the very least, don't package any scenarios that are not in the high fidelity area)... |
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#35 |
Watch
![]() Join Date: Dec 2001
Posts: 22
Downloads: 0
Uploads: 0
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Hi,
I have been lurking since.......more than 5-6 years here..... every now and them I jumped in but I only saw lot of passioned guys but no new good sim game at all. I have now discovered this gorgeous creation, I want to make my best compliments to the author and his mates, I have never seen so much talent ![]() Please Dust keep up the good work, many other men will join when this project will be known, that's for sure. I have given this incredible game a very very short look and I see it has an huge potential, and when I'll be back from vacation at the beginning of September I would like to play it for sure, that's oustanding indeed ! ![]() Roughly 8-10 years ago I produced few 688, DW and Fleet Command sound packs, if I can be of help in someways I would be more than honored to participate into this open source magnificent project. ![]() I noticed in the 2 darts show that planes make no sound when cruising into the 3D enlarged view, maybe it is only tutorial mission related, anyway I'll be back on September to try to contribute or just to play and customize this incredible creation. My Best Compliments !!! |
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#36 |
Torpedoman
![]() Join Date: Jul 2003
Posts: 114
Downloads: 0
Uploads: 0
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#37 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 142
Uploads: 0
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I'm just curious. Is Global Conflict Blue 2 intended to be a commercial release when finished, or is it going to remain under a General Public Liscence ?
I'm really likeing what I'm seeing so far btw !
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#38 |
Navy Seal
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dust could you post a link to the download, I can't find one on the forum
cheers |
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#39 |
Soundman
![]() Join Date: Sep 2006
Location: Lille, France
Posts: 146
Downloads: 183
Uploads: 0
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http://www.gcblue2.com/files/install_gcb2_110.exe
http://www.gcblue2.com/files/GCB2_Manual_v110.pdf http://www.gcblue2.com/files/gcblue2...guide_v110.pdf http://www.gcblue2.com/files/install_gcb2maps_all.exe All necessary files incl additional maps for the latest version, note maps ara optional and a big download more than 600 Mo Looks quite interesting compared to the old Fleet Command |
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#40 |
Soundman
![]() Join Date: Sep 2006
Location: Lille, France
Posts: 146
Downloads: 183
Uploads: 0
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The present download is not working due to expiry date on betas, we will have to wait for a new one.
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#41 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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A new beta 1.12 is out get it here
http://www.gcblue2.com/phpBB3/viewtopic.php?f=7&t=632 I will certainly try it
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#42 |
Machinist's Mate
![]() Join Date: Jun 2008
Posts: 130
Downloads: 0
Uploads: 0
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After reading that the previous beta had an expiration date, i begin to wonder what is exactly the nature of GCB2 : is this a free software or is this in fact a continuous beta test for a commercial software ?
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#43 |
Ace of the Deep
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I think that it will someday be a commercial release. GCB1 was totally public; source code and everything. GCB2 is only public for testing purposes. The source code has not been released, AFAIK.
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Guidelines for ScenShare scenarios: 1) Enjoy creating it 2) Enjoy playing it 3) Enjoy sharing it 4) Enjoy helping others create them The PlayersDB - The Harpoon Community's #1 Choice. Harpoon3 Frequently Asked Questions |
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#44 |
Torpedoman
![]() Join Date: Mar 2005
Location: CONUS
Posts: 116
Downloads: 17
Uploads: 0
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Holy catfish! Where did this come from?
Downloading now. 1.12 now. |
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#45 |
Swabbie
![]() Join Date: Jul 2009
Location: Chicago
Posts: 8
Downloads: 2
Uploads: 0
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Just downloaded it, very good. A lot of fun.
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