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Old 10-18-20, 01:12 AM   #76
maslas
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Quote:
Originally Posted by jaop99 View Post
Terrific!!!, what are you using UNREAL ENGINE 4? Unity?

I prefer UE4, the new contract is better than the old one, you start to pay only 5% when reach 1 million USD sold.


Thanks

This project is not built collectively on one framework(game engine) and that happens on purpose. Various frameworks are used for different purposes (rendering, networking, physics, UI etc.)



The current version is using unity for real-time rendering but that is a subject that might change in the versions to come.


Yes I agree, the new UE4 terms seem better than the old one.




Quote:
Originally Posted by Badger343rd View Post
How about showing us an example of this???

Many external views with realtime action sequences are going to be used.
How about that?







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Old 10-21-20, 02:03 PM   #77
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Old 10-21-20, 02:47 PM   #78
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Thank you for posting it here! Isn't this awesome? So excited for it!
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Old 10-21-20, 08:04 PM   #79
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Originally Posted by UglyMowgli View Post
This looks amazing. Instant purchase from me and I’m so happy they included women in the game. I can’t wait to buy this. Thank you for bringing this to our attention!



PS please support macOS too and maybe even screens (map?) on a network connected iPad!
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Old 10-22-20, 09:03 AM   #80
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This looks amazing. Instant purchase from me and I’m so happy they included women in the game. I can’t wait to buy this. Thank you for bringing this to our attention!



PS please support macOS too and maybe even screens (map?) on a network connected iPad!
You're welcome! I'm just trying to help them spread the word

They are definitely going to try for MacOS support and are planning for station displays on mobile devices and a web app!
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Old 10-22-20, 09:05 AM   #81
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You're welcome! I'm just trying to help them spread the word

They are definitely going to try for MacOS support and are planning for station displays on mobile devices and a web app!
<faints in excitement>
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Old 10-24-20, 11:21 AM   #82
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Its a good concept...voice acting needs work though.You gotta get that right.
I'm excited for this title,but more for the Akula...can you show some of that?or is it still too early?
Just a suggestion but I would like to see a more thematic control interface...looks too bland(the ones that take you to the control stations,not the stations themselves)
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Old 10-26-20, 02:28 AM   #83
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Quote:
Originally Posted by Elphaba View Post
This looks amazing. Instant purchase from me and I’m so happy they included women in the game. I can’t wait to buy this. Thank you for bringing this to our attention!



PS please support macOS too and maybe even screens (map?) on a network connected iPad!



Quote:
Originally Posted by Badger343rd View Post
Its a good concept...voice acting needs work though.You gotta get that right.
I'm excited for this title,but more for the Akula...can you show some of that?or is it still too early?
Just a suggestion but I would like to see a more thematic control interface...looks too bland(the ones that take you to the control stations,not the stations themselves)

Glad you liked it...


Everything you hear and see is just a proof of concept. You are right voice acting is not going to be this.
The Akula will follow as a DLC.
Yes the UI will be more thematic you can count on that.
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Old 10-26-20, 09:59 AM   #84
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I really hope the dlc will be available upon release...
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Old 10-26-20, 10:04 AM   #85
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Great, I have a lot of interested friends. They're not actually playing DW due to the old graphics, and the mess for the MP connection via Tunngle, that's it!
I understand not playing MP because it's a headache, but to not play a great game because the graphics aren't all shiny really strikes me of entitlement and a really churlish reason not to play.

I've watched FPShazly play DW in MP and after the headaches are sorted, it's still an amazing experience. Certainly something to keep us entertained until MNW is released.
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Old 11-07-20, 02:47 PM   #86
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The planned stations (from the discord channel):

  • pilot,
  • sonar (narrowband, broadband, lofar, demon etc.),
  • nav,
  • radar,
  • radio,
  • photonics,
  • tma,
  • fire control,
  • esm,
  • tlam mission planner
We are also considering to create the skipper's quarters for crew management and there is going to be an external watch too.
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Old 11-13-20, 05:44 PM   #87
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What? No Sail/Bridge station!?

I want to smell the ocean and get some vitamin D!
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Old 11-13-20, 05:51 PM   #88
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Quote:
Originally Posted by Badger343rd View Post
I really hope the dlc will be available upon release...
What happened to buying a game for what it is... not what you hope it could be on top?
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Old 11-13-20, 06:39 PM   #89
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Why not both?
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Old 11-14-20, 04:09 AM   #90
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Default Cold Waters weapon idea

Since we are at the time of drones, that can even stay in the air for a very long time, and have sensors of various types, I can see a modern submarine having a drone that can be launched and go to the surface and then take off to reach a high altitude to do areal recon, and also one that can run quiet and go ahead of the submarine to survey mine fields and map them or the sea route, and or search for submarines without giving away the mothers subs location, is there one mod of this nature some one can make????
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