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06-02-09, 08:04 PM | #1336 |
XO
Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
Uploads: 0
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that clears it for me too ..thx both
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06-03-09, 02:41 PM | #1337 |
Gunner
Join Date: Jun 2009
Location: In your computer screen
Posts: 100
Downloads: 70
Uploads: 0
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Hello.
I want to thank you Lurker on all of your hard work that you have put into this mod. I always turn to this when I want some U-Boat action.
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OrangeYoshi |
06-04-09, 04:41 AM | #1338 |
Stowaway
Posts: n/a
Downloads:
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After I loaded a saved game while at sea I noticed there is no damage on ships when hit with a torpedo.. The ship will slow down and tilt to one side like it has been hit but there are no holes in the hull etc.. I dont know if this is to do with the mod or just because I loaded a save game at sea and it's a bug with the game.. any ideas?
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06-04-09, 08:32 AM | #1339 | |
Lucky Jack
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Quote:
That is a game bug and not a OM issue. Normally the vessel, sub or both will return to damaged state upon a saved reload but the actual damage textures will not be present.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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06-04-09, 03:43 PM | #1340 |
Swabbie
Join Date: May 2009
Location: South-Germany
Posts: 5
Downloads: 29
Uploads: 0
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Cant dock at my Homeport
Hi all, it is the 1st November 1941 and i am back with my II D from raid. But i cant dock in Kiel (Homeport). Only refuel and postpone is activ. Cant use End Patrol. Kiel has the icon with the rope, so i dont know what happens.... Greetings George
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06-04-09, 05:14 PM | #1341 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
A message was transmitted on June 16th 1941 telling to shift homeport if you are part of the 1st Flotilla. If your part of the 3rd, the message went out on 1 Oct 1941 |
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06-05-09, 08:18 PM | #1342 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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OM_Plot_V300
A new version of OM Plot is up.
The main change is the addition of FLB Sale U999 “Torpedo Dials for Attack Peri & UZO for German Boats” http://www.subsim.com/radioroom/show...08&postcount=1 along with the removal of the Sub Marker when boat is submerge. Download Link http://www.subsim.com/radioroom/down...o=file&id=1154 |
06-05-09, 11:00 PM | #1343 |
The Old Man
Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 174
Uploads: 0
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Thanks for the update and continued work.
Very big job bringing this all over from SH3 alone let alone the full game's worth of content you have had to virtually re-write. It is much appreciated. |
06-08-09, 07:02 PM | #1344 |
Sailor man
Join Date: Aug 2008
Posts: 43
Downloads: 30
Uploads: 0
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got the mod downloaded and into GME whatever it's called and uploaded it into SH4 1.5 UBM vanilla with nothing on it. whenever i try to start SH4, the blasted thing CTD's and i'm stuck scratching my head. help me?
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06-08-09, 07:46 PM | #1345 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
http://forums.ubi.com/eve/forums/a/t...5/m/5181035206 |
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06-08-09, 09:31 PM | #1346 |
Sailor man
Join Date: Aug 2008
Posts: 43
Downloads: 30
Uploads: 0
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did that bit, still crashes to desk top. even pasted it directly into the main game folders (yes, i'm THAT hardcore at times) and still crashes to desktop!
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06-08-09, 10:05 PM | #1347 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Would recommend that you provide "step by step" procedures that use to install your mods.
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06-08-09, 10:08 PM | #1348 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Quote:
Base on this statement I would recommend a "clean install" then I would recommend that you provide "step by step" procedures that use to install your mods. |
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06-08-09, 10:36 PM | #1349 |
Sailor man
Join Date: Aug 2008
Posts: 43
Downloads: 30
Uploads: 0
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1) downloaded it
2) unziped it 3) fired up JSGME 4) went to "tasks" and imported the mod 5) activated the mod by pressing the little arrows in the middle 6) closed down JSGME 7) fired up SH4 + 1.5 UBM 8) enjoyed the opening credits 9) watched progress bar go up to circa 75% loading done 10) crashes to desktop with standard warning note (the problem promt message thingy) 11) cancled that prompt 12) fired up JSGME 13) read the readme's (about 7 times) 14) returned to JSGME 15) disabled all mods (including OM) 16) re-activated OM 17) closed down JSGME 18) fired up SH4+1.5 UBM 19) (see steps 8-11) 20) fired up again via disc 21) (see step 19) 22) launched JSGME 23) disabled OM 24) copied and pasted mod folders into main game dictionary 25) fired up SH4+1.5 UBM 26) (see step 19 or 21) 27) uninstalling SH4+ 1.5 UBM 28) re-installing SH4+1.5 UBM 29) waiting for it to be done 30) reinstall JSGME 31) reinstall mods (steps 2-6) 32) fired up SH4+1.5 UBM 33) thing shows movies then quits 34) open up JSGME 35) re-activate all deactivated mods 36) works fine without monsun MODS: Fall of the Rising Sun (with carrier upgrade) Silent Fire 1.5.2 100meter nuclear torpedo and deck gun rounds Spax's german crew voices as detailed as i can get it.... Last edited by 0167; 06-09-09 at 12:26 AM. |
06-09-09, 12:56 AM | #1350 | |
The Old Man
Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 174
Uploads: 0
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Quote:
Also, FOTRS is not listed as one of the install options with OM so right there you are probably having conflicts. I am not sure of the effect of the Torpedo and Silent Fire mods you are using. You also did not mention the order you are installing the mods. Are they in the order you list there? Did OM go before or after that? I suggest dumping all the mods, put in ONLY OpMonsun and latest patches. Spax's voices is ok too. Then run it and see if it works. Then you can add other stuff and see if it conflicts. |
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