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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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Thread Tools | Display Modes |
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#121 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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I have it in game after I deleted the entire SHIV Save file and then let the game rebuild one when it was next loaded up and started a new Campaign then it worked just fine. It was the only thing that worked in getting the lightning working in every single aspect of the game.
Before I did that I could only get it in the Single missions specificly set up for that type of storm. Oh well it is midnight here I am going to play a bit before bed time. Have a great night guys and catch you tomarrow after I am up. I cleaned out my PM's so people can reach me there as well. |
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#122 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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One thing I have yet to see (8800 gts) is any kind of glare like you have in the screen shots. I get nothing at all.
Mine just doesn't look like this: ![]() or this: ![]() I get a bight area over a WIDE part of the sky, but nothing at all intense near the sun, just a big globe. Mine looks like this: ![]() The black lines show the size of the sun (to the left of the lines) What's wrong? tater |
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#123 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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tater like you are. It actualy takes away from the over all effect's I set up for the game. So does the post process filters. I can't stand those 2 effect's because they remove the natural beauty of the game effect's that can be created.
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#124 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Oh, cool!
I hated them myself, but assumed that they should be on. The readme doesn't say to turn them off, lol, just says AA should be on, etc. I think I tried the post process effects once with that mod that made it not suck. I assumed that everything should be on. Doh! Checking the goodness now! tater |
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#125 |
XO
![]() Join Date: Mar 2007
Posts: 411
Downloads: 1
Uploads: 0
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Is anyone sure the hollywood effect works? I thought that made people fly off the ship, but the folder contains ONLY wav files.
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#126 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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I will post the download for the missing file in just a few it will be at the bottom of the main thread page
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#127 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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#128 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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that is a temperary file BTW because the zone's file is being reworked with a ton of new effect's will let you know when the new one is ready.
Tater are all of your slider settings maxed out? okay here is what my PC is set at: Antialiasing 4x Antisotropic Filtering 4x and the game like this: 1280x1024 5;4 60hz All sliders but gamma set to max and these box's on: Light Shafts / Environmental Effects / Volumetric Fog / 3D Ship Wakes / Detailed Wave Ripples / Ship Normal Maps / Ship Caustic Effects / Texture Quality High / Vertical Sync |
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#129 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Same check boxes, I think a couple of the other sliders aren;t to max since they seems land related, not ship related. Will check.
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#130 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Maxed em all out just like yours, the sun is whiter, but other than that identical to the first picture I posted above.
I'm running at 1280x960, 4AA, 4AF |
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#131 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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not as clean or as smooth as mine like your filters are still on.
What kind of video card do you have? DAA never mind I see it posted further up Did you let the program that comes with the video card set up your PC and monitor for best quality? Plus my immage settings are set for high quality as well on the card's. Remember I am running DUEL factory over clocked SLI PCI Express Card's I am running 1280x1024 at 5;4 60hz I match up the games to what I am running my monitor at on desk top level Last edited by leovampire; 09-22-07 at 12:16 AM. |
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#132 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Yeah, I did let it optimize. I don't have the very latest drivers, but I only built the machine a couple months ago, and it didn;t seem broken, so I elected not to fix it.
I'm using stock sub skins though right now. I tried at yuor 5:4 resolution (1280x1024) no change. So an 8800GTS won't show the glare? tater |
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#133 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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holtz is running a 7900gts and has this:
![]() something is wrong on my end. Mine: http://files.filefront.com/highsunjpg/;8612542;/fileinfo.html" title="highsun.jpg" |
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#134 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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One of my card's bit the dust and had to get them to give me a new one.
The card Holtz has is my old cards before these and ya they run nice! |
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#135 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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