SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-02-14, 04:45 AM | #121 |
Ace of the Deep
Join Date: Dec 2003
Posts: 1,006
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02-02-14, 05:29 AM | #122 | |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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Quote:
I agree with this, in any case. 'Subsim' doesn't sound terribly appropriate to any space organization I can think of, in any case, so it's a bit hard to justify on the in-universe side as well.
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Current Eastern Front status: Probable Victory |
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02-02-14, 06:05 AM | #123 | |
Navy Seal
Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
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Quote:
https://en.wikipedia.org/wiki/Hanse
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Putting Germ back into Germany. |
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02-02-14, 07:40 AM | #124 |
Lucky Jack
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02-02-14, 11:03 AM | #125 |
Navy Seal
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I second that motion.
A non-trading specific name gives us more room when it comes to activities |
02-02-14, 04:36 PM | #126 |
Fleet Admiral
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Yup sign me up.
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02-03-14, 12:18 PM | #127 | |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Quote:
Righto, didn't really mean to force anything but I do want to move it along, so: https://robertsspaceindustries.com/orgs/SSBN I'd appreciate any comments and thoughts. I tried giving it some flavor in the history, manifesto and charter bits but obviously it's a first draft. PM or post your player handle (prolly best PM) and I'll send invites, or just send in an application.
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Contritium praecedit superbia. |
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02-03-14, 02:12 PM | #128 |
Navy Seal
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Love the name
I'll send my aplication as soon as I have exhausted all terrestrial options. Hard to grow my tomatoes in space |
02-08-14, 02:40 AM | #129 |
Admiral
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The only thing that can not be changed later is the UID, so the name, the type etc can be ammended later...we dont have to agree on all the bits and pieces now.
The UID can be SUBSIM and then later be named "SUBSIM Merchants"
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"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
03-09-14, 03:59 AM | #130 |
Admiral
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Some great skins for the ships are turning up:
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"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
03-10-14, 10:24 PM | #131 |
Electrician's Mate
Join Date: Jul 2011
Posts: 132
Downloads: 2
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what's the point of wings if they don't provide lift? what's the point of lift in space?
their ship designs are so unbelievably stupid, i don't know how they could have just went with it. "lets make a deep, sophisticated space sim...and put cliched wings everywhere!!" *sound of a piece of **** slapping on the side of a wall* *facepalm* |
03-11-14, 12:37 AM | #132 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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Heat radiators.
There isn't, but since these ships are supposed to be capable of entering the atmosphere and landing on planets, I really don't see the problem...
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Current Eastern Front status: Probable Victory |
03-11-14, 10:01 AM | #133 |
Navy Seal
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03-11-14, 01:52 PM | #134 |
Lucky Jack
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03-11-14, 02:58 PM | #135 |
Admiral
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Yup! They are supposed to land as well...
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"I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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