SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-11-16, 12:33 PM | #1291 | |
Seasoned Skipper
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ftp://Maik:Woelfe@hartmuthaas.no-ip....IAMBECOMELIFE/ ftp://Maik:Woelfe@diskstation.gn7vmw...IAMBECOMELIFE/ Use Internet Explorer,FireFox or FTP Client for Download!!! So Long Maik |
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06-11-16, 01:33 PM | #1292 |
Watch
Join Date: Mar 2013
Posts: 30
Downloads: 40
Uploads: 0
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Thank you!
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06-23-16, 12:56 AM | #1293 |
Watch
Join Date: May 2015
Posts: 17
Downloads: 1365
Uploads: 0
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convoy problem
I loaded these outstanding mods into data/sea and they appear in the recog manual, but they never appear in any convoy. Is there a cfg where convoys are located in Data? Just puzzled
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08-30-16, 09:07 AM | #1294 |
Sea Lord
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To install MFM skin pack you have to put it in commander files or through JGSME?
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08-30-16, 09:54 AM | #1295 | |
Samurai Navy
Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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obtain many generic entries. This will certainly help. The new ships are not skripted on the campaign without some help. However, you should have some...
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08-30-16, 12:48 PM | #1296 |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
Posts: 924
Downloads: 1404
Uploads: 0
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SH3 commander
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
08-31-16, 02:12 AM | #1297 |
Sea Lord
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02-08-17, 12:43 AM | #1298 |
Lieutenant
Join Date: Nov 2009
Location: Ellinwood, Kansas
Posts: 260
Downloads: 259
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Kapitanleutnant Rapp, Kommandant U-45 |
02-08-17, 06:03 AM | #1299 |
Growing Old Disgracefully
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Hi Guys
I have just downloaded MFM to check it out. Unzip the File Open the folder. You will see 11 folders each containing a mods description. Choose the mod you wish to use by highlighting it. Copy and paste it to your JSGME mods folder. That should work. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
02-20-17, 06:26 PM | #1300 | |
Silent Hunter
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https://www.facebook.com/WolvesoftheKaiser/ |
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02-20-17, 06:38 PM | #1301 |
Silent Hunter
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COMING SOON: MERCHANT FLEET MOD v 3.3
An announcement: after a long hiatus I have started work on the Merchant Fleet Mod v3.3. Before you get too excited, this mod is intended as an interim solution....it is my attempt to correct the most glaring defects from the Merchant Fleet Mod 3.2: -Tankers will have engine rooms and fuel bunkers in the correct position -Hitpoints reduced so that most ships sink with between 1-3 torpedo hits -Mass for certain ships corrected so they do not lag behind in convoy -Possibly, heavier armament for some ships after 1942 -Slightly greater variety in armament types -Armor reduced from ~15cm to 1-3 cm to represent unarmored ship structure (again, this was a reason for difficulty in sinking. In reality, cargo ship plates are 1" thick, give or take. Older ships will have about 1cm to represent rusted hull plates. Modern ships will tend to have 2-3cm armor to represent new steel plates.) What MFM 3.3 IS NOT: This mod will NOT feature new ship models, new cargo, new crew figures, new weapons, or any bells and whistles. It is intended to improve "craftsmanship". Basically, the gaol is to improve gameplay for stock SH3 and supermods other than NYGM and to "hold you over" until I create my new cargo ship mod for the Silent Hunter series. Yes, there WILL be a full fledged replacement MFM, to replace all my now obsolete ship models. But this is not it. Again, it is an attempt to clean up defects from when I rushed this mod into production years ago. As such it will be released pretty soon. Work on improving the tanker compartments is going quite smoothly.
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https://www.facebook.com/WolvesoftheKaiser/ Last edited by iambecomelife; 02-20-17 at 07:25 PM. |
02-21-17, 03:39 AM | #1302 |
Silent Hunter
Join Date: Nov 2002
Location: London. UK
Posts: 4,140
Downloads: 278
Uploads: 0
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@IABL
This is great news mate. Can't wait for both the update and the new version Best regards. Fubar2Niner |
02-21-17, 03:47 AM | #1303 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,391
Downloads: 856
Uploads: 0
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02-21-17, 06:32 AM | #1304 |
Commodore
Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
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Himmel, sukeltakaa! |
02-21-17, 08:20 AM | #1305 |
Sea Lord
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@IABL
Great News So you also examine your models for duplicated IDs or UV mapping issues? |
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