SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-15-12, 02:25 PM   #1246
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
Posts: 992
Downloads: 91
Uploads: 0
Default

Quote:
Originally Posted by Trevally. View Post
Quote:
Originally Posted by Antar View Post
Do you plan change the 'end of war' date to 15.08.1945 (end of Japan military activity)?
Sorry - Im not sure I know what you mean
Ekhm, end of war (end of campaign) is at 8 may 1945 - but in Europe only.
But if you plan add "Op. Monsun" scenarios they should finish at end of war at Pacific theatre: 15 Sep 1945.
__________________

PL_Andrev is offline   Reply With Quote
Old 05-15-12, 02:38 PM   #1247
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by Antar View Post
Ekhm, end of war (end of campaign) is at 8 may 1945 - but in Europe only.
But if you plan add "Op. Monsun" scenarios they should finish at end of war at Pacific theatre: 15 Sep 1945.
Yes, I know what you were meaning by that.
What I did not understand was this

Quote:
What can I say... lol...
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 05-15-12, 03:08 PM   #1248
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

Quote:
Originally Posted by Antar View Post
Ekhm, end of war (end of campaign) is at 8 may 1945 - but in Europe only.
But if you plan add "Op. Monsun" scenarios they should finish at end of war at Pacific theatre: 15 Sep 1945.
This is not true. Non of german U-Boats with german crew did not continue in battle after May 1945.
__________________
U-552
Tiger
IDF
Sepp von Ch. is offline   Reply With Quote
Old 05-15-12, 04:11 PM   #1249
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Testing refueling for the long voyage


Looks like I can change the name within the roater cfg
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 05-15-12, 10:59 PM   #1250
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
Posts: 992
Downloads: 91
Uploads: 0
Default

Quote:
Originally Posted by Josef von Posorschitz View Post
This is not true. Non of german U-Boats with german crew did not continue in battle after May 1945.
Yes, this is not true, but this is free campaign - maybe player wants to play for japanese honour and glory?
__________________

PL_Andrev is offline   Reply With Quote
Old 05-16-12, 12:10 AM   #1251
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Trevally. View Post
Testing refueling for the long voyage
Looks like I can change the name within the roater cfg
Nice and promising screenshot, Trevally!

Quote:
Originally Posted by Antar View Post
Yes, this is not true, but this is free campaign - maybe player wants to play for japanese honour and glory?
Yes Antar, nice idea, but technically not feasible, I think: some weeks ago Trevally told me that "the final years" has to be the last campaign, so "monsun gruppe" shoud finish before 1/7/44. There cannot be two different endings, and campaigns cannot overlap.
gap is offline   Reply With Quote
Old 05-17-12, 09:32 AM   #1252
stephanov
Nub
 
Join Date: Mar 2010
Posts: 3
Downloads: 85
Uploads: 0
Default little problem

Hi guys, sorry to trouble you...I hope this is the right place to post:

Problem: Cannot pick mission since "Request mission" tab is not present under the mission description

Mods:

MightyFine Crew Mod 1.2.1 Stock faces=1
Dynamic Environment SH5 Basemod (normal ) V2.1=2
SteelViking's Interior Mod V1.2=3
FX_Update_0_0_19_ByTheDarkWraith=4
IRAI_0_0_37_ByTheDarkWraith=5
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5=6
NewUIs_TDC_6_9_0_ByTheDarkWraith=7
Trevally Automated Scripts v0.6=8
Equipment_Upgrades_Fix_v1_4_byTheBeast=9
No magic skills v1.5 MCCD compatible=10
MCCD_1.04_MFCM_1.2.1_compatible=11
Stormys DBSM SH5 v1.3 Basemod=12
OPEN HORIZONS II_full v1.8=13
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.8)=14
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11=15
Reduced Mission Tonnage v02=16
No Damn Bubbles, No Damn Halo Mod=17

Additional info:

Did the tutorial. After the tutorial picked the "British Coastal Shipping" mission via the "Request Mission" tab and got a "Patrol Area" mission. Completed mission and the "Coastal Shipping" tonnage objective in one go, sinking 25k< tons (Reduced mission tonage v2). Waited until base changed from kiel to wilhelmshaven and ended the patrol in wilhelm.

Now I see the "British Coastal Shipping" completed but I can't pick the other mission in the atlantic...no "Request mission" tab can be found under the mission description.

P.S. I am using a legitimate copy with the aforementioned mods.
stephanov is offline   Reply With Quote
Old 05-17-12, 11:56 AM   #1253
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Hi stephanov

To fix your issue you need to remove "Reduced Mission Tonnage v02=16" from your mod list and start a new career

I do not know this mod "Reduced Mission Tonnage" where did you install it from? I do not think it will work with OHII

__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 05-17-12, 12:55 PM   #1254
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by Trevally. View Post
I do not know this mod "Reduced Mission Tonnage" where did you install it from? I do not think it will work with OHII

It's only for stock campaign.. - http://www.subsim.com/radioroom/showthread.php?t=164449
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 05-17-12, 03:18 PM   #1255
stephanov
Nub
 
Join Date: Mar 2010
Posts: 3
Downloads: 85
Uploads: 0
Thank you mates. I think that you are correct. More than that, it seems that after I disabled the "reduced tonnage" I could even load a game at sea .

P.S. If I were Ubisoft I would divert 60% of the profits to you guys...for making the game playable and enjoyable.
stephanov is offline   Reply With Quote
Old 05-17-12, 03:42 PM   #1256
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Quote:
Originally Posted by stephanov View Post
..I could even load a game at sea .
Don't do it.. You should start a new career, as said Trevally
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel

Last edited by volodya61; 05-17-12 at 04:14 PM.
volodya61 is offline   Reply With Quote
Old 05-19-12, 02:07 PM   #1257
Burstar
Watch
 
Join Date: Jun 2007
Location: Canada
Posts: 28
Downloads: 155
Uploads: 0
Baltic Operations no credit for ships?

Hi Trevally,

I'm having an issue with sinking polish ships after requesting the Baltic Operations mission at campaign start.

Just started playing SH5, but it seems like I'm not getting credit for sinking ships within the patrol area. Log is accurate. Heres a pic:



* Two ships are hidden by the "Baltic operations" descriptor bubbles.
Mods:
Generic Mod Enabler - v2.6.0.157
[C:\Program data\Silent Hunter 5\MODS]

RemoveLogoIntroTheDarkWraith
sobers green spinning thing SH5
FX_Update_0_0_19
NewUIs_TDC_6_9_0
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
IRAI_0_0_37_ByTheDarkWraith
Dynamic Environment _Basemod (realistic version) V2.1
Dynamic Environmental Colors (realistic) V2.1
Dynamic Environment Sleet For Winter Campaigns V2.1
Dynamic Environment Shallow Waters V2.1
Dynamic Environment Shallow Waters V2.1 Patch
Dynamic Environment Atlantic Floor V2.1
Pascal-Crew-Uniforms. 12.2011
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 optional always shouting WO in normal mode
Stormys_DBSM_additional_creaks_and_noises_1.0
OH - Harbour_Environment_Enhancement v0.5
OPEN HORIZONS II_full v1.8
OHII_traffic_speed_Fix_v2
OH II Minefield map for TDWs Ui
OH II v1.8 - Mines_Subnets_hydro_Detect TDW
OHIIv1.8 Full patch2 - Copy
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
SubFlags_0_0_8_byTheDarkWraith
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
Accurate German Flags
Lifeboats_v2.11_SH5
EQuaTool 01.01 by AvM - Large Style
sobers 3D deck spray mod V7
DC_Water_Disturbances_v2_0
Church's Compass Dials Mod v2.2 - Option Two
NOZAURIO'S SKIN (No Emblem) v-1.0.0
sobers better terrain v3 SH5
Small_trees_SH5_V1
sobers see thru wake fix
Window_Lights_Redone_V1
Reworked Morale and Abilities v.1.01
sobers NO water drops V1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers darker ship bow spray
sobers best ever fog V12 SH5
Cerberus62 Corrected Depth Charge Projector 1.0
TDW_AI_sub_crew_1_0_2
NewUIs_TDC_6_9_0_New_radio_messages_German
NewUIs_TDC_6_9_0_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_6_9_0_Real_Navigation
IRAI_No_Hydrophone_On_Surface_No_Aircraft_Spotting _1_1_0
Dynamic Environment Skycolor Hotfix #1 V2.1
Dynamic Environment Undersea (temperate and polar) V2.1
Fuel Gauge WoGaDi_SteelViking's Interior


What is wrong?

Burstar is offline   Reply With Quote
Old 05-19-12, 02:55 PM   #1258
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Hi Burstar

This is most odd

Can you open your captains log again and check out what the 5 ships that you sank were? They look like small type 108 ships.
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 05-19-12, 03:00 PM   #1259
volodya61
Ocean Warrior
 
volodya61's Avatar
 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0


Default

Maybe you need some fix for this:

Quote:
OH - Harbour_Environment_Enhancement v0.5
OPEN HORIZONS II_full v1.8
Because OH - Harbour_Environment_Enhancement v0.5 is not for OPEN HORIZONS II.. It's for Open Horizons - last year's version

Maybe I'm wrong .. sorry for it

PS: and you don't need this - Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
if you using Reworked Morale and Abilities v.1.01
__________________
.
Where does human stupidity end?

.


El sueño de la razón produce monstruos © - and for some people awakening will be cruel
volodya61 is offline   Reply With Quote
Old 05-19-12, 03:32 PM   #1260
Burstar
Watch
 
Join Date: Jun 2007
Location: Canada
Posts: 28
Downloads: 155
Uploads: 0
Default

Quote:
Can you open your captains log again and check out what the 5 ships that you sank were? They look like small type 108 ships.
1) N3SA1 Small Merchant 1851 (tons)
2) N3SA1 Small Merchant 1856
3) Uekel Small Passenger 1723
4) SV Medium Freighter 7703
5) Hog Island Type A Freighter 4172

Thanks for the help guys
Burstar is offline   Reply With Quote
Reply

Tags
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:27 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.