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02-11-09, 07:14 AM | #106 |
Sailor man
Join Date: Jun 2007
Location: Minsk, Belarus
Posts: 43
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main problem in addition of new units is interfaces! this very hard things and only one man in our team can do it(((
if you have some ideas about changing O.Perry 3d-model, please let me know (i'll do smth, of course, if it possible to do)) about AIP: it bases (in game) on nuclear submarine engine. it gives us posibility to use towed-array and AIP-engine. it means, we have conventional submarine with nuclear engine! but range and speed are limited. about 214: why? firstly:we have many SSK's: Kilo, Lada, Harushio, Collins, 212. many subs are copying others secondly: it very hard to create normal interface( about virginia: this sub has red color scheme, its finally, as i know |
02-12-09, 03:06 AM | #107 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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dyshman you're the man.
If I weren't so ugly I would have proposed you
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02-14-09, 09:00 PM | #108 |
Master of Defense
Join Date: Mar 2000
Posts: 1,502
Downloads: 125
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Any ETA on the next version?
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02-15-09, 01:52 AM | #109 | |
Admiral
Join Date: Apr 2005
Posts: 2,320
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Quote:
Most probably around march. |
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02-15-09, 06:35 AM | #110 |
Silent Hunter
Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Hey I can live through March I think . Thanks for the information.
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02-15-09, 07:40 AM | #111 |
Sea Lord
Join Date: Feb 2004
Posts: 1,945
Downloads: 220
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Some very pretty models. .............but I hope that when we move beyond Beta,
the intelligence of the torpedo doctrines will have been improved. Hope someone will take a long hard look.
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Liberty, Equality, Fraternity Last edited by Bellman; 02-15-09 at 08:10 AM. |
02-19-09, 09:30 AM | #112 |
Watch
Join Date: May 2003
Posts: 17
Downloads: 3
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I posted this also in another thread. What about modeling for fire damage???
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02-19-09, 09:36 AM | #113 | |
Admiral
Join Date: Apr 2005
Posts: 2,320
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Quote:
How are you going to mod something that isn't even contemplated by the simulation engine itself ? |
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02-23-09, 12:02 AM | #114 | ||
Subsim Diehard
Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
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Here are a few questions to the RA design team.
1) Was the team able to fix DSRV bug? I see that the launch is fixed, but the return is still bugged. (doesn't land back on the submarine) 2) Would the RA team be able to add a 'camera turret' to the MH-60, in the same way it did for the KA-27? Would be a nice addition. 3) How diffulcult would it be to add voice triggers such as adding a "waypoint reached" voice trigger for submarines (the way the MH-60 and P3 already have]. Or even a "steady on depth" voice trigger similar to the "steady on course" voice trigger already exist. Is it possible? Quote:
Quote:
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"Seek not to offend or annoy... only to speak the truth"-a wise man |
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02-24-09, 08:43 AM | #115 |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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I was wondering will there be any addons such as the walrus class submarine for the dutch navy? Really dont understand whey left out the dutch navy anyway.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
02-24-09, 02:06 PM | #116 |
Ocean Warrior
Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
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The Walrus class is already ingame, and so are the Netherlands.
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02-24-09, 02:35 PM | #117 |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
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Is that so? Not so in vanilla dw i think. I think taiwan is modeled and they do use a dutch sub.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
02-24-09, 03:20 PM | #118 |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
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Also in the current version of the mod are the 688 flight 1 & 2 playable? If so do the dive planes on the conning tower move? I mean really which one is more beatifull for the eyes the 688 like the one in hunt for the red october? Or the 688i? Ill go for the flight 1 & 2 ,s. Also will this mod be albe to fix the dsrv ? I really miss rescue mission like they had in 688i h/k
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we live we die but death does not ends it. Jim Morrison 1943-1971 Last edited by oscar19681; 02-24-09 at 03:46 PM. |
02-24-09, 10:33 PM | #119 |
Ocean Warrior
Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
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Yep, the Netherlands and the Walrus-class are included with RA, along with a playable 688 Flt I. (Flight II is AI-only) There's also about eleventy billion other things included with RA.
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02-25-09, 12:58 AM | #120 | |
Ocean Warrior
Join Date: Mar 2004
Location: USA
Posts: 2,552
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Quote:
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reinforce alert |
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