![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#91 |
Ace of the deep .
|
![]()
How do i get my wasd keys back to move around ? I hate the arrow keys . Great mod btw .
|
![]() |
![]() |
![]() |
#92 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
You want also synchronise NewUI`s options file in that case because of maybe conflicting NewUI`s keys regarding your changes with Setkeys in commands.cfg and so on. ![]() SDBSM`s optional NewUI`s options file is a good base regarding customizing it for your whishes while using SDBSM. This file have allready some important parameters for SDBSM set (for example the diesel startup procedure sample timer). as SDBSM use the commands.cfg for playing many sounds, i had to made a decision what keyborad layout i should use for it. While many of us are more used to the good old SH3 layout (by the way it is very comfortable resting your left lower arm on the table while using the arrow keys for movement ![]() EDIT: ...while the file format did`nt changed since SH3, you can use SETKEYS also for SH5, find it here on Living Silent Hunters mod tool Page: http://www.lsh3.com/v5/tools.html
__________________
Stormy...... Last edited by Stormfly; 03-16-12 at 03:40 AM. |
|
![]() |
![]() |
![]() |
#93 |
Sailor man
![]() Join Date: Sep 2007
Location: Elche, Spain.
Posts: 43
Downloads: 196
Uploads: 0
|
![]()
Hi! Rubini. Could you create this scrip?
Quote: Originally Posted by Dwail ![]() Hi, Stormfly. Am I another time!!. Sorry if only comment for problems. This is the situation: In my "commands.cfg" : ********************************** [Cmd436] Name=Toggle_battle_stations Contexts=1 HasDelayedExecution=Yes Key0=0x42,s,"B" ;(Shift+B) Sound_0=ELO_Weapon,MC_CR_SO_01_A (sound for activate battle stations) *********************************** Sound_0=ELO_Weapon,MC_CR_SO_03 *This line add for me, contains the correct sound to deactivate battle stations. But I don't know if is possible incorporate this line to [Cmd436]. I'd like this: - first push of key (shift+b) for toggle_battle_stations (on) with Sound_0=ELO_Weapon,MC_CR_SO_01_A - second push of key (shift+b) for toggle_battle_stations (off) with Sound_0=ELO_Weapon,MC_CR_SO_03 If possible do it? How? ************************** yes i was after that long time ago, it is a known problem... ...there is only one command for battlestations which is toggleing it, there are no seperate commands for battlestations on or off. but there are maybe 1 old and possible 1 new solution after what we have discovered so far: 1. dont use the key at all, use the weapons officer`s dialog menue. 2. connect the keystroke command with a script (as Rubini did for commanding the crew to go up or below the cunning tower), which can check if crew is on battlestions or not, then you can use the script to play the sounds accordingly. (maybe you just need to add a crew script, which have the exact name as the command). ![]() example: if Wp:Isbattlestations() then or something similar. |
![]() |
![]() |
![]() |
#94 |
Watch
![]() Join Date: Feb 2011
Posts: 23
Downloads: 161
Uploads: 0
|
![]()
Just to inform you that this mod is not compatible with NewUI 7.1.0. Hydrofollowtarget doesnt work when this mod is enabled...
|
![]() |
![]() |
![]() |
|
|