SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-13-14, 02:51 PM | #1006 | |
Seaman
Join Date: Oct 2009
Posts: 33
Downloads: 289
Uploads: 0
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Quote:
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07-16-14, 01:39 AM | #1007 |
Soundman
Join Date: Feb 2012
Posts: 146
Downloads: 39
Uploads: 0
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When will V.6 be ready?
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07-22-14, 12:46 PM | #1008 |
Seaman
Join Date: Mar 2010
Posts: 39
Downloads: 36
Uploads: 0
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Short answer: when it's done.
Long answer: The team had minor hiccups with real live stuff, but they are working on release candidate number 4 already, so my guess is that they will run out of bugs to squash eventually (until lsh6 is released to the public that is). So just be patient, they are working on it, they just don't have anything new to tell you. |
08-01-14, 01:33 AM | #1009 |
Nub
Join Date: Apr 2010
Posts: 2
Downloads: 158
Uploads: 0
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Nice Job. V5 is very nice! Keep it up!
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08-06-14, 07:16 PM | #1010 |
A-ganger
Join Date: Jul 2007
Posts: 77
Downloads: 32
Uploads: 0
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This is a great mod.
Running Win7, 64bit. Are there any ways to increase my screen resolution to 1680x1050? Or increase the graphics settings? I tried this mod. It worked before I installed LSH but not after. http://www.silenthuntermods.com/foru...hp?topic=394.0 |
08-06-14, 07:33 PM | #1011 | |
A-ganger
Join Date: Jul 2007
Posts: 77
Downloads: 32
Uploads: 0
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Quote:
Anything I can do to ramp up the graphics? |
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08-09-14, 08:20 PM | #1012 |
A-ganger
Join Date: Aug 2009
Location: 51° 31′ N, 7° 28′ E
Posts: 76
Downloads: 158
Uploads: 0
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Default uboat renown price
Hi, i cannot find the section in the config files for the boat price.
I want to play with the default Values. I think 100 points for any uboat is not a challenge. Can anyone tell me where to look? |
09-08-14, 03:31 PM | #1013 |
Machinist's Mate
Join Date: Jun 2012
Location: Lithuania
Posts: 126
Downloads: 154
Uploads: 0
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Hello how to remove colored tails from ships in navigation map?
I use LSH3 5.1 and olc gui for lsh3, the contacts are black but the tails are colored still... i want it gone or be black.. Anyone |
09-08-14, 03:40 PM | #1014 | |
Commander
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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Quote:
could please post your list of activated MODs? Regards Blueduck |
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09-08-14, 05:56 PM | #1015 |
Machinist's Mate
Join Date: Jun 2012
Location: Lithuania
Posts: 126
Downloads: 154
Uploads: 0
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_LSH3_V5
_LSH3_V5.1 _LSH3_V5.1__Bunkerstart Sh3_volumetric_clouds&fog_V2.2 New_clearsky_clouds _DX9HiResFix Torpedo damage Final ver2.0 _LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal _LSH3_V5.1_SLS_Spezialeffekte-Gross _LSH3_V5.1__Rotating-DF-Antenna_V3 _LSH3_V5.1__Dunkles-Erkennungshandbuch _LSH3_V5.1_GUI_OLC _LSH3_V5.1_GUI_OLC_Typ-VII-Dials _LSH3_V5.1__ExtendedChallenge _LSH3_V5.1__ExtentedChallenge_BlackContacts |
09-09-14, 04:12 AM | #1016 | |
Commander
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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Hello CaptJulius,
if the MOD-List you posted is in the order of activation there should be no Problem because both ExtendedChallenge-MODs are activated at last. Quote:
With the following MOD-list I tried SingleMission Barham and started a new career 1939 in the "Erprobungsstelle". In both tests the tails were black. MOD-List: _LSH3_V5 _LSH3_V5.1 _LSH3_V5.1__Bunkerstart _LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal _LSH3_V5.1_SLS_Spezialeffekte-Gross _LSH3_V5.1__Rotating-DF-Antenna_V3 _LSH3_V5.1__Dunkles-Erkennungshandbuch _LSH3_V5.1_GUI_OLC _LSH3_V5.1_GUI_OLC_Typ-VII-Dials _LSH3_V5.1__ExtendedChallenge _LSH3_V5.1__ExtentedChallenge_BlackContacts I do not know which files are changed by these three MODs: Sh3_volumetric_clouds&fog_V2.2 New_clearsky_clouds Torpedo damage Final ver2.0 Regards Blueduck |
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09-09-14, 04:43 PM | #1017 |
Machinist's Mate
Join Date: Jun 2012
Location: Lithuania
Posts: 126
Downloads: 154
Uploads: 0
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Hello blueduck thanks for helping, i have fixed the problem, just had messed up my mod list by mistake.. now working all good.
I have one more question is there any way to enable free camera on bridge using LSH3 5.1 |
09-15-14, 09:09 AM | #1018 |
A-ganger
Join Date: Aug 2009
Location: 51° 31′ N, 7° 28′ E
Posts: 76
Downloads: 158
Uploads: 0
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Not to release a mod because of bugs is very honest and noble. I wish some developer (cough ubisoft) would fix their bugs before releasing software (cough sh5)
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09-15-14, 10:59 AM | #1019 |
Predator of the sea
Join Date: Nov 2012
Location: England
Posts: 139
Downloads: 6
Uploads: 0
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I will also wait untill it is ready only then will I install SH3 on my desktop
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09-18-14, 11:51 AM | #1020 |
Machinist's Mate
Join Date: Jun 2012
Location: Lithuania
Posts: 126
Downloads: 154
Uploads: 0
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How to start a 1939 career with type XXI sub? I have messed with Flotilla.cfg and achieved nothing
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