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Old 01-25-12, 01:06 PM   #976
Poacher886
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Ok thanks....

Memory usage is 2.5Gb when running inside bunker (Keil), is the only link to the 4gb patch via Rapid share? as i would have to open an account with them to download??
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Old 01-25-12, 01:20 PM   #977
Trevally.
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see here for 4gig patch http://www.ntcore.com/4gb_patch.php
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Old 01-25-12, 02:50 PM   #978
Poacher886
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Thanks guy's, i've downloaded the 4gb patch and installed..it did'nt make a difference, which was kind of what i expected....

...however, removing DBSM's 1.3 basemod and optional extras did make a difference, and now my watch crew are back where they should be,.!"!

This is strange, as i been playing with this mod previously without any issues, and to be honest its such a good sound mod, i really need to work out what is wrong with it!

Strange how a sound mod is effecting the watch crew!!?
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Old 01-25-12, 05:02 PM   #979
CraBBMan
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I got a CTD last night while near Scapa Flow, and i can't load my saved game now.
My guess is that it's happening because there are many units nearby.
Everytime i load that save i see a game for the moment and than CTD.
This isn't the first time this is happening with my list of mods, that's why i have 2 saves.

I could load the previous one but i sinked 4 ships already.

My current mod list (unchanged since i started a campaign), 4gb patch is used:

Code:
Generic Mod Enabler - v2.6.0.157
[D:\Ubisoft\Silent Hunter 5\MODS]

Accurate German Flags
No Damn Bubbles, No Damn Halo Mod
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
MightyFine Crew Mod 1.2.1 Alt faces
sobers_realistic_underwater_FX2
A Fistful of Emblems v1.51
Critical hits 1.1 Torpedos
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
IRAI_upgrade_to_v_0_0_31
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_spotting
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
Church's Compass Dials Mod v2.1 - Option Three
Trevally Automated Scripts v0.6
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Harbour & Kiel Canal Pilot v2.8
Nauticalwolf's_Torpedo_Textures_v1.2
OPEN HORIZONS II_full v1.6
DBSM_Music_1_0_4
Church's NavMap v1.0 - Blue Waters
Speech Recognition_MiTons_NewUI_Editon_v0.4_english
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
OH II  Campaign Radio Messages v4
EQuaTool 01.01 by AvM - Large Style
EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools
Critical hits v 1.2
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
I monitored cpu and memory while the game is loading and nothing unusual is happening, so my system still has available memory.

Please advise me what can i do to avoid this?
Thanks
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Old 01-26-12, 01:25 PM   #980
Silent Steel
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Quote:
Originally Posted by Poacher886 View Post
Thanks Guy's, still having problems!!
'...with there arms out-streched....i've already checked them for contraband before they got on-board'
This sounds like a lack of memory issue indeed. Try adjusting your graphics settings, AA in particular.

Looking through your list I can't see why it shouldn't work, except for the following minor remarks;

...
FX_Update_0_0_19_ByTheDarkWraith
<< This one keeps me awake at night as there seems to be an endless variety of possible positions for it. All claimed to work well
...
Harbour Addition Environment Enhancement MOD v0.5 - Open_Horizons
<< Add this one her, right before Open Horizons II. DL here; https://rapidshare.com/files/3325437...en_Horizons.7z
OPEN HORIZONS II_full v1.6

...
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Old 01-27-12, 04:07 PM   #981
LcSummers
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Hi community,

i have a large (i mean large) amount of mods. There are many good ones but i dont know in wich way i do have install them cause i have CTDs. (bold mods are installed). At the moment i cant play as there are to many CTDS

Wich one do i have to delete, wich do i have to install?


ITS really huge. IS there somebody who will or can help me?

So i have inserted the list.




Critical hits 1.1 Torpedos=1
Critical hits v 1.1=2
No lock text mod=3
Drifter's Brown Interface Colors v1.0=4
DiveDepthFix_by_coasterdigi=5
AilSmoke 1.7=6
Black-white_crosses=7
Azs_Caustic_Mod=8
ImprovedWaves_Improved Pitch&Roll=9
Interior working dials v1_21=10
Lite_Campaign_LC_1.21_-_GER=11
Torpedo Splash=12
Azs_Underwater_Mod=13
Custom Capt photo, Emblem, no crosshair, and awards=14
Conus' Graphic Mod 1.1=15
Accurate German Flags1.1=16
Free Cam Tweak 1.1 - Regular=17
Brunsbuettel_Mod_v1_1=18
Capthelms Lighting Effects mod=19
Environment Real - Revision_2=20
sobers base wave mechanics V15 SH5=21
Shadow Improvement Mod=22
FX_Update_0_0_19_ByTheDarkWraith=23
NewUIs_TDC_6_7_0_ByTheDarkWraith=24
NewUIs_TDC_6_7_0_ERM_Reaper7_NightVision=25
NewUIs_TDC_6_7_0_New_radio_messages_German=26
NewUIs_TDC_6_7_0_No_Snorkel_Exhaust_Smoke=27
NewUIs_TDC_v6_7_0_patch_1=28
Krauters Automated Scripts (v5_0_0 compatible)=29
IRAI_0_0_30_ByTheDarkWraith=30
IRAI_0_0_30_No_Aircraft_Spotting_At_Depth=31
IRAI_0_0_30_No_hydrophone_on_surface=32
Sub_Exhaust_1_0_5_byTheDarkWraith=33
SubFlags_0_0_6_byTheDarkWraith=34
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120=35
Cerberus62 Historical Ship Equipment 1.3=36
AilBubbles 1.0=37
AilDeckwave 1.0=38
AilImpurity 1.2=39
Cerberus62 Additional Merchant Ships 1.1 (Part 1)=40
Cerberus62 Additional Merchant Ships 1.1 (Part 2)=41
A Fistful of Emblems v1.51=42
Capthelms SH5 Audio Mod=43
Damage assessment 1.1=44
WoGaDi Mod BetaSix=45
Wooden_Lifeboats_Mod_1.1=46
Ail White Interior 1.0=47
Fix for bearing sound (german speechpack)=48
Fix for digits (german speechpack)=49
Speech fixes and additions (german version)=50
new_KM_binos=51
EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools=52
EQuaTool 01.01 by AvM - Kriegsmarine Woody Golden Style=53
Flags=54
Less Annoying Footsteps=55
Naights Submarine Textures (internal) V1.1=56
North Atlantic Green 1.1=57
R7 HiRes SteelVikings Optics=58
Realistic ammo amount for AA and deck guns=59
Reboot's Hot Soup 1.1=60
SD_MapLocationNameFix_v1_2=61
SD_NewMapColors=62
Simple Texture mod v1.0=63
Nauticalwolf's Damage and Torpedo UI (b) Mod V1.1=64
Sobers floor rusty=65
Elite German Black & Copper Torpedo=66
No Damn Bubbles, No Damn Halo Mod 1.2=67
sobers 3D deck spray mod V7=68
sobers base sky mechanics V1=69
sobers real trees=70
b25_SF_Grass_Full_V2=71
Bowfin_Seabed_V1.0=72
renow_points_0_compatible a fistfull of emblems version_by stoianm=73
TheDarkWraith_DC_Water_Disturbances_v1_0_SH5=74
MCCD_1.04_MFCM_1.2.1_compatible=75
MightyFine Crew Mod 1.2.1 Stock faces=76
Manos Scopes-Core Files=77
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0=78
R.E.M_by_Xrundel_TheBeast_1.2=79
Equip_Upgd_LowerRodAntena=80
Equip_Upgrades_AFFOE=81
Church's Compass Dials Mod v2.2 - Option Four (Dark Comp. Light Rud)=82
Enhanced FunelSmoke1.2_by HanSolo78=83
sobers chimney smoke V2=84



Black_Skin_albrecht
Background_Video
Depth_Keeping_Problem_HB_1_0_0_TheDarkWraith
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Fog For Campaigns

Harbour_Addition_Environment_Enhancement MOD v0.5_Lite Campaign1.2_german

KZS Hull wetness for U-Boats + co tower and deck
OHII Higher Tonnage Objectives for v1.6
OPEN HORIZONS II_full v1.6
Periscope_and_antenna_extended_fix
Periscope_and_antenna_historical_fix
Real Environment - Revision_3
SAS special abilities simplified V1 SH5
SIM TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)FOR====TDW_Depth_Keeping_Problem_UHS_patch_HB _1_0_0
Terrain_harbour_flags_Mod_v1_2_1
Stormys DBSM SH5 v1.2 MFCM Basemod
SteelViking's Bunker Fixes V1.0
Terrain_harbour_flags_Mod_v1_2_1
Trevally Harbour & Kiel Canal Pilot v2.6
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 BrighterNights V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Waves (normal version) V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1


Thanks i know its hard but i cant help myself

Cheers

LC


Last edited by LcSummers; 01-28-12 at 05:00 AM.
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Old 01-28-12, 03:20 AM   #982
Silent Steel
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Quote:
Originally Posted by LcSummers View Post

Thanks i know its hard but i cant help myself
No wonder you don't.

Some mod list.
Let's see what can be done to get it up and running.

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Old 01-28-12, 04:34 AM   #983
LcSummers
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Quote:
Originally Posted by Silent Steel View Post
No wonder you don't.

Some mod list.
Let's see what can be done to get it up and running.


You think its makeable?

This would be great. How can i help you?
Feel free to disable, delete or adding new mods.

You are a real GENTLEMAN!!!!!

Last edited by LcSummers; 01-28-12 at 04:50 AM.
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Old 01-28-12, 06:10 AM   #984
Noordermeer
Watch
 
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it gives me headaches and leave sh5 for what it is if i cant solve these problems i want

i have two main problems

i never get blue skies with dynamic enviroment, put it on top and bottem of the list but no result (revision 3 work perfect looks awesome in this configuration only mccd command lines missing)

i dont get the more crew commands lines work properly amymore
the speechfixes didnt help


my new wip list
i red from stionam its wise to put the enviroment at the back
its easy to change to go from atlantic to tropical without change the rest ot the list when it on top, however this wont work for me no blue skies

No Damn Bubbles, No Damn Halo Mod
No Logo Intro Menu_Animation v. 01.00 by AvM
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_9_0_ByTheDarkWraith
NewUIs_TDC_6_9_0_New_radio_messages_German
NewUIs_TDC_6_9_0_WWIIInterface_by_naights
NewUIs_TDC_6_9_0_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_6_9_0_jimimadrids_map_tools
Emtgufs Aspect ratio 16_9
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
AirTorpedoes
U-boat Historical Specifications 1.7 for TDW Mods
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Tutorials - All v0.2 (for TDW UI)
MightyFine Crew Mod 1.2.1 Stock w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
German U-Boat Crew Language Pack
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys DBSM SH5 v1.3 optional scary creaks
Grossdeutscher Rundfunk
OPEN HORIZONS II_full v1.6
OHII Higher Tonnage Objectives for v1.6
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)
MQK
IO_StrategicMap_4_6_for_TDWv690
IO_ShapeTextures_NO_mod
Old Style Explosions V1.1
Enhanced FunelSmoke_by HanSolo78
No torp bubbles - wamphyri
Naights Submaine Textures v1.2 (PUV)
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Accurate German Flags
SubFlags_0_0_8_byTheDarkWraith
sobers 3D deck spray mod V7
sobers see thru wake fix
Window_Lights_Redone_V1
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_2_byTheBeast
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
Dynamic Environment SH5 Sounds V2.1
SteelViking's Sky Banding Mod
SteelViking's Bunker Fixes V1.0
new_KM_binos
AilBubbles 1.0 Micro
AilSmoke 1.7
AilClouds 3.0
AilDeckwave 1.0
AilRain 1.0
AilImpurity 1.2 light
Wordeees' Thunder
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Old 01-28-12, 08:37 AM   #985
yankotb
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Hello guys.I am new in the forum.Can someone look at may mod list order an tell me pls is it correct.Thank you in advance.
mod list:
Generic Mod Enabler - v2.6.0.157


SubFlags_0_0_8_byTheDarkWraith
nVidia missing lights
d3d_antilag101
Accurate German Flags
sobers green spinning thing SH5
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
Speech fixes and additions (english version)
sobers multi color mod V2
sobers_realistic_underwater_FX2
sobers NO water drops V1
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Pascal-sh5-Crew-Uniforms. 12.2011
SteelViking's Bunker Fixes V1.0
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
Nauticalwolf's_Damage_and_Torpedo_UI(g)_Mod_v1.1
RemoveLogoIntroTheDarkWraith
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
IRAI_upgrade_to_v_0_0_31
NewUIs_TDC_6_9_0_ByTheDarkWraith
MightyFine Crew Mod 1.2.1 Stock faces
NewUIs_TDC_6_9_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_9_0_jimimadrids_map_tools
Manos Scopes-patch for 16x9
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally TDC Help v2
Advanced Shift Keys 2.3 DBSM Original for Ui-Boat
hp further distance 12500
Cerberus62 Additional Merchant Ships 1.1 (Part 1)
Cerberus62 Additional Merchant Ships 1.1 (Part 2)
Sub_Exhaust_1_0_5_byTheDarkWraith
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
U-Boat Radio Room Telemetry SFX
OPEN HORIZONS II_full v1.6
OH II Campaign Radio Messages v4
OH II Minefield map
OHII Higher Tonnage Objectives for v1.6
sobers green crew training V3 SH5
sobers chimney smoke V2
Church's Compass Dials Mod v2.2 - Option One
Critical hits 1.1 Torpedos
Critical hits v 1.2
one ship, one torpedo v1.00a
Webster's Upgraded Deck Gun v2
OHII&HarbourAdditon_Fix_1_5b
OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last)
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equip_Upgrades_Fix_1_4_AFFOE_151
Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151
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Old 01-28-12, 09:31 AM   #986
Silent Steel
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Quote:
Originally Posted by LcSummers View Post
You think its makeable?

This would be great. How can i help you?
Feel free to disable, delete or adding new mods.

You are a real GENTLEMAN!!!!!
Let's not take anything for granted, this is a true challenge

It can take a day 'til I'm ready.
Keep an eye on our PM.

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Old 01-28-12, 12:10 PM   #987
LcSummers
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Quote:
Originally Posted by Silent Steel View Post
Let's not take anything for granted, this is a true challenge

It can take a day 'til I'm ready.
Keep an eye on our PM.


Silent Steel ,no problem at all.

I am for myself trying to find on this blog usefull settings and i try it too.

Have a look:

This is the beginning:


No Damn Bubbles, No Damn Halo Mod 1.2=1
A Fistful of Emblems v1.51=2
A Fistful of Emblems v1.51 (Weathered)=3
MightyFine Crew Mod 1.2.1 Stock faces=4
MCCD_1.04_MFCM_1.2.1_compatible=5
Fix for bearing sound (german speechpack)=6
Fix for digits (german speechpack)=7
Speech fixes and additions (german version)=8
FX_Update_0_0_19_ByTheDarkWraith=9
IRAI_0_0_30_ByTheDarkWraith=10
IRAI_0_0_30_No_Aircraft_Spotting_At_Depth=11
IRAI_0_0_30_No_hydrophone_on_surface=12
NewUIs_TDC_6_9_0_ByTheDarkWraith=13
NewUIs_TDC_6_9_0_ERM_Reaper7_NightVision=14
NewUIs_TDC_6_9_0_New_radio_messages_German=15
NewUIs_TDC_6_9_0_No_Snorkel_Exhaust_Smoke=16
Manos Scopes-Core Files=17
Manos Scopes-patch for 16x9=18
Realistic ammo amount for AA and deck guns=19
Critical hits 1.1 Torpedos=20
Critical hits v 1.1=21
Dynamic Environment SH5 Basemod (normal ) V2.1=22
Dynamic Environment SH5 Sleet For Winter Campaigns V2.1=23
Dynamic Environment SH5 Waves (normal version) V2.1=24
Dynamic Environmental SH5 Shallow Waters V2.1=25
Dynamic Environment SH5 Atlantic Floor V2.1=26
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1=27
R7 HiRes SteelVikings Optics=28
OPEN HORIZONS II_full v1.6=29
Flags=30
Custom Capt photo, Emblem, no crosshair, and awards=31
nVidia missing lights=32
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.6)=33
Accurate German Flags1.1=34
Ail White Interior 1.0=35
AilBubbles 1.0=36
Black-white_crosses=37
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5=38
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120=39
Torpedo Splash=40
Trevally Harbour & Kiel Canal Pilot v2.8=41
U-Boat Ballast Tanks SFX=42
Sub_Exhaust_1_0_5_byTheDarkWraith=43
SubFlags_0_0_6_byTheDarkWraith=44
Conus' Graphic Mod 1.1=45
Damage assessment 1.1=46
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0=47
SteelViking's Bunker Fixes V1.0=48
Sobers floor rusty=49
Video Main Menue=50
Shadow Improvement Mod=51
SIM FOR::::TDW_Depth_Keeping_Problem_UHS_patch_HB_1_0_ 0=52
SD_NewMapColors=53
Simple Texture mod v1.0=54
SAS special abilities simplified V1 (MCCD) SH5=55
renow_points_0_compatible a fistfull of emblems version_by stoianm=56
OH II Minefield map=57
Naights Submarine Textures (internal) V1.1=58
Nauticalwolf's Damage and Torpedo UI (b) Mod V1.1=59
new_KM_binos=60
R.E.M_by_Xrundel_TheBeast_1.2=61
Reboot's Hot Soup 1.1=62
Drifter's Brown Interface Colors v1.0=63
Elite German Black & Copper Torpedo=64
Enhanced FunelSmoke1.2_by HanSolo78=65
EQuaTool 01.01 by AvM - add-on - Coloured Simple Tools=66
Less Annoying Footsteps=67
KZS Hull wetness for U-Boats + co tower and deck=68
Equipment_Upgrades_Fix_v1_4_byTheBeast=69
Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151=70
Equipment_Upgrades_Fix_v1_4_Patch_1=71
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix=72
SD_MapLocationNameFix_v1_2=73
stoianm pitch&roll for SH5 V1 (normal)
WoGaDi Mod BetaSix



These here are not installed, dont know if i need them:

Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 Basemod
sobers real trees
sobers chimney smoke V2
sobers base wave mechanics V15 SH5
sobers base sky mechanics V1
sobers 3D deck spray mod V7
ImprovedWaves_Improved Pitch&Roll
Capthelms SH5 Audio Mod
Capthelms Lighting Effects mod



I had a bad feeling and wouldnt let do everything by you. Hopefully i could help you

SS


Thanks!!!

Last edited by LcSummers; 01-28-12 at 02:48 PM.
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Old 01-28-12, 12:21 PM   #988
dcb
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@Nordermeer
1. The "no blue sky" issue was thoroughly debated in the Dynamic Environment Mod's own thread, earlier this month. I checked all versions of the mod, and there is no blue sky while using any. My own solution was a tradeoff: I overwrote the files that define the weather zones and env colors with those of the vanilla game and now I have blue sky, although I lost the rich diversity of environment zones developed by the authors of the Dynamic Env mod.

2. The missing dialog lines are missing because you did not install the original Mccd_1.04 mod. I installed the respective mods in this order, and now all dialog lines are in place:

MightyFine Crew Mod 1.2.1 Alt w beards
Mccd_1.04
MCCD_1.04_MFCM_1.2.1_compatible

Hope this helps
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Old 01-28-12, 12:48 PM   #989
LcSummers
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Do i need BRF 1.3 full

and WoGaDi Mod BetaSix ?


I think it is somewhere implemented.

Thanks

LC
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Old 01-28-12, 01:19 PM   #990
Silent Steel
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Quote:
Originally Posted by LcSummers View Post
Do i need BRF 1.3 full

and WoGaDi Mod BetaSix ?


I think it is somewhere implemented.

Thanks

LC

Not BRF, go for Stoianm Pitch & Roll

WoGaDi is a favourite of mine
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