SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-05-20, 11:14 AM | #916 |
Frogman
Join Date: Dec 2010
Posts: 291
Downloads: 56
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The ship that soaked up so many torps before sinking was none other than...
With a carrier, a few destroyers, and maybe a cruiser clustered around it. I found and exploited a gap in their coverage, but it still took something like 10-12 torps to send her to the bottom. It wasn't shallow enough there for their ship sitting on the bottom to keep the crew from going swimming. Can't really argue with that amount of torps, though; IIRC her sister ship took 19 torps and multiple bombs before succumbing.
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Windows 10 Pro (x64) |
05-05-20, 11:22 AM | #917 |
CTD - it's not just a job
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Ahh yesh... I know exactly where you were sitting, and it is indeed in deep water. Ten torpedoes is not out of the ordinary for that ship, and I have hit it with 15 and it still be afloat. That somewhat depends upon where you hit it. The one time I encountered it while in the game and it was underway, I managed to put five of six bow torps in her, but never got the chance to get turned for the after room... and she ran away from me at 24 knots, leaving 3 of 4 DD behind to bust my nose and dent my rib cage... stomp on my feet, wrench my arms... etc. etc. etc.... Barely made it home, where everyone in the officer's lounge was saying "how big did you say this fish was?"... - In my imagination anyway... lol - I do wish the game could give you a "BB Yamato Class - damaged" report.
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05-05-20, 11:42 AM | #918 | |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,367
Downloads: 527
Uploads: 5
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Quote:
Generic Mod Enabler - v2.6.0.157 [C:\Steam\steamapps\common\Silent Hunters wolves of the pacific\MODS] 100_FalloftheRisingSun_UltimateEdition_v1.004.a_EN 501_Optional - Same Sized Dials Fleetboat_Interior-Officers_Quarters I do not think I had mixed mods in the save folder.
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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05-05-20, 12:37 PM | #919 | |
Frogman
Join Date: Dec 2010
Posts: 291
Downloads: 56
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Quote:
Of course I was down to only 5 torps total, so I didn't even bother. I settled for sinking a few of the smaller fish that were milling about.
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Windows 10 Pro (x64) |
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05-05-20, 01:13 PM | #920 | |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,367
Downloads: 527
Uploads: 5
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Quote:
__________________
There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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05-05-20, 02:14 PM | #921 |
Frogman
Join Date: Dec 2010
Posts: 291
Downloads: 56
Uploads: 0
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I'm not too bothered, after all it's a game not a movie.
In general, I suspect we simulated sub captains are presented with a much more target-rich environment than ever existed in reality. There were only so many Japanese warships at the start of the war, Japan only managed to build so many replacements, and that was that. Same applies to merchant shipping. Pickings must have got REAL slim toward the end of the war. I suspect it was a lot like cleaning up a bunch of spilled rice in your kitchen. The first 80% goes quickly, the next 10% isn't too tough, but then you spend the remaining 800% of the time finding the last 10 rice grains. Except the rice grains are trying to avoid you, and some of them are shooting at you.
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Windows 10 Pro (x64) |
05-05-20, 04:52 PM | #922 |
Swabbie
Join Date: Jan 2018
Posts: 12
Downloads: 123
Uploads: 0
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Using External Camera Controls.
I've been searching but can't spot my problem among the thousands of responses.
I've recently returned to FOTRs Ultimate. On my first patrol, I press the External Camera Control to admire my sub. When I'm finished admiring, I can't get back to the bridge. From the Keyboard Help page, I use F4, or I use /Ctrl. Nothing changes. The only way I can get back on the bridge is to restart the campaign. What am I missing? |
05-05-20, 05:07 PM | #923 |
Sonar Guy
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False Repair Reports
After both periscopes were knocked out by DC, the CE reported one was repaired at 2010 and the other at 2014. When I rapidly came to periscope depth, prepared to fire stern tubes, neither of the periscopes worked.
USS Quillback, Tench class, 3/24/45 @ 2015, 121 22' 05" E, 25 45' 07" N, Patrol Area 11-B Win10 Pro, 64 bit, 1.8/1.99 GHz CPU, 16 GB RAM, Intel UHD 620. |
05-05-20, 05:28 PM | #924 | |
Sea Lord
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,703
Downloads: 107
Uploads: 4
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Quote:
Once in external view you cannot just use right mouse button to go to previous view, you must double-click one of the station menu icons, e.g. the Bridge icon. This works all the time for me, if this doesn't solve it for you it must be something else XS |
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05-05-20, 07:15 PM | #925 | |
Silent Hunter
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try Webster's Mod Soup Fix. https://www.subsim.com/radioroom/sho....php?p=1228828 if that does not work, you will probably have to perform an uninstall and re-install. be sure to NOT install SH4 in the default Windows folder. use something like C:\Ubisoft\SH4 or something similar. good luck.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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05-05-20, 07:17 PM | #926 | |
Silent Hunter
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Quote:
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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05-05-20, 07:21 PM | #927 | |
Admiral
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Re: "BB Yamato Class - damaged" report
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Have to know that I am not the only 1 to have been frustrated by sinking my 'fangs aka torps' into a nice juicy target, only to be sneered at by them & watch it sail off, (sometimes, at seemingly warp speeds... laughing at us like Nelson, from the Simpson's... with no hope of catching up with them, not unless the damage model was such that over time damages would slow them down...) never to know if it sank later on, made it to a port to be fixed back up to sail again... or if it disappeared into a black hole, never to be seen again.. or beamed up by a UFO... *chuckles at the image of a ship being beamed up* Just curious, since you broached this subject propbeanie...
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05-05-20, 07:43 PM | #928 |
Sonar Guy
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05-05-20, 10:23 PM | #929 | |
Silent Hunter
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Quote:
they will not be repaired and usable until you end the mission. not my rule....Ubi's
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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05-06-20, 12:59 AM | #930 |
Sonar Guy
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Right, no issue with the inability to repair, just with the contrary indications. Assumed it was a mod issue as I've never encountered it before in a number of stock careers.
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