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01-28-09, 03:29 PM | #901 |
Weps
Join Date: Apr 2007
Posts: 351
Downloads: 35
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Hi,
Is there an Imperial Nomograph for TMO? The stock nomograph appears to indicate it's in meters. Thanks
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01-29-09, 04:52 PM | #902 |
The Old Man
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
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What is the latest combination for 1.4?
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01-29-09, 09:15 PM | #903 |
Watch
Join Date: Dec 2008
Location: Charlotte area, NC USA
Posts: 30
Downloads: 1
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I am heartbroken. Everytime I catch a ship in my sights, my framerates drop to 1/sec. I'm running a 2.4 GHz quad core with a very good graphics card. Never had this happen in the stock version, smooth as glass with huge convoys in the scope. I am depressed at the possibility of having to go back to vanilla.
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01-30-09, 08:04 AM | #904 | |
Canadian Wolf
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Quote:
is in there. RDP |
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01-30-09, 11:07 AM | #905 |
Grey Wolf
Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
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Captain Hill, try unchecking some of your graphic options (the left column). I have an old 2.8 gig Dell with a 7600GS card and my game runs smoothly.
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01-30-09, 11:17 AM | #906 | ||
The Old Man
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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Quote:
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01-30-09, 11:37 AM | #907 | |
Watch
Join Date: Dec 2008
Location: Charlotte area, NC USA
Posts: 30
Downloads: 1
Uploads: 0
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Quote:
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01-31-09, 08:20 PM | #908 |
Planesman
Join Date: Dec 2008
Location: Vancouver BC
Posts: 186
Downloads: 11
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By the by - when does TMO get tired of you sinking ships and assigns you to a desk job? Currently on my 10th patrol in my 3rd boat. I sort of want to keep going....
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If it's a fair fight, then you didn't plan it properly. ==================================== |
02-01-09, 11:50 AM | #909 |
Mate
Join Date: Aug 2005
Posts: 60
Downloads: 37
Uploads: 0
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Narwhal Rocks...
Well - I'm into my first campaign on the Narwhal and I am still pretty new at this... I am running the latest TMO and RSRD... Assigned to the Gilberts... All I can say is I am pretty impressed with this boat... From what I understand it's a TMO exclusive... The merchants hate me... I have 4 kills already and all from surface action... The two 4" deck guns make quick work of dispatching these ships... With 5.1 Surround Sound a 20" flat panel - a really decent machine to drive all this - it's almost like being there...
Does anyone else use the speech recognition software ??? It works really well with TMO... It just looks like a few of the voice items are mapped incorrectly - when I ask for "Depth Below Keel" it orders "Periscope Depth"... I'm thinking a button may have been moved on the control bar or something... Anyone know how to fix this ??? Thanks for all the hardwork on TMO - I love it...
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Thanks, Scott ET1/SS USS Flasher (SSN-613) 1985-1991 |
02-01-09, 12:10 PM | #910 | ||
Watch
Join Date: Dec 2008
Location: Charlotte area, NC USA
Posts: 30
Downloads: 1
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Quote:
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02-02-09, 03:10 PM | #911 | |||
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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Quote:
Research, research google is your friend.
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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02-02-09, 03:35 PM | #912 | ||||
Watch
Join Date: Dec 2008
Location: Charlotte area, NC USA
Posts: 30
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Quote:
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02-03-09, 12:01 PM | #913 | |||||
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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Quote:
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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02-03-09, 06:43 PM | #914 | |
Swabbie
Join Date: Aug 2006
Posts: 7
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Quote:
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02-04-09, 06:42 AM | #915 |
Watch Officer
Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
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Commands restoring mini-mod
Some people may prefer to continue using the command layout they are used to, be it the stock or a self-tweaked commands set, after installing a big mod pack like TM, which alters the commands layout.
As an easy fix you can make a little commands mini-mod like this: Before installing the big mod pack that changes the commands layout, make a copy of Data\Cfg\Commands.cfg and place it in a new folder named, say, My Commands, with the aforementioned folder structure. This My Commands folder is your mini-mod for restoring your familiar commands layout. Put it into the Mods folder and activate with JSGME after having installed TM mod. My Commands will overwrite the changed commands from TM and thus restore your familiar commands set. Of course your restored commands are not in sync now with the commands help function in TM, but you probably know your old commands by heart anyway. (If you want the help function to correctly reflect the restored commands layout you would need to make the relevant changes within Data\Menu\Help.) I have tested this without any problems. This is not to offend Ducimus in any way, it's just a suggestion for an easy alternative. If Duci thinks this commands restoring mini-mod might cause operational problems/conflicts with TM, I'd like to know.
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Cheers Uffe |
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