SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-17-12, 02:24 PM | #886 |
Loader
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02-17-12, 02:30 PM | #887 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
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02-17-12, 02:34 PM | #888 |
sim2reality
Join Date: Jun 2007
Location: AM 82
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02-17-12, 02:37 PM | #889 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
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Quote:
But the AI fixes and exe fixes that TDW created are available seperate from his UI too, they can be used with my UI. |
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02-17-12, 04:49 PM | #890 |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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Thanks by the reply reaper!
I have these conflicts with IRAI: -Uboat_sensors.sim And this with SteelViking's Interior Mod V1.2: -Room_QR1.sim Well, you know, Iīm new to SH5...so...your UI have some type of teleport ala SH3? I really need them... I donīt know if itīs only me...but Sh5 is really difficult to dig in...itīs almost impossible to find where to look to find yourself on it.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
02-17-12, 05:08 PM | #891 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
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Quote:
@reaper...maybe it is interesting for you to implement it also in yours... Best Regards DrJones |
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02-17-12, 05:08 PM | #892 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
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Quote:
No transportation done yet in my Ui - another item I've yet to get around to |
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02-17-12, 05:09 PM | #893 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
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02-17-12, 05:38 PM | #894 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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Quote:
@reaper: yeah...for noobies on SH5 some teleportation is really needed. Looking forward for it!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 02-17-12 at 08:59 PM. |
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02-17-12, 07:38 PM | #895 |
Stowaway
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Hoi reaper I test is.
Its work. But i have a few request. 1. The dials are blokking the tactical map. Maybe you must put them in the middel. 2. The message box. Maybe you can make light grey with the red light off. And dark grey with the red light on. And do you like the black letters? 3. And the last can you make the compass more beautifuller. The one from CSP Magui Interface is nice. (HINT) |
02-18-12, 01:13 AM | #896 |
Samurai Navy
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Location: Germany, 50 Kilometers away from Kiel
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02-18-12, 08:33 AM | #897 |
Loader
Join Date: Jan 2012
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A little aesthetic suggestion: http://i42.tinypic.com/153wsxi.jpg these are two kinds of buttons, so I think there should be some space between them, not big - just some, maybe about height of one or two buttons. I think that would make interface more clear. BTW: I'm making a new RAOBF from scratch based on proportions from the file you sent me. Main goals are - toned down contrast and brightness and bigger, more visible numbers. Release will be soon .
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02-20-12, 11:12 AM | #898 |
Loader
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Hello, I want to present you an alternative RAOBF for fans of that great tool .
Screenshots resolution: 1280x960 RAOBF for Ui-Boat by Luken JSGME ready. Just install after Ui-Boat. Licence: You can do everything you want with these graphics, but it would be NICE (not necessary) to give me a credit, and inform me how are you going to use it (eg. by PM - not necessary however - I'm just interested) . Download: www.anonstorage.net/PStorage/871.RAOBF for Ui-Boat by Luken.zip And tell me if you like it, it will motivate me to making more graphics :P . |
02-20-12, 01:54 PM | #899 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
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Quote:
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02-20-12, 02:08 PM | #900 |
Loader
Join Date: Jan 2012
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For me it was ok, but sure, you can adjust it .
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