SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-10-11, 09:05 PM | #76 |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Yes.
Someone made the Pacific too big. Bummer!
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Irish1958 |
05-20-11, 08:09 AM | #77 |
Swabbie
Join Date: Aug 2009
Posts: 8
Downloads: 64
Uploads: 0
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Well done.
Installed and runs with no errors.
Ran program after completion of first war patrol with SS-195 (USS Sealion). Hopefully allowing opportunity to earn the proper patrol history she was historically denied. After intercepting the inbound Legasby invasion force we sent a (the?) troopship and two tankers to the bottom. I couldn't help but wonder how a robust dynamic campaign system would handle this outcome. Upon patrol completion I ran your mod and everything was reflected in the program, seems to work fine. While your Strategic War Mod may not operate to such a detailed level as to modify historical outcomes there seems to be great potential here. Thanks for the hard work and good luck with whatever plans you have with this project. G |
05-20-11, 09:41 AM | #78 |
Machinist's Mate
Join Date: Apr 2007
Location: U. S. of A.
Posts: 129
Downloads: 20
Uploads: 0
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Thanks, yeah currently your success in the game only changes what happens in the mod and not within the game. I'm thinking of looking into making some modestest changes within the game. If I do that the first think I'll probably look at is increasing the time spent in base when your sub gets damaged. It would give the player an additional reason to keep the sub healthy and would probably be an easy mod to add.
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05-20-11, 03:36 PM | #79 |
Ace of the Deep
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Before entering port for ending a patrol, I open Data\Cfg\UPC.cfg and edit entry MinimumsDaysInBaseUS to reflect length of patrol, damage, refits to be done (tower, paint, equipment etc.) or simple fatique (as after heavy lengthy battles).
Normal setting in TMO is 14 days and depending of the above I may go as long as 2 to 3 months in port... this also reflects what I've seen in many war patrol logs... Nice job! |
05-22-11, 12:29 PM | #80 |
Machinist's Mate
Join Date: Apr 2007
Location: U. S. of A.
Posts: 129
Downloads: 20
Uploads: 0
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I was thinking of changing the CareerTrack.upc file in the save game folder. I'm not sure if that would be possible, but I was thinking of looking into that possibility if anybody is interested. I wanted to do it that way because it would only change the player's save game.
The main question would be - is there an entry that I can add to the end of that file that would allow me to change the current date. Maybe a "change base" entry back to the same base or a "start patrol" entry would work? Does anybody out there have any experience editing the CareerTrack.upc file? |
06-21-11, 07:01 PM | #81 | |
Electrician's Mate
Join Date: Jul 2008
Location: Cochranton, Pennsylvania
Posts: 139
Downloads: 226
Uploads: 2
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Where do you extract this file to?
Quote:
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06-23-11, 02:48 AM | #82 |
Machinist's Mate
Join Date: Apr 2007
Location: U. S. of A.
Posts: 129
Downloads: 20
Uploads: 0
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You can extract the Strategic War Mod Folder to just about any location you like as long as you don't place it somewhere that would cause problems with another program that isn't expecting it.
I would recommend that you do not extract it to your SH4 mods folder as it may cause problems if you tried to do something with it while using JSGME. Placing it in your SH4 game folder should work OK. |
06-23-11, 09:39 AM | #83 |
Grey Wolf
Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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WoW!!
Great work General Tso!!
I know this is pushing my luck but have you had a look at SH3 Commander? People have been screaming for something similar for SH4 for years. Just a suggestion. Thanks again. |
06-23-11, 01:17 PM | #84 |
Machinist's Mate
Join Date: Apr 2007
Location: U. S. of A.
Posts: 129
Downloads: 20
Uploads: 0
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I'll check it out.
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08-08-11, 01:03 PM | #85 |
Loader
Join Date: Mar 2010
Location: Magdeburg, Germany
Posts: 81
Downloads: 288
Uploads: 0
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I second this! You already have a very good base for doing this! I tried your tool and it looks great!
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09-02-11, 06:58 PM | #86 |
Grey Wolf
Join Date: Feb 2003
Posts: 755
Downloads: 110
Uploads: 0
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anywhere else to download this, link aint working.
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09-03-11, 06:23 AM | #87 |
Machinist's Mate
Join Date: Apr 2007
Location: U. S. of A.
Posts: 129
Downloads: 20
Uploads: 0
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I just tried using the link and it worked OK for me. Maybe it was a temporary problem.
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09-03-11, 06:41 AM | #88 |
Grey Wolf
Join Date: Feb 2003
Posts: 755
Downloads: 110
Uploads: 0
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whenever i click the link on the 1st page i get a page not found message. how big is the file, maybe you could email me it?
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09-04-11, 07:54 AM | #89 |
Grey Wolf
Join Date: Feb 2003
Posts: 755
Downloads: 110
Uploads: 0
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ive now tried both IE9 and firefox fox but still no joy.
what browser are you using to download from mediafire? is the download defo working? |
09-05-11, 07:03 AM | #90 |
Machinist's Mate
Join Date: Apr 2007
Location: U. S. of A.
Posts: 129
Downloads: 20
Uploads: 0
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I'm using Firefox.
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