SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-09-09, 06:52 PM | #76 |
Lieutenant
Join Date: Mar 2007
Posts: 263
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Awesome work, super,
Regards, Rich |
08-18-09, 02:23 AM | #77 |
The Old Man
Join Date: May 2007
Location: München / Germany
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Silent hunter v
Shi ..% &, I can not see, I'm at work and the pages are blocked.
Can someone on a couple of quick photos Item. Seeing my eyes to the engine room of the VIIC or is it something else. The picture is so small that I can not detect it. http://www.pcgameshardware.de/aid,69...mulation/News/ . |
08-18-09, 05:03 AM | #78 |
The Old Man
Join Date: May 2007
Location: München / Germany
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BRAVO !! Silent Hunter V
A Beautiful work has made UBISOFT.
My respect you have once again shown what you can. I think we can all look Silent Hunter V I'm impressed! Eine Wunderschöne Arbeit hat UBISOFT gemacht. Meine Hochachtung Sie haben wieder gezeigt was Sie können. Ich denke wir können uns alle auf Silent Hunter V freuen Ich bin beeindruckt!! SILENT HUNTER V ( DEMO ) http://www.golem.de/0908/69122.html . . . . http://img90.imageshack.us/img90/5626/viic51.jpg . Last edited by Tomi_099; 08-18-09 at 07:14 AM. |
08-18-09, 11:40 AM | #79 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
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First mod for SH5....Tomi_099_Better_Interiors_Mod
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
08-19-09, 03:07 AM | #80 |
Grey Wolf
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hey tomi,
dein maschinenraum sieht viel besser aus |
08-19-09, 08:13 PM | #81 |
The Old Man
Join Date: May 2007
Location: München / Germany
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08-19-09, 08:42 PM | #82 |
Navy Seal
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
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Absolutely beautiful and professional quality work!
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08-19-09, 08:52 PM | #83 |
Navy Seal
Join Date: Feb 2005
Location: York - UK
Posts: 6,079
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When I saw the SHV trailer I immediately noted that it was not as good as
Tomi's work and smiled. The SHV devs are professionals; there time is limited and they have no special love for their work. Tomi is no professional and it shows in his work. the exquisite and painstaking detail can only be the work of someone with enough passion to do it for free in his spare time and without deadlines and time efficacy concerns. Stunning as always Tomi. Bravo.
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08-20-09, 09:13 AM | #84 |
Planesman
Join Date: Sep 2008
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08-20-09, 09:35 AM | #85 |
Grey Wolf
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but don't forget, the ubi devs have to do
3-4 different u-boat types with complete interiors in a very short time. |
08-20-09, 09:52 AM | #86 | |
Navy Seal
Join Date: Feb 2005
Location: York - UK
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Quote:
Quite so. And their work is not a labor of love like Tomi's.
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08-20-09, 11:56 AM | #87 |
Admiral
Join Date: Mar 2007
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Hello there , I am sorry about this , Timo send me over two weeks ago some more photos about the Vesikko , and I was busy somewhere else , I hope Tomi can give those extra photos to the GWX3/4 Team to help them to improve even more the details of the Type II U-Boot , thank you Tomi
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08-20-09, 02:20 PM | #88 |
Samurai Navy
Join Date: Oct 2007
Location: Burgas/Bulgaria
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Incredibly beatiful work. It is very detailed. Good work !
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By the hour ! |
08-20-09, 03:13 PM | #89 |
The Old Man
Join Date: Apr 2007
Location: Netherlands
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I beg to differ. Many people will die for a job in the gaming industry. I am pretty sure the fellows at Ubi Romania have a passion for their work. The difference is, they have to do 100x as much work in half the time. I can speak from personal experience that dev projects usually get cut off just to make the deadline. In fact, I'm right in the middle of one at work. I don't like it, but it's not my call...
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08-20-09, 04:57 PM | #90 | |
Navy Seal
Join Date: Feb 2005
Location: York - UK
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Quote:
Sure, but however passionate a dev is about his/her work, they are limited by professionalism. Generally, professionals can't devote more time to their work than they are paid for. Doing so in a formal employer/employee relationship is usually unprofessional and can lead to all kinds of problems. Then when I am working I have to use my time efficiently. A professional makes the work fit in to the time; an amateur makes the time to fit the work in. It's the reason great artists, as a rule, are self-employed.
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