SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-22-24, 01:21 PM   #856
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 29,976
Downloads: 24
Uploads: 0


Default welcome aboard!

Sheriff Hobbes!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
Aktungbby is online   Reply With Quote
Old 11-28-24, 09:11 AM   #857
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,432
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Sheriff Hobbes View Post
I have the very same problem with original DVD installation and patched to v1.4. Running on Windows 11.
The only way to run the game would be the "Living SH3" mod, but it's a politically correct version with all the unhistorical symbols. For the original game I have an old patch for historical correctness. Maybe I'll build my own patch for "Living SH3" if there's no solution to the above problem.
Welcome Aboard
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 12-09-24, 10:14 AM   #858
GJO
Engineer
 
Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
Default Returning from a long leave ashore!

I stopped playing SH3+GWX three years ago and foolishly deleted everything. Now I miss the game so I am thinking about starting over. This all came about after watching 'The Cruel Sea' for the umpteenth time on BBC!
It is still possible to download SH3 from the Ubisoft website and I am guessing that GWX and many other mods are still available.
I am just wondering if there have been any new developments that I ought to try?
I am now running Windows 11 Pro 64-bit on budget desktop with Intel Core i5 CPU, 16GB RAM, Intel HD Graphics (1440x900) and 223GB SSD storage.
This is probably not good enough to run the latest version of 'Living Silent Hunter' but should be stable with the set-up I previously had.
Any recommendations would be most welcome.
GJO is offline   Reply With Quote
Old 12-09-24, 10:46 AM   #859
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 29,976
Downloads: 24
Uploads: 0


Default Welcome back!

GJO!...finally back on the surface after a 3- year 'silent run'!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
Aktungbby is online   Reply With Quote
Old 12-09-24, 12:04 PM   #860
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,432
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by GJO View Post
I stopped playing SH3+GWX three years ago and foolishly deleted everything. Now I miss the game so I am thinking about starting over. This all came about after watching 'The Cruel Sea' for the umpteenth time on BBC!
It is still possible to download SH3 from the Ubisoft website and I am guessing that GWX and many other mods are still available.
I am just wondering if there have been any new developments that I ought to try?
I am now running Windows 11 Pro 64-bit on budget desktop with Intel Core i5 CPU, 16GB RAM, Intel HD Graphics (1440x900) and 223GB SSD storage.
This is probably not good enough to run the latest version of 'Living Silent Hunter' but should be stable with the set-up I previously had.
Any recommendations would be most welcome.
Call me biased but I'd go with GWX
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 12-11-24, 10:00 AM   #861
GJO
Engineer
 
Join Date: Nov 2013
Location: On the Oxford Canal in England
Posts: 202
Downloads: 40
Uploads: 0
Default

Quote:
Originally Posted by Jimbuna View Post
Call me biased but I'd go with GWX

Ok - you are biased but I am guessing it is too early to invest in 'UBOAT' and there can be no doubt that SH3 with GWX and few extras can be extremely realistic.
With a high realism setting, I found the ASW measures that came on line after 1943, made it near impossible to get anywhere close to the end of the conflict!
GJO is offline   Reply With Quote
Old 12-11-24, 11:01 AM   #862
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,432
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by GJO View Post
Ok - you are biased but I am guessing it is too early to invest in 'UBOAT' and there can be no doubt that SH3 with GWX and few extras can be extremely realistic.
With a high realism setting, I found the ASW measures that came on line after 1943, made it near impossible to get anywhere close to the end of the conflict!
As was the case in RL
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 01-16-25, 04:39 AM   #863
Navigator777
Swabbie
 
Join Date: Jan 2025
Posts: 13
Downloads: 8
Uploads: 0
Default The gun barrel in the sight while rocking.

Hello everyone! Recently I have been playing SH3+GWX with the WAC MaGui for NYGM v2017A -1366/768 mod on the screen. There is a problem with the deck gun sight.
The gun barrel is not visible in the sight and you cannot trust the set firing length. When the ship is rolling, the barrel moves up and down and there is a large error in firing. If the barrel was visible, then it would be possible to catch the moment of the middle position. Somehow it turned out that the barrel was visible in the sight and it was possible to focus on it. It happened that the barrel went far to the right into the optics of the sight and hits went far to the right beyond the sight screen. If you make the barrel shorter, then hits will be in the field of the screen and you can determine the accuracy by the divisions.
Does anyone know how to solve this problem and what keys or buttons can be pressed so that you can see the gun barrel in the sight and adjust its length?
Navigator777 is offline   Reply With Quote
Old 01-16-25, 11:35 AM   #864
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 29,976
Downloads: 24
Uploads: 0


Default Welcome aboard!

Navigator777!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
Aktungbby is online   Reply With Quote
Old 01-16-25, 08:57 PM   #865
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,884
Downloads: 946
Uploads: 5


Default

Welcome to SUBSIM Navigator777
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 03-03-25, 12:25 PM   #866
Raf1394
Commander
 
Join Date: Sep 2024
Location: Europe
Posts: 442
Downloads: 3
Uploads: 0
Default

Can you guys share, your way of conducting a convoy attack?
Its good to learn from other people


When you spot a convoy, do you guys try to get the convoy course?, get as close as possible. Calculate range and target speed, and ID the ships you want to target? You guys like surfaced attack during the night short or long range? or a submerged attack inside the convoy.

Thanks for answer
Raf1394 is offline   Reply With Quote
Old 03-18-25, 03:05 PM   #867
Ihuhm
Bilge Rat
 
Join Date: Mar 2025
Posts: 1
Downloads: 3
Uploads: 0
Default

Hello everyone!

Picked up SH3 on a steam sale, certainly never thought I'd be playing any sort of sub sim, but here I am!

I downloaded and installed both GWX-KC and LSH-2022, my main question is what exactly is a good guideline on when to use time compression and how much? I've been using it to get to my patrol grids around 1024x, sometimes lower if I think I'm in a high traffic area, but it feels like even at speeds such as x64 I miss a contact that appears on my map during patrols, or they are to far for me to find by the time I go back to 1x.

And what about hydrophone checks? Are they useful even in good weather? Is there some optimal timing of them to make sure you don't possibly miss a valuable target that you can't see?

Finally, any point to starting in August 1939? So far, I've only gotten two pleasure cruises because of course, the war hasn't started. I'm guessing this must be available for historical reasons?
Ihuhm is offline   Reply With Quote
Old 03-18-25, 03:46 PM   #868
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 29,976
Downloads: 24
Uploads: 0


Default welcome aboard!

Ihuhm!
__________________

"Only two things are infinite; The Universe and human squirrelyness?!!
Aktungbby is online   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:01 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.