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04-10-13, 12:59 PM | #826 |
Pacific Aces Dev Team
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IABL, I just received this book: http://www.amazon.com/Vom-Turmsehroh.../dp/3813209318
And it has pictures of how the WW1 periscopes looked like, lots of technical detail, and even diagrams of the reticles When the time comes and you get busy with the GUI and the interiors, it will be a pleasure for me to collaborate with you and do the part of the optics if you are interested
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04-10-13, 06:43 PM | #827 | |
Silent Hunter
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Quote:
Thank you for your links. I liked the pictures of the "Q" ship and the information about how ordinary ships were converted. And thank you too, Hitman - pictures of instrumentation for WWI subs are even rarer than external shots. Any sources you can dig up would help.
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04-16-13, 03:52 AM | #828 |
Silent Hunter
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Adding to the modern light cruiser classes - in this case, a ship that survived Jutland, only to be sunk by a submarine a few months later.
This weekend I will create more detailed 6" guns for the model and continue to do research.
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04-24-13, 04:39 PM | #829 |
Seasoned Skipper
Join Date: Nov 2008
Location: Colorado and California
Posts: 726
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ah i love those cruisers. Is that the Arethusa? there were so many classes of them, it was a huge fleet.
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04-24-13, 04:59 PM | #830 |
Seasoned Skipper
Join Date: Nov 2008
Location: Colorado and California
Posts: 726
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This fellow has ship plans of some early 1900s ships..
http://www.viribusunitis.ca/plans.html Christian also has plans for many: http://www.christian-schmidt.com/ good references here: http://www.cityofart.net/bship/dreads_directory.html general sourses but plans as well: Great War at Sea; http://www.gwpda.org/naval/n0000000.htm#swt Blue prints for free here: http://www.the-blueprints.com/blueprints/ ONI (office of naval intelligence) WWII including some WWI ships: http://www.coatneyhistory.com/drawings.htm
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04-28-13, 03:13 PM | #831 | |
Silent Hunter
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Quote:
The one posted on 4/19/13 was meant to be the "Arethusa" class. The ship posted on 4/14/13 was HMS "Nottingham". Right now I am making as many light cruisers all at once - the designs were so similar that I can re-use a lot of parts, which is exactly what the Royal Navy architects did in real life. Here's another future enemy for you!
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04-29-13, 08:55 AM | #832 |
Grey Wolf
Join Date: Aug 2006
Location: Aberdeen, Scotland, United Kingdom
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Coming along nicely!
Mike.
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"I am the battleship Jean Bart. This name originates from a certain 'respected' privateer... Yes? You want to know what privateers are? Hmph, they are pirates that rob openly under the banner of their country." Jean Bart from the mobile game Azur Lane. |
05-01-13, 07:45 PM | #833 |
Nub
Join Date: May 2013
Posts: 2
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Sorry new here...
Is the Wolves of the Kaiser mod released? If so, where can I find it? It looks great!!
Thanks! |
05-01-13, 08:22 PM | #834 |
Silent Hunter
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No. It is not close to complete, but it's a little closer as of tonight. When it is finished, an announcement will be made on the forums and links to the hosting site will be added if it cannot be hosted on Subsim.
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05-01-13, 08:26 PM | #835 |
Silent Hunter
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Yet another revision to the effects based on TMO. I have not yet modeled medium-sized WWI merchants, so the WWII Victory Ship is used as a target for now.
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05-01-13, 08:45 PM | #836 |
Silent Hunter
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Okay, so I may be headed for an "M" rating here... I decided to experiment with graphic representations of wounds tonight, and everything appeared OK in game. For now the wound textures will automatically appear on some of your crewmembers when your submarine is damaged. However, I may be able to link this feature to the "wounded" state for crewmembers, which would be ideal. Just three types of injuries have been made so far, but I have plans for lots more. There's basically no limit to how many different injuries you can assign to one of the body types, so I'm pretty much limited by my [sadistic] imagination. In between researching wounds I'm also wrestling with S3ditor. If I do manage to crack this puzzle, the results could be ... interesting. Of course, there will be a patch to remove this feature, rendering things kiddie friendly. If you want to kill thousands of Entente sailors without having to see a drop of blood between 1914 - 1918, that's fine with me. Officer on the deck! Some more changes to the Officer outfits... Sorry for multiple posts but I could not get all the images in one post.
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05-01-13, 10:19 PM | #837 |
Willing Webfooted Beast
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This looks like a very promising mod! I'm looking forward to playing it!
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
05-11-13, 01:43 PM | #838 |
Best Admiral in the USN
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The explosions look good.
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05-11-13, 10:50 PM | #839 |
Seasoned Skipper
Join Date: Nov 2008
Location: Colorado and California
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Yes the ship explosions are excellent very well done.
I agree the cruisers were very similar..they were trying improvements all the time and some of the changes were small amazing how many they had. It is wonderful to see the detail you are achieving. Truly fine work.
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05-14-13, 11:40 AM | #840 |
Best Admiral in the USN
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Any idea when this is going to be released?
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