SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-20-10, 12:21 AM | #766 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Sadly almost none. I shot from 450m in the rain and as soon as the third torpedo had left the tubes I turned into the task force and dropped to 100m deep and 1kt with Silent Running, so.. pretty hard to detect. One of the destroyers did a circle of the Nelson as she sunk, but then they all went along their path.
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03-20-10, 08:01 AM | #767 |
Frogman
Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
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Nice and foggy. Surely it is not safe to have a uboat ride the giant waves like this.
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03-20-10, 08:50 AM | #768 |
Seasoned Skipper
Join Date: Mar 2007
Location: Newcastle Upon Tyne UK
Posts: 720
Downloads: 133
Uploads: 0
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Campaign Kill
Our first Campaign Kill. Light Fog. unedited.
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03-20-10, 12:16 PM | #769 |
Planesman
Join Date: Jan 2008
Posts: 180
Downloads: 13
Uploads: 0
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03-20-10, 12:17 PM | #770 |
Navy Seal
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Ail's clouds are insanely good-looking
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03-20-10, 12:51 PM | #771 |
Sparky
Join Date: May 2005
Location: San diego Ca.
Posts: 150
Downloads: 30
Uploads: 0
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No kidding! MAJOR atmosphere and visual improvement! Certainly a must have.
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03-20-10, 12:51 PM | #772 |
Eternal Patrol
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Pretty dirty trick, sneaking a real photo in with your screenshots!
Just kidding, man! It's amazing how real those can look! Good Job!
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03-20-10, 03:05 PM | #773 |
Planesman
Join Date: Jan 2008
Posts: 180
Downloads: 13
Uploads: 0
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@Sailor Steve, thanks. the new shadows in SHV mean less editing... all I did was blur and overexpose.
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03-20-10, 03:07 PM | #774 |
Chief of the Boat
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There are indeed more than one excellent examples there walrusbomb
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03-20-10, 03:12 PM | #775 |
Samurai Navy
Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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New here but I've been reading the forums for awhile and just wanted to say that with all the mods you guys are cranking out has really made this game alot more enjoyable for me. Anyways just wanted to thank you and looking forward to the future work of all the talented modders here.
Threw in a quick ingame shot but I'm off to go sink some more ships. |
03-20-10, 04:21 PM | #776 |
Sea Lord
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Now it gets psychological
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03-20-10, 04:25 PM | #777 |
Sparky
Join Date: May 2005
Location: San diego Ca.
Posts: 150
Downloads: 30
Uploads: 0
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How'd you make out? Looks like your getting pounded from both sides!
Inuendo intended |
03-20-10, 04:37 PM | #778 |
Sea Lord
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Didn't make it. My own fault, attacking in 140 meters of water, in perfect weather conditions. Then sticking around at PD long enough to reload tubes and have another go. By the time of my second attack they were pretty much on top of me. Kept me down for about an hour and a half, dropped over a hundred depth charges, then 4 of their buddies turned up to join the party. Didn't last much longer after that. Like I said, my own fault. Just one bad decision after another. |
03-20-10, 04:58 PM | #779 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Can't resist to stick around to watch her sink, eh?
Just played a little bit with my own mod for the first time: heavy seas, targeting a Liberty with my last 2 torpedoes; scored a hit on the most forward hold and between hold 2 and 3. Took a while, but eventually she went down, slooowly. Sent a shiver down my spine when she finally slipped out of view completely. Very satisfying.
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03-20-10, 05:16 PM | #780 |
Sea Lord
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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