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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Pooped from posting
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![]() ![]() update: 21.5.22 - TMO Radar fixed update: 14.5.22 - TMO version released TMO version: https://www.subsim.com/radioroom/dow...o=file&id=6130 FOTRSU version: https://www.subsim.com/radioroom/dow...o=file&id=5593 ** be sure to delete your User/Documents/SH4 folder before using ** * start new career * Performance much better performance by simplifying models without losing quality. New lighting system for brass and metal objects so they dont need a lightmap anymore and freeing up ressources. Interior - new effects library interior_damage.dat added. - Broken glass effect restored - Electrical fires leave burn marks - Flooding visible to some extend - Boats with bad or no air condition (Narwhal, SClass) will get condensed water everywhere when diving - added real 3d pointers to depth gauges showing periscope depth, crash dive depth and official test depth of the actual boat. - more clickable objects (Radar/Sonar, map table objects from original FOTRSU - new full interior: SClass Ship sunk count on Torpedo doors (SClass) or in the Wardroom (Fleetboats), check folder EXTRAS in SH4 main directory and activate with JSGME. Main Features: ---------------- - Open hatch: conning tower, Officers quarters (as for now, there is no shortcut to the conning tower, you have to go up there manually) - custom pictures: (just edit with free getpaint.net) (see EXTRAS folder in SH4 main directory) use my Battleflags mod for the wardroom battleflags Cpt.Room desk picture: CPT_PICTURE.dds Cpt.Room name plate: LABEL_CPT.dds CPO name plates: LABELS.dds, LABELS_OLD.dds (see EXTRAS folder in SH4 main directory) ** be sure to delete your User/Documents/SH4 folder before using this mod** * start new career * ![]() ![]() ![]() Last edited by vickers03; 05-21-22 at 01:40 PM. |
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