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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
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Dear all,
I thought I'd start a new thread to post updates on my work with the new Super Turms version (v7). I've been fixing any reported bugs in version 6 first and I've just started working on re-adding old features to newer mods and also adding new features. First off a fix for the Type 2D u-boat crew on deck problem (also fixed but not shown the missing anchor and torpedo tube covers for the type 9b) ![]() I've also re-added my steaming cooking pot and dripping tap to the the latest CCom topedo room interiors. ![]() Now for a couple of new additions to the type 7 and type 9 control rooms, the blackboard for counting depth charges from the type 2. I've placed it where it was shown in "Das Boot" for the type 7 and had to0 find some free wall space for the type 9. ![]() ![]() I'll post more information and pics here as and when I can. Kind regards Aces
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Gamefront: http://tinyurl.com/bpbaeyl Mediafire: http://tinyurl.com/bn2aoqt YouTube: http://tinyurl.com/clvy94f RSS Feed: http://tinyurl.com/cpbbqv9 Blog: http://tinyurl.com/cv44x82 ![]() Last edited by Aces; 11-10-12 at 03:06 PM. Reason: Typo :) |
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