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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
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Thanks, privateer,
i'll test it this WE. The "bird" you can d/l is still made with your older version - didn't se your post. Sorry. ![]() I'll have a look at the "Emden". Greetings ![]() rowi58 |
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#62 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 26
Uploads: 3
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privateer, why not simply write to DAT-file? Much easier (memcpy arrays), no conversion issues (binary to binary is much easier/safer and no headaches for multi uv as data structures of game and GR2 are similar), conversion is done to a single DAT-file, matrices/bones can be converted too, and you can let S3D handle imports/exports to OBJ. I think it will save you from some problems to come.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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#63 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
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Downloads: 42
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#64 |
Weps
![]() Join Date: Sep 2002
Location: SW France
Posts: 361
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Hey Privateer
You're on a roll ![]() Keep up the good work ![]() MLF
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Je pense donc je fuis! |
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#65 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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Everyone goes by own way
![]() ********************* You speak about *.dat & S3D? Look example... File - Room_CR.GR2 Using Privateer's GR2_Exporter.exe - 55 objects (*.obj) have been exported/created... during 3 minutes (on my not fast machine ). Two objects have very big size of obj-file... ... CR_BSide.obj - file size = 407 223 KB ![]() CR_FSide_Stairs.obj - file size = 657 264 KB ![]() May be, these objects can be divided into smaller with (on) corresponding single-materials...? ... For those who has not understood... For comparison: SH4, file NSS_Porpoise_CR.dat, exported object Tzevi01_03_LM2.obj - file-size 2 658 KB... Whether S3D can process such big file... 657 264 KB...? simple experiment has shown cannot... ![]() ... and pressing of "Continue" button leads to S3D hanging. ... and Look forward - multi-materials...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 08-15-10 at 06:34 AM. |
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#66 |
Stowaway
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I'll work on breaking the larger objs down to seperate files
after I finish a few other things. Getting the routine finished for multi-textures will help in breaking those larger meshes down into seperate files. |
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#67 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
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Yes, being able to break down those larger .objs would be incredible privateer. Many of the things that I would like to add more of or manipulate happen to be included in some of those huge room encompassing .obj files. It seems like that would be very difficult to include into the exporter though.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#68 | |
Black Magic
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#69 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#70 |
Stowaway
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Throw away the .bat file people.
![]() Here's the basic UI version! http://www.mediafire.com/?e48vl5q77fz8l6k Just browse to the file you want and go! ![]() |
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#71 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
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Downloads: 86
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#72 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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Thanks, Jeff.
![]() we look forward multi-materials. P.S. tested... only... visual control of program's work is necessary (for big files).
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 08-13-10 at 07:44 PM. |
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#73 |
Stowaway
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#74 |
Eternal Patrol
![]() Join Date: Jun 2006
Location: Karlsruhe
Posts: 679
Downloads: 56
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And i thought "Good Old DOS Is Back"
![]() It was realy good to see a BATCH file again - feeling 15 years younger ![]() EOJ (End Of Jokes): privateer - you made and you are making a wonderful job ![]() Greetings rowi58 |
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#75 | |
Admiral
![]() Join Date: Mar 2007
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What we do in life echoes in Eternity |
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Tags |
edit the gr2 |
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