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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Machinist's Mate
![]() Join Date: Mar 2008
Posts: 125
Downloads: 60
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just been checking the new version and during the day its stunning!...but is anyone getting quite bad banding at night?
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#62 |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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banding at night
furby "is anyone getting quite bad banding at night?".
Yes I have it too, and I can reduce banding at night, but there is a reason for banding. it affects fog and other visual stuff. that is if I reduce banding at night I get also bad side effects. ![]()
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#63 |
Medic
![]() Join Date: Jun 2005
Location: Notts UK
Posts: 163
Downloads: 167
Uploads: 0
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@ Captain Von Keldunk
Nice work Capt ![]() Can you tell me what files you changed for the Sub Draft in your mod, i used to have Snorkel depth set at around 6.3mtrs for decks awash on my VIIC but since installing your mod it now goes to 12mtrs no matter what i try and i dont seem to be able to locate the reason why. any help would be appreciated.
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#64 | |
Ensign
![]() Join Date: Apr 2007
Location: Poland
Posts: 231
Downloads: 44
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#65 | |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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.........-----------............. I will also try to adjust underwater and night banding problem. This time I will not change shaders, but take a step back and try to adjust underwater and night sky colors to reduce banding like I did in early versions of my mod. ![]() ![]() ![]()
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#66 |
Machinist's Mate
![]() Join Date: Mar 2008
Posts: 125
Downloads: 60
Uploads: 0
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good news...look forward to it
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#67 |
Medic
![]() Join Date: Jun 2005
Location: Notts UK
Posts: 163
Downloads: 167
Uploads: 0
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Thanks for the update CVK, i'll look into it.
I also noted that the nights are extremely dark, not sure if it was the time of year but i couldnt see a ship less than 500mtrs away on a calm night with no fog or wind! cheers
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#68 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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Nice work on v2.3, keep up the good work!
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#69 | |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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![]() I`d like to see something inbetween these 2 great mods. |
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#70 |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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Hello This is my Sh5 Eviroment mod
V2.4 subs draft changed back to stock. Underwater and night sky banding reduced. Subsim link http://www.subsim.com/radioroom/down...=1763&act=down FF link http://www.filefront.com/16145211/SH5EnvModV2.4.7z First post updated. ........................................... Taurolas "I also noted that the nights are extremely dark, not sure if it was the time of year but i couldnt see a ship less than 500mtrs away" Hmm I have not had that problem I have ati 5770 also monitor settings etc may affect what you can see. Also some people like dark night, others like lighter nights. ![]() ................................................ Kromus "I`d like to see something inbetween these 2 great mods. " Using winmerge etc it is possible for you to do so. ![]()
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#71 |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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V2.5 Fix to Tropical and Polar color files
![]() FF link http://www.filefront.com/16148291/SH5EnvModV2.5.7z Subsim link http://www.subsim.com/radioroom/down...=1765&act=down First post updated ![]()
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#72 |
Stowaway
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Thanks, downloading now!
I'm having a slightly different policy with mods, now. I still love try out the new stuff but instead I'm actively reducing the amount of mods installed at any one time to reduce issues. There are, of course, certain enhancements that I wouldn't want to be without now though, this great mod being one of them! Regards ![]() |
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#73 | |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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![]() Quote:
![]() I finally got undersea fog viewing distance working. problem was "undersea clouds" that you got if you tried to reduce viewing distance.it was a bug in the clouds shader. Undersea part of the mod is now completely redone. ![]()
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#74 | |
Sparky
![]() Join Date: Apr 2006
Location: New Mexico, USA
Posts: 151
Downloads: 20
Uploads: 0
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![]() Quote:
But 7thSeal what did you undo to get underwater clear blue back? I normally use Kapitan Zur See's Impurity Blue. I installed this last but apparently Captain von Keldunk is modding a filter or something. |
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#75 |
Sonar Guy
![]() Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
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V2.6 is out
Hello This is my Sh5 Enviroment mod
![]() V2.6 Undersea Fog/viewing distance redone. FF link http://www.filefront.com/16158147/SH5EnvModV2.6.7z Subsim link http://www.subsim.com/radioroom/down...=1774&act=down .................................................. ............................ .................................................. ...............................
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SH ![]() Last edited by Captain von Keldunk; 04-18-10 at 02:50 AM. |
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