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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
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Righto. I'm thinking of making this my new avatar:
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#62 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
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Thanks for the mod mate.
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#63 | |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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#64 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Thanks for this mod capthelm
![]() Btw Trolling is a hard profession; don't waste the word this way ![]() EDIT: Can i use it in a modfolder for JSGME ?
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![]() Last edited by Regio Sommergibile; 03-10-10 at 08:48 AM. |
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#65 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 |
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#66 | |
Swabbie
![]() Join Date: Mar 2010
Posts: 12
Downloads: 4
Uploads: 0
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![]() doesn't matter now anyway. everyone's happy and can go to sleep at night and will not be losing any sleep over the sounds a WW2 submarine makes when it glides through the water. lol. ![]() |
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#67 |
Machinist's Mate
![]() Join Date: May 2005
Location: The Windy City
Posts: 130
Downloads: 16
Uploads: 0
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Title says it all - link's not working for me...
![]() EDIT: Nevermind its working now. Must have been slow before Last edited by Fattysbox; 03-10-10 at 03:59 PM. |
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#68 |
Mate
![]() Join Date: Dec 2009
Location: Columbus,Ohio
Posts: 53
Downloads: 80
Uploads: 0
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Great Sound Thanks alot can I install with GME ? Thaks again
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#69 |
Watch Officer
![]() Join Date: Jul 2004
Location: Pittsburgh, PA
Posts: 342
Downloads: 54
Uploads: 0
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Bookmark
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#70 |
Watch Officer
![]() Join Date: Jul 2004
Location: Pittsburgh, PA
Posts: 342
Downloads: 54
Uploads: 0
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Downloaded, and liking it, good job.
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#71 |
Seaman
![]() Join Date: Mar 2010
Posts: 41
Downloads: 71
Uploads: 0
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The install with JSGME is correct? I mean the JSGME copy them in a wrong folder. Maybe I have to install them manual?
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#72 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Downloading now Cap sounds great(pun intended), one question about something another mate here asked about. The engine sound, and the fact that unlike previous versions of SH, SH5's engine sound only increases in volume when increasing speed instead of pitch.
Does this mod fix that? Oh, and same question about JSGME.
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"Chance favors the prepared mind" |
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#73 | |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
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![]() Quote:
nope, that effect would need to be hard coded from dev.
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![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 |
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#74 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Aye, thats what I thought. Thanks.
Heh, keep having to turn down the volume when going to flank,( I aint gonna say that silly "extreme speed") and then back up again at lower speeds cause then I cant here the engine at all. ![]()
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"Chance favors the prepared mind" |
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#75 |
Swabbie
![]() Join Date: Mar 2010
Posts: 6
Downloads: 58
Uploads: 0
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Your MOD seems to be halting the "Depth under Keel" command.
The officer doesn't reply verbally nor does the info show up in the message window. ![]() |
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