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Old 05-13-07, 08:22 AM   #1
Beery
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Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Default Can anyone explain to me why they're not depressed by games that always end in death?

It seems to me that many simulation type games are often not very good simulations because they all overstate the chances of getting killed by a lot. SH4 is a good example. In reality the US submarine service had about 250 subs and each sub commander did around ten patrols. That's 2500 patrols. Submarines were lost in only 50 of those patrols. That means that the actual chances of a sub being sunk were one in 50 patrols. Now the average commander did only about five patrols, so his chances of getting killed during his tenure as a sub commander were around one in ten.

In SH4, in my experience, the chance of the player's sub being sunk is about one in every 5 patrols - that's close to a 100% chance of getting killed during a career.

10% mortality rate (in reality) versus close to 100% (in the sim) - there's a huge disconnect there.

I've never understood why players seem so willing to accept this. When I play a sub game I would prefer to watch my crew grow and then survive to retire, just as nine out of ten sub commanders did. But with the game as it is in the stock version it's virtually impossible to do that.

I've heard the argument about excitement - that players want to have a lot of stuff happening on patrol - lots of danger, close escapes, depth charges, torpedo impacts, sonar pings, tenacious destroyers etc., but in my view all that stuff is only fun if it's realistic, and all too often it's not. Plus there's the fact that endless excitement ends up in death, and death is boring and depressing. If all careers are virtually guaranteed to end in death it seems to me that all careers become an exercise in futility.

Don't other players find this depressing, as I do? Don't other players ever think that it would be nice to survive a career? Why aren't other players up in arms about this issue?
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